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juhanfg

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  1. I most definetly wasn't thinking about MRQ. I bought some of the books and I feel cheated. There are a few things that I like but I wouldn't know how to use the rules. Even after all the erratas I still think the combat system is broken, the rune requirement for battle magic in glorantha doesn't fit and the fact that I can outrun a horse in a 100m sprint laughable (just look at the movement tables in MRQ if you have the books). So no, I wasn't asking about MRQ, but the RQ4 that never got to be published.
  2. What did you use and what did you left out?
  3. Thanks, I'll go for it. I'll let you all know how it goes. J
  4. I've created a few characters and I haven't found it too difficult. It's different from RQ3 but from my point of view it allows you to get a wider range of characters. Not all characters with the same profession will have the same exactly the same skills, which is nice. The things that I'm not too sure about are the fatigue system as it seems like you might have to make too many con rolls, and... I think that's it!!!
  5. I've read that thread, thanks. I'm looking for first hand advice from anyone that has used the system. I doesn't seem broken or anything, but I might be missing something.
  6. Hi, I'm planing on running a campaign using the rules from RQ4:AIG. Has anyone done this? Have you found anything broken, that needed house-ruling? Have you got any advice? Thanks, J
  7. I have another sugestion: the planet earth 250 million years in the future. Have a look at this: Future +250 You can use it for a fantasy setting sci-fi or whatever you prefer. I just though that the idea of playing in the earth even if completely irrecognisible is quite cool. As for myths, magic, etc. I would have magic/psionic that works due to evolutionary development and people explaining the world, magic, etc. with the religion/myths that they choose create. Meaning that the explanation that they give have nothing to do with reality. I'll try to explain a bit more. Some people might have a thunder god, at the same time they have use of some thunder/weather magic or psionic hability. The teaching of hability is associated to the religion but that doen's mean that the god is real. Religions become a way you can study those habilities. You can have chaos as a consecuence of mutations as a danger. You can have very weird creatures. You can have various intelligent species coming from different evolutionary branches, i.e. lizardmen, plant like elves if you want, various human like species coming from the homo sapiens and even ducks!!! I think that's all.
  8. Number of years since you were born. The maturity thingy cannot be measured properly.
  9. I guess I would have to check, but to be honest it doesn't really matter that much, if it's not 50 you can make 100 or 500... You can also find some other local problem (in the planet) to kill out all life (volcanic activity, meteorite collision). It's just that a supernova is quite a drastic measure just to eliminate a few carbon units. But in any case, it's your setting so it's up to you.
  10. Although the idea is nice, a nearby supernova would most probably destroy the planet as well, or remove the atmosphere, evaporate the water... J
  11. I asked a common friend and from what I know the publishers nosolorol don't have anything planned. I guess if there where enough requests they would translate it, but as i said there is nothing planned at the moment as far as I know. J
  12. I don't know. I can tell him the next time I see him. But don't expect them any time soon.
  13. It's still in print. I think I know the guy who is doing the next version. J
  14. My apologies for making a joke about what you do with mongoose's products. I obviously had no idea about anything that had happened and the way they had behaved with you. Considering that, I think it is very polite that you didn't say that you would shove the book up the ass of anyone who gave one to you.
  15. If you don't mind me asking... what is step 6? I don't have the book so I'm quite curious. J
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