Jump to content

Brootse

Member
  • Posts

    928
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by Brootse

  1. 26 minutes ago, Tyrian Telbenj said:
    
    I don't like the idea that players have too many containers of few magic points that can be added together or that they have all forms of spirit magic in matrices. In my opinion it is better that they have to choose what to take with them and we don't always have everything at hand.

    In RQG the spirit magic spells have such short duration, and they can't be cast silently before an ambush, so I've found out that they aren't as powerful as they used to be in RQ3.

    • Like 2
  2. 44 minutes ago, PhilHibbs said:

    That can't make sense. You declare split attacks before you know if you are being parried. What would happen if the first attack is not parried but the second is? It's then too late to reduce the un-split skill to 100 because you've already rolled on the first split.

    I checked the rules, and the divide happens before the skill is lowered.

  3. On 1/9/2021 at 12:39 AM, PhilHibbs said:

    Yeah, according to a literal reading of the rules, someone with a 10% parry skill will reduce the 1000% down to 100%. What it does give you is the ability to split to three (or four if you're really fast) 100%+ attacks.

    I'm not completely sure if there has there been an official clarification about this. Another reading would say that the higher skill drops to 100% before it gets divided.

  4. 7 hours ago, Godlearner said:

    Only if no one in your Game ever puts conditions on those things.

    Yes "+1000% Sword Trances" are good, but there are many, many ways to take someone like that down like some Multispelled Disrupts or a Dispel/Dismiss Magic or setting a spirit or two after the person. 

    In my campaign a Sword of Humakt who was in massive Sword Trance, and also had a Shield that had been pumped so full of MPs is almost impossible to remove, got a critical arrow in the chest from some lousy bandits, and would have died if his sword hadn't rolled a 1 for Divine Intervention.

    • Haha 3
  5. 23 hours ago, Nick Brooke said:

    Mate, Glorantha existed before RuneQuest; the first thing ever published about Glorantha told us that Prince Argrath of Sartar fought against the Lunar Empire in the Hero Wars. Sure, you can ditch that and do whatever the hell you want with the setting -- lots of people do. But goddamn, this is a weird hill to choose to die on.

     

    cool your jets

    • Haha 1
  6. 4 hours ago, Roko Joko said:

    Sramak's River is often described as infinite.  For example "The Inner World, the world of mortals, is shaped like a huge cube of earth floating in a limitless sea of water. " (https://www.glorantha.com/glorantha/)

    Whether the sky dome extends all the way down to sea level is one of those unanswered questions.  Perhaps Umath's lift separated the rim from sea level, and the four pillars held it up.  Perhaps sometimes it dips down to sea level and even lower, when part of the outer edge is hidden seasonally.  I think the the physical form and size of the outer world is very interesting, but I'm not too fussed about it.  I figure it's magic, and you can always fake it and say that it's not Euclidean.

    By the way, one time I was curious how fast the sky dome moves at its perimeter, and you have to make some assumptions but I came up with 5000 miles (diameter from the Gate of Dusk to the Gate of Dawn) * 3 (pi) / 24 hours (one rotation per day) = 625 miles per hour.  You could suppose that the Srmak current gradually increases to the same speed once you get out to around where the gates are.

    Wouldn't the Skydome be somewhat behind the Gates?

    y027T5G.jpg

    • Like 1
  7. 23 hours ago, MOB said:

    Ha! I was just coming here to say that...

    There is one worse job though, even worse than being posted to Dorastor, and that being sent to serve wherever the Bat happens to be. 

     

    You mean where the PCs are.

    • Like 4
  8. 43 minutes ago, lordabdul said:

    Where do you see that cottar skirmishers have several javelins? Or any javelins for that matter?  I can't find it...

    In fact, I wouldn't have expected cottar skirmishers to have javelins or even be trained in them. I thought they would just have a spear, axe, or sword, plus maybe a shield or helmet or such, and that's it. Checking on S:KoH, the only people mentioned to be trained in javelins are Mercenaries and Thanes.

    Guide, RQG, KoDP, and every book about Sartar that I've ever read.

  9. 14 minutes ago, Akhôrahil said:

    I believe the argument is that by any standard it should cost more to equip a carl fyrdman (medium shield, composite helmet, spear) than a cottar skirmisher (several javelins, emergency light melee weapon). But javelins are so expensive that this doesn't hold true.

    Yeah, it's this.

    • Like 1
  10. On 12/28/2020 at 8:59 AM, Joerg said:

    Being a GM obsessed with such details, my interpretation would be that for each enchantment process - whether original or subsequent - the person performing the enchantment has to pour one point of POW into the enchantment. That person may bring in additional POW from their own magic, or they may use POW provided by volunteers.

    Using your own mana is what is required to manifest this permanent (until destroyed) magic in the material world. People are pouring the fabric of their soul into this, then bind it off, separating the item from their own magical existence. Once separated this way, a new bit of that fabric needs to be poured into that item. While this happens, donations may use this connection between the enchanter and the item to contribute some of their own potential to manifest magic in this world. The successful enchantment then severs that connection - if it didn't, the death of any of the creators of / donors to the item would diminish the item in the way that MOB's Humakti Lottery Swords decay. No such effect has been observed for enchantments. In fact, the majority of enchantments worn by RQG characters would be heirlooms from past generations.

     

    I sort of disagree with this notion. A destitute stickpicker will (barely) survive on zero L through the (possibly grudging) minimal support by their clan and whatever they can scrounge up.

    These 50L are what is required to maintain the respectability of a free household. Bling showing off the status, (public) consumption of higher grade food, parading different items of clothing or adornments in social circumstances. A bit like having an I-phone that is no older than 2 or 3 years where an older model or one from a no-name manufacturer provides basically the same functionality.

     

    I don't think that you can put a price to the housing, the rights to hunt and gather, the participation in clan and temple rites (and consumption of food sacrifices) that membership in a clan gives you.

     

    Likewise, the price for a spear compared to the price for a sword doesn't compute unless the spear tip received the same amount of refinement as a sword blade does. In the end, you get a functional spear by hacking off a mostly straight branch or sapling, removing any branches (removing the bark is already optional) and crafting it to have a point. Given a piece of flint and a hammer stone, this entire process may be two hours of my time, with skills of "craft flint" or "use flint blade" in the single digit percentage. Looking for a suitable shaft in places where lumber is scarce will add to that time, so in Prax a spear shaft may be more valuable than the stone tip affixed to it.

    (Biturian should really have carried spear shafts and axe handles, or maby just "raws", on two or three of his mules. Low investment - maybe a day's worth of a stickpicker's time for that load even if letting it rest for a winter under a shelter made from evergreen branches is added to the effort going into this, decent return. The stickpicker would in all likelihood strip those branches of the bast, which is used as material for cord or ropes, providing extra income while furthering the manufacturing process.)

    Spear points affixed to the spear should be the price of the corresponding knife (which needs to be affixed to a grip, too). Good flint was traded almost the same way bronze was traded (except that it wasn't cast into oxhide bars). Pit mines for flint are older than permanent settlements, and there are places where the raw material only needs to be picked up. Taking a piece of flint and knapping it into a functional blade would be the equivalent of us starting up a computer. Okay, maybe our parents starting up a computer.

    The bast I mentioned earlier can be one material used to affix a tip of a different material (stone, bone, horn, metal) to the shaft. You may want to use some sticky matter, possibly glue boiled out of bone or hooves, or pitch distilled from bark. That's some extra effort, but then producing this material would yield material for several such tasks.

    The Schöningen spears (pre-glacial spears found less than 400 km south of where I live) are currently the oldest documented spears unearthed by archaeologists. Replicas were made of the same material and tested on ballistic gel and pork sides, and those replicas proved to penetrate several inches when thrown.

    What's the price for a javelin? And does it have bluetooth to justify those prices?

     

    In short, the price for a single spear as per the rules pays for the effort to produce enough spears for a small militia.

    Yeah, re: spears, the javelin prices especially make no sense. And this is also one of the places where the Guide and RQG are at odds. In the Guide light infantry equipment is cheaper than heavy infantry equipment, but in RQG poor cottar skirmishers have to buy more expensive stuff than karls who fight in the shieldwall.

    • Like 1
    • Thanks 1
  11. 1 hour ago, PhilHibbs said:

    Which is a hugely diverse area. Metal items are more valuable in Prax, for instance, where you can buy herd beasts cheaper than elsewhere. This is not in the rules, because the core rules are not written to accurately model commerce. They are written for adventuring.

    Prax is a different area.

  12. 15 hours ago, Glorion said:

    A limited notion of how the world works. Only in a monetary economy, which, basically, Sartar is not. Pretty common in the Lunar empire, or Nochet perhaps, or the West, but not in most of Dragon Pass, to say nothing of Prax. 200L equals a lot of cows. Yes in theory you could get a lot of cows for a Runepoint, but in practice that could beggar your village, so it doesn't happen. And besides, how many enchanters are there anyway? Damn few. Basically, in Sartar for a rune point for the enchantment Queen Leika's enchanter has been planning for a couple years, you might get a big favor, you might thoroughly impress Queen Leika. 

    All the prices in the rules are specifically for the Dragon Pass area.

  13. 19 hours ago, Akhôrahil said:

    Yeah, I mean either there’s a reason in-world why this doesn’t happen, or it should have a bunch of implications, not least that you should be able to obtain POW at far less than 200 L per point.

    This goes for resurrection as well - we must either consider that the CA cult maintains a centrally controlled cartel-like stranglehold on reusable resurrection and comes down hard on any initiate that tries to undercut the standard rate, or Resurrection should be obtainable fairly cheaply as a 3 RP reusable spell going by supply and demand - it certainly shouldn’t cost more than a Healer’s seasonal income.

    The theory in my group is that the CA healers use their vast incomes on coke and hooker parties.

    • Haha 1
  14. 6 hours ago, Shiningbrow said:

    ???

    What do you mean "smaller crystals that wouldn't be of use for spirits"??? Isn't that the best use of a low POW crystal?  (the POW of a crystal has zero effect on the POW - or other characteristics - of a spirit to be trapped within it)

    Hah, I thought that it did have an effect. But yeah, the rules specifically say on p. 122 Gamemaster Adventures that "This limit does not apply, however, to the POW of a spirit contained within a crystal." So the minimum price for all POW crystals should be 400L.

×
×
  • Create New...