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Vorax Transtellaris

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Posts posted by Vorax Transtellaris

  1. While RQ6 is really way to crunchy for me to process, I'm sure it must be an excellent product and I'm happy it's selling well.

    I hear very good things about Monster Island as well and that sounds like it may be useful for other, lighter BRP/d100-derived games. Is this a softcover product and does it include a map when bought in print? How easy would it be to use this with say OpenQuest or Renaissance? And with a non-BRP/d100 game? Could it be fitted into a non-S&S - pirate fantasy, Lost World pulp adventure - setting?

  2. The River of Heaven Kickstarter is up and running, but Kickstarter only accepts credit

    cards, which I do not have - never needed one ... X(

    I have the same problem. Luckily my brother allows me to use his credit card. There have been KS campaigns where it was possible to donate directly to thenpublisher through PayPal after the campaign had ended. I did that with Achtung! Cthulhu from Modiphius, because at that time I couldn't use a credit card yet. Perhaps Newt could do something similar.

    Anyways, I'm in for a hardcover. Are there plans for any fun add-ons to whip us into upping our pledges?

  3. Thanks, Vorax. Roger is working hard on another adventure for the setting now :)

    Cool!

    Rogue Games have done some great material for a colonial American setting for their Colonial Gothic RPG, but so far have only produced one book for the French and Indian War. Precis Intermedia did a nice Colonial Era supplement for their Coyote Trail RPG. The guys at Sixtystone Press are currently at work on colonial setting material for Call of Cthulhu. Have you thought of chiming in and doing some kind of mini sourcebook for this setting?

  4. Frankly if there are no parrots and monkeys, it's a travesty!

    You said it!

    (...) Oh, and Ken and I had a long conversation about parrots and monkeys, the results of which will no doubt please the interested...

    Most excellent!

    I'm a MATE now! :)

    Join the club of non-UK & US backers! ;) This looks cool enough to justify the extra shipping expenses, especially with monkeys and parrots included. ;t)

  5. This would definitely be a great setting for intrigue, and it would make good use of the Factions rules too I suspect. You could even throw in the Mythos on top of it to jazz it up perhaps

    I don't know, man. As much as I'm a fan of the Cthulhu Mythos I'm not particularly fond of mixing it in with each and every setting.

  6. Yes, but we've only ever discussed it briefly. At the time we figured that there would be better people to do it than us and that there's already a fair few games out there (although most, from memory and judging by my own collection, set a little later). On the other hand, I am very interested in the era and the amount of research I've already done would give us a bit of a head start - I wargame the Old West, and I'm the kind of saddo that always reads a mountain of books before I invest in a new mini collection.

    Indeed, Western games are usually set post-Civil War. Nothing wrong with that, but the early period hasn't been covered often, in spite of offering loads of excellent opportunities for adventure, possibly even more so than the post-Civil War era. Given the quality I've seen of your products so far, this would be an instant buy for me ;).

  7. Although I'd like to see Aztec/Inca/Maya/Olmec sourcebooks, another role-playing challenge is that the Aztecs, at least, weren't nice people. The Aztec Empire was so oppressive that conquered rival nations flocked to the Spanish Conquistadors as the kinder, gentler alternative. =O

    The Triple Alliance of the Mexihca (= Aztec "Empire") was doing the same as everybody else, they were just more successful at it. Their enemies siding with the Spanish had little to do with it being the kinder, gentler alternative. They were just forging an alliance that seemed advantageous and the Spanish were probably quite persuasive.

    Aztec Empire = evil, IMHO would be uninteresting and simplistic and would take away lots of a 16th century Mesoamerican setting's distinct flavour and appeal.

  8. @doomedpc Have you ever considered doing an early Old West game, say 1830s-1850s?

    The trick with contradictory historical and academic source material is to ignore it. This is a game and supplements are not theses.

    However, you could include the contradictory elements as points of view, notes in the text or just setting weirdness.

    The trick is to come up with something that's actually playable in spite of contradictory or fragmentary sources, at which GURPS Aztecs succeeded admirably.

    Or Incas and conquistadores, sun-powered mechanical condors and mysterious cities of gold...

    Incas would be even more difficult to get "right" than Aztecs.

  9. I agree, and could easily be a continent in their Renaissance setting.

    In fact if they wanted to I guess they could actually make it a whole Aztec world, each solar system they create could be encased in its own little shell like Renaissance :)

    I'm personally more interested in a history-based Aztec setting, than a loosely pre-columbian/Aztec-based fantasy setting, of which there are already a few around. This could still have magic, but it would have to be historically and culturally appropriate magic.

    Like I said though, the nature of the subject (fragmentory and sometimes contradictory historical and academic source material) would make this particularly difficult to pull off. An interesting and slightly less daunting alternative would be to set it in the early colonial times of Nueva España, upto about halfway the 17th century.

  10. Looks seriously cool! Looking forward to the next Log entry :)

    I picked this up a while back - http://www.ospreypublishing.com/store/American-Heavy-Frigates-1794%E2%80%931826_9781841766300

    Osprey have lots and lots of interesting-looking stuff. Problem is, there's so much of it...

    I'm planning on picking up Renaissance Deluxe and I'm backing the Pirates & Dragons KS. Between these two books, how much "ships stuff" is in there?

  11. Aztecs and Conquistadores..

    Or Aztecs without Conquistadores. It would require lots of meticulous research to get this right. The only decent historical Aztec setting ever done in an RPG was GURPS Aztecs. If anyone can pull this off it's Cakebread & Walton.

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