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MOB

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Everything posted by MOB

  1. Call of Cthulhu creative director Mike Mason talks about TTRPG starting levels. When should you start weak? When should you start powerful? How does experimenting help your games? Part of our Chaosium Interviews series with James Coquillat.
  2. In this latest Chaosium Interview, David Larkins, line editor of the Pendragon TTRPG, talks about how in the new edition, players are supported in creating and playing a diverse range of character types. He's talking to James Coquillat.
  3. In this interview, Lynne Hardy, who is the Line Editor for the Rivers of London TTRPG and Associate Editor for Call of Cthulhu, shares a glimpse of her day to day life with us. What does work look like for a professional TTRPG writer? Find out here!Lynne is talking with Chaosium's James Coquillat. Read Lynne's work in The Children of Fear.
  4. What is game balance, and how important is it in tabletop roleplaying games? What if one player is more powerful than another? Are balanced games easier for new players? Chaosium's Jeff Richard shares his insight on the surprisingly nuanced world of balancing TTRPGs, and how his perspective is reflected in Chaosium games.Part of our YouTube Chaosium Interviews series with James Coquillat.
  5. Bridgett Jeffries, part of the Community Ambassador team for Chaosium's community content programs at DriveThruRPG, explains her professional pathway into the TTRPG space and shares what she learnt on the way. Bridgett is talking to James Coquillat for the Chaosium Interviews series.
  6. What’s the coolest sidequest your TTRPG table has ever embarked on?Creative Director of RuneQuest and BRP Jason Durall shares advice from decades of tabletop and video game writing. Here’s an expert’s view on side quests and sandbox content.Jason is talking to James Coquillat as part of the Chaosium Interviews series on YouTube.
  7. In this Chaosium interview, 7th Sea creator John Wick talks about why boats make the best player bases, and can be exciting elements that add drama and character to your campaigns. He's talking to James Coquillat.
  8. Did you see the news about the Rivers of London screen adaptation? Now’s the perfect time to make sure you’re ready to jump into the upcoming TTRPG, based on Ben Aaronovitch's series of novels, as soon as it’s released. Check out this chat with the Rivers of London TTRPG line editor, Lynne Hardy. She is talking with Chaosium's James Coquillat for our Chaosium Interviews series.
  9. Pendragon line editor David Larkins discusses talks about playing heroes in TTRPGs. He explains many subtleties including exclusively virtuous characters, conflicted heroes, and the different things it can mean to be a "hero".David is talking with James Coquillat as part of our Chaosium Interviews series.
  10. What are the three most DANGEROUS places in the world of Glorantha? Let Chaosium's Gloranthan guru Jeff Richard, co-author of The Guide to Glorantha and The Glorantha Sourcebook, give you his take on that. He's talking to James Coquillat as part of our Chaosium Interviews series.
  11. “Storm on the horizon!” What’s the best way to use weather in a TTRPG? Line Editor for Rivers of London and Associate Editor for Call of Cthulhu Lynne Hardy talks about how GMs and Players alike can make the most out of interesting weather in their sessions.Part of our Chaosium Interviews series with James Coquillat.
  12. What makes TTRPGs unique? How are they different from other storytelling formats? Mike Mason, creative director of Call of Cthulhu, shares some thoughts as an experienced TTRPG writer, director, and theatre maker. Part of our 'Chaosium Interviews' series on YouTube with James Coquillat.
  13. Chaosium art director Jaye Kovach shares her perspective on how TTRPG illustration fits into the world of Fine Art. Part of our Chaosium Interviews series with James Coquillat.
  14. For our Chaosium Interviews series here Jeff Richard gives an overview of the books in the RuneQuest RPG line, and what order you should get them. He's talking with James Coquillat.
  15. What are the three Weirdest things in the world of Glorantha? Let Chaosium's Gloranthan guru Jeff Richard, co-author of The Guide to Glorantha and The Glorantha Sourcebook, give you his take on that. He's talking to James Coquillat as part of our Chaosium Interviews series.
  16. James Coquillat talks to 7th Sea RPG creator John Wick about the role of violence, combat and conflict in TTRPGs. Part of our Chaosium Interviews series on YouTube.
  17. In this interview with Lynne Hardy, Line Editor for Rivers of London and Associate Editor for our Call of Cthulhu line, Lynne shares tips about how to best use travel in your TTRPG adventures, using examples from her recent work, the Call of Cthulhu epic campaign The Children of Fear.Lynne is talking with Chaosium's James Coquillat.
  18. Call of Cthulhu creative director Mike Mason shares advice on the many things to consider when trying to find and develop your own personal Call of Cthulhu Keeper Style. He's being interviewed by James Coquillat as part of our Chaosium Interviews series. Level Up your Call of Cthulhu game with our Keeper Tips book, out now!
  19. Chaosium art director Jaye Kovach shares her perspectives on exactly what makes good TTRPG art. Part of our Chaosium Interviews series with James Coquillat.
  20. In this Chaosium Interview, James Coquillat asks Chaosium's resident Gloranthan guru Jeff Richard about the similarities and differences between real world myths and the myths of Glorantha, setting of the RuneQuest TTRPG.
  21. Here Chaosium's Jeff Richard talks about the importance of TTRPGs as an independent medium, rather than one that is defined by its relationship to books and film.Part of our Chaosium Interviews series with James Coquillat.
  22. Jason Durall, RuneQuest and BRP creative director, shares his tips and tricks on running the best TTRPG playtests: what you SHOULD do and what you SHOULDN'T do.The latest in our Chaosium Interview series with James Coquillat: catch them all at our YouTube channel!
  23. The Call of Cthulhu TTRPG turned 40 last year – creative director Mike Mason talks about the way that scenarios have been written throughout those four decades, and what he expects might change in future. Part of our Chaosium Interviews series with James Coquillat.
  24. Plot vs Fun: RuneQuest and BRP creative director Jason Durall discusses with James Coquillat about how sometimes you need to sacrifice the story of your TTRPG session to ensure the game runs smoothly. This is the latest in our Chaosium Interview series: catch them all at our YouTube channel!
  25. Call of Cthulhu creative director Mike Mason talks with James Coquillat about the many different settings available to Call of Cthulhu players. Part of our Chaosium Interviews series on YouTube.
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