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Gregory M

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Everything posted by Gregory M

  1. What do artmali ruins look like, in Kothar or Zamokil? It was a brilliant and advanced civilization, I see ruins of huge and smart buildings with a science-fantasy aspect, strange mechanisms based on moonbeams energy, ruins of ports, boats and other Kirby-liked machinery... Many things are burnt or even molten because of the Firefall... [EDIT] I guess we could find marks of terrifying cults too, as the empire was corrupted by Chaos... What is your opinion?
  2. We know that women rule the Kresh wagons, and we know there is one matriarch at the head of each wagon / extended family (Guide vol. 2, p. 595). But : 1) Is there any "superior" matriarch / ruler? IMO everything is possible: in some caravans, power is very personalized, in others power is exercised more collectively. 2) Do the kresh families trace their lineage to a First Drinker, like other Doraddi? I'd say yes but am not sure.
  3. Very useful, thanks for sharing!
  4. Thank you David Scott !
  5. Gregory M

    Shamans

    What means exactly this excerpt from Heroquest Glorantha, p. 137? A shaman has the abilities of a spirit society member in every spirit society associated with his Tradition that he is eligible to join. Does that just mean that a shaman is, potentially, member of ALL the spirit societies of a Tradition? What means "abilities" here?
  6. Thank you for cool ideas everybody ! Aldryami, jungle : yes, good point, although my reading of the Guide makes me think that the presence of elves is not very strong in the plains of Kothar and Jolar (but of course it could change, and we know that with the Kresh empire etc.) Fertility, diseases, weather, animals, etc. : OK but isn't that stuff mostly taken in hand by traditional relationship with spirits ? Diplomacy, disaster, find something important that was lost, understanding : OK, good points, cool. Pamaltelan Chaos Godzilla-sized monsters : oh... yes. YES. YES ! The Kresh themselves use heroquesting magic (and - to Doraddi - forbidden magic) : forbidden magic to the Doraddi... what are you thinking about ? Aldryami stuff ?
  7. If we define a heroquest as a procedure to bring back a part of the God Time into our world, what can be (form, goals...) a heroquest in Jolar and Kothar? In these lands, the Gods' War seems to have had a weaker impact on the world: it is a world of plenty and peace and Pamalt is "alive" (although blocked in the "other world", like all the Gods) while Genertela is a land profoundly different from its God Time version, with wars and a dead "spirit", so that people need more to bring back the might and magic from the God Time. In comparison, in Kothar and Jolar, the frontier / difference between God Time and mundane world seems to be soft. So, why do the Dorradi perform heroquests? Neither for crops / cattle nor for war, at least not so urgently than genertelan people... Some answers that come to my mind: fight Chaos by re-enacting the magic of the Firefall or other anti-chaotic deeds re-enact events / deeds / magic from the Artmali period contact Agitorani who died during the God Time (the other ones are alive and can be found in the south of Pamaltela) contact powerful spirits / ancestors Comments / other ideas anybody?
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