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Posts posted by Akhôrahil
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1 hour ago, Rodney Dangerduck said:
The reason crits ignore Protection & Shield is to allow smaller weapons, skillfully or stealthily used, to be useful.
We're getting to Dune-style Shields here? 🙂
I think the case is more to ensure that you can never be fully safe in battle, unlike in D&D where there is literally zero risk in an easy fight.
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1 hour ago, Shiningbrow said:
No, Protection and Shield are not actual armour. They are not individual pieces that can be moved around, put on, taken off, etc.
They are magic
They're magical armor! 🙂
And since critical hits do bypass them, we can conclude that they're not just a perfect energy sphere that always protects you or anything like that - maybe they do form magical armor pieces, or planes of force, or at least have weak spots.
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1 hour ago, Shiningbrow said:
This seems to be an arbitrary rule that doesn't make sense...
I think it's completely straightforward - "is it armor?" If yes, then ignored, if no, then not ignored.
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16 hours ago, metcalph said:
The Knowing God has a number of different names from the Western Lands to the Eastern Isles, just like other big gods. The relationship between Lhankor Mhy and Buserian is like Dendara and Ernalda. They should *be* the same god but they resist attempts to make them so.
The game will treat them differently in this regard, though? Busierian is just LM, while Dendara is her own goddess, as far as the Cults books are concerned?
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Disposable by design. Shields are heavy, which is tiring in a battle. If your shield comes out in great shape, that just means you could have made it lighter.
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Your Market or Warding can affect allies if they misbehave.
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3 hours ago, CatLark said:
Do spells, rune or spirit magic, risk hitting your own allies
The most likely time for this to happen is when you cast an Area of Effect spell, like Sunspear. It hits where it hits - if your allies are there as well, tough.
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"Assisted Utuma" is what you say when someone kills someone you like and you don't want to give them credit. "Nope, just Assisted Utuma, you were merely a cog in the ultimate plan!"
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I do agree that most people can probably get away with excusing themselves with geases (although I wouldn't rule out a hit to Honor), but I also don't think everything is just voluntary. Compare KoS: "If the quester is still armed, he is greeted by the priestess in a friendly manner, using Orlanthi rituals, and invited to a great feast. By the laws of hospitality, which he made, Orlanth must accept." I.e, accepting hospitality is also something governed by the rules of hospitality.
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2 hours ago, Ian_W said:
The Storm Khan accepts hospitality at the Clan hall, and therefore attends the feast that is thrown for him, but -disregarding what the host and other guests do - while at that feast eats only bread and salt, and drinks only bread and water.
I don’t think this is how things have been presented - rather, hospitality forces you to eat what is offered. This is why you can insult a guest by offering them beer that has gone bad, which they in turn are obligated to drink.
Compare Cuchullain, who had to break his geas not to eat the meat of dog when it was offered in a hospitality situation, even though this was grievously bad for him.
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Until we get the HeroWars campaign(s), it's the number one source for the official future of Central Genertela in the late Third Age.
Whether this is relevant to you depends on your campaign.
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Divination is good for this. It's how you find out what your god wants or knows.
POW rewards make a lot of sense for HeroQuests in particular, less for in-world quests.
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2 hours ago, Nick Brooke said:
And Sam Gamgee loved fish and chips.
While some people were really angry at the movie for including tomatoes. Which seems a bit odd since the New World ship had already long past sailed with potatoes (like you say) and tobacco.
Interestingly, this was a Tolkien retcon - early writings had tomatoes, which were then excised for unclear reasons (Tom Shippey speculates that it's the word Tolkien didn't like).
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Mythras Classic Fantasy seems to be exactly what you're looking for. It specifically and explicitly does this.
https://roleplayrescue.com/2022/08/26/an-apologia-for-mythras-classic-fantasy/ -
It's conceivable that potatoes exist but are nothing special, just another root vegetable. Poor cultivars, weak magical support, and so on. Perhaps slightly better, relatively speaking, in Peloria, enough that they make the impact cited in the thread?
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28 minutes ago, Shiningbrow said:
I'd say.... it's exaggerated for the PCs - but otherwise still works. After all, you should expect someone working at the same job to be 'master' level of it after 40 years.
If NPCs get yearly instead of seasonal experience using the same system, you probably get about the right numbers. And maybe a POW gain roll per two or three years instead of twice-yearly. So perhaps 1/6th of the PC rate?
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1 minute ago, radmonger said:
i would tweak things so that it is symmetrical to pcs/npcs, but only applies to people who had an 'adventure' that season. Which might be rare for pure farmers, but would probably pretty common for thanes and nobles, if a cattle raid counts.
If a PC really proposed staying at home and doing nothing for 5 years until they got their pow up to species max, then that rule would apply to them to.
This could work - NPCs would be getting "adventures" now and then (a cattle raid, fighting off intruders, that heroquest you have a reasonable-size role in, defeating this or that hostile magic or creature), but few would get it every season. And more important NPCs possibly would be that busy, motivating higher POW and skills.
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43 minutes ago, French Desperate WindChild said:
Seasonal occupation experience in rqg
six rolls per year for everyone I think no ?
Seems to only apply to PCs, same as with Worship POW gain rolls, which makes sense as the game world would be utterly bonkers otherwise.
I think this is a misstep in a simulationist game (the PCs have different rules than everyone else, which isn't very sim), but the alternative (applying these rules to NPCs) is worse
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1 hour ago, John Biles said:
By the Guide -
Fonrit
Kralorela
East Islands, home to the goddess of chili peppers, Orandaliel
Thanks - I believe chili important in Esrolia, but that might be all dried imports.
(One imagines it's harder to grow your own foreign foodstuff in Glorantha as you don't know the proper rituals?)
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12 minutes ago, French Desperate WindChild said:
do we consider that anyone gains +5% /year in their best weapon so all 40+ year old people are weapon master ?
Only in RQ3. 🙂
This was the reasoning behind setting the Diamond Dwarf entry requirement at 2000% in several skills - that takes the several hundred years its supposed to take.
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3 minutes ago, Shiningbrow said:
That rate seems extremely low.. I'd go for minimum of 1 every 2-3 years
This might work, but then you have to ask yourself "what do they use the POW for?" Why would the average initiate settle for a mere 3 Rune Points, when they're so extremely good?
One reasonable answer might be that you have to dump POW into the wyter at a reasonable rate, but in that case, so should the PCs.
(For Mostali, it's easy, though - their magic.)
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2 hours ago, Malin said:
Isn't tomatoes an Esrolia thing? Or did I dream that?
Chili pepper is, at least. I think.
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10 hours ago, jajagappa said:
5. They are clearly an earth vegetable. Maybe these are the first children of Flamal and Asrelia from before the Golden Age?
I would suggest a myth about how potatoes once grew as fruits in the air, but had to hide in the Earth during the Darkness, and never emerged from there until harvested by men.
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Do Lunars Need to Make CoC style SAN Checks?
in Glorantha
Posted
“Only the insane have strength enough to prosper. Only those who prosper may truly judge what is sane.”