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badcat

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Everything posted by badcat

  1. Part of the title is 'D100 Roleplaying System', remember. Whether that is good or bad, who knows? Somebody who loves Rolemaster or HARP might turn it down because the rolls work reverse from what they are used to, but a new player who opens the book will see a very open, even transparent system. So the cover will be much more important than the title in any event, I think. It would be worth it for Chaosium to pay a big fee to Frazetta or Brom or somebody like that for a really good cover, just to ensure that it attracts attention to start with.
  2. That's pretty eclectic. You have actually played in all those? I have read most of them, only played in maybe ten of them. Not many I can think of that I have played not on your list...
  3. Rudy Bowen, glad to 'meet' you all. Started in 1978! with the Basic D&D blue book, the rules for which we couldn't figure out. We liked the idea of fantasy rpgs, though, so we persevered and started playing using the old TFT Melee and Wizard sets, pasted over the D&D stats and using the D&D monsters and such. Around 1980 the group split with part of us going to AD&D and half to RQ. I was in the RQ group, needless to say. I have played rpgs, mostly GMing, ever since. About 90% of that being BRP in one form or another. My favorite has always been Stormbringer, and I still prefer the early versions, up through SB3. My second most played game has been CoC. I guess I am a BRP fanatic. I don't think any other system I have looked at and/or tried works as well. Including MRQ...the marketing model stinks and the combat system is really too clumsy. And it does not have to be. Fortunately I didn't fall for it (I only bought the pdf of the first rulebook), but it made me wary. As excited as I want to be about the new BRP book, I am trying not to be because of my disappointment in the Mongoose stuff. Although I really want it to be good, I am pretty much adopting a 'wait and see' mode right now. I am really happy to see a site like this appear, about BRP games specifically I mean (maybe it will become as popular as Dragonsfoot is for the OD&D crowd). It is hard to hang around other forums and try to get involved in games I consider second rate but which others are really into. I am really looking forward to many interesting discussions and sharing of ideas and game experiences and such with folks of more compatible tastes...BRP. So thanks for starting this up.
  4. Unless you are going for a very basic game, they will need a great deal of houseruling. But they are a damn good foundation, and more fun to play as they are than say, D&D Basic. IMO, as always.
  5. So what's the problem with it? It's just a standard 'introduction to roleplaying game' spiel. Perhaps your expectations are a bit high?:confused:
  6. That would be me. Here in bright, warm sunny Seattle.
  7. As for the Magic World system, it is a good basis for a full-fledged magic system. It covers all the basics much better than say, Basic D&D, and is easily expandable and easily modified. There are around two dozen spells that make a good start, and although they are presented as individual skills in the original Magic World, they can for instance be subsumed under one skill...Sorcery as a percentage, say, modified by the level of the spell. Or whatever. It is a good, solid basic magic system that is workable, and presents the 'ritual magic' as four more advanced skills that are not, unfortunately, expanded upon. Too bad, as I have always thought that with a little work it could have been one of the best magic systems on the market. I have expanded it, and I see that at least one of the BRP websites linked the the Basic Roleplaying site has a fleshed out version. Have a look at Colin's Lord of the Rings Page.
  8. Hey, Enpeze. How are you doing? Over here from Mongoose, I suppose. Guess who?
  9. A swords and sorcery game with a sort of faux Roman Republic-gobbling-up-the-neighbors-in-a-post-apocalyptic-fantasy setting. Just the sort of thing for a system with several different 'power' systems and a grim, fast combat system.
  10. I agree with Rurik here. Something like the old Worlds of Wonder boxed set cover, with iconic figures from several genres, would be perfect IMO.
  11. I surely do like what I am reading about it so far. A sturdy, very workable system as a base that you can tweak with a list of options to make it your very own sounds very, very good to me. I look at that cover and get the kind of goosebumps over a game I have not felt for a loooong time.
  12. I seem to remember in a post at rpg.net that someone said it resembles Elric! and Stormbringer 5 more than most other forms of BRP. That may be pure speculation, though.
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