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SirUkpyr

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  • RPG Biography
    Started playing D&D before the "Player's Handbook" even existed when I was 16, and have been playing ever since.
  • Current games
    Running Pendragon, Adventures in Middle Earth (Cubicle Games), Traveller, and Bunnies & Burrows (Frog God Games) - Playing Bushido, d6 Star Wars, D&D - love Call of Cthulhu
  • Location
    Omaha NE USA
  • Blurb
    Member of the SCA.

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  1. While not a *must have* book - may I strongly say that Saxons! is a very very good suppliment to have, and well worth the money to acquire, especially if you go the pdf route.
  2. Interestingly - the whole "Gawain as unproven knight" is the same aspect they focused on in the movie "Sword of the Valiant" - where Sean Connery plays the Green Knight. LOVE Sean Connery's Green Knight.
  3. I agree with Voord 99, in that Pendragon is not the best fit for what you are attempting. Call of Cthulhu has settings that run from Roman to Middle Ages to Victorian (Cthulhu by Gaslight) to classic Call of Cthulhu to modern (Cthulhu Now). Adding updated/modernized Traits and Passions would not be that difficult to do with Cthulhu, but I would keep the occupations, as they help determine the starting skills. (full disclosure: I am a Call of Cthulhu game master) Another workable option would be using GURPS, as it is specifically designed to be flexible.
  4. Perhaps instead of a -1d6 give them "disadvantage" (system from DnD/CoC whereby you roll two sets of numbers and take the lower one) on the damage roll. Thus, if the normal damage would be 6d6 - you would roll 6d6 twice and take the lower of the two sets of numbers. Bit more work - but I rather like the idea that you are "disadvantaged" when trying to do damage when on the stairs. Also - if the attacking up the stairs knight is using a spear or another piercing weapon - I would not give them a penalty for damage as the benefit of the winding stairs really only comes into play when swinging a sword. I spent a few years in europe, and have wandered my share of castle towers - so YES - those winding stairs were definitely designed to make it hard to swing a sword.
  5. I've been running Pendragon for the past 10 years. I've run it with 2 players, and I've run it with 7 players. Morien's comments about more players meaning less screen time is correct, and combat certainly does become longer. Having said that, having only 2 players mean you MUST include an NPC knight or two, because otherwise you risk very easily doing a TPK. One giant can wipe out a party, when the party is only 2 PKs large. At the same time, you can run a very intimate detailed campaign when there are only 2 PKs. Talk to your players, and to yourself (grin), about what sort of game you want to run. And - NEVER EVER forget Rule Number One - HAVE FUN!!
  6. Found the post from Feb 2015 which GM Craig did, at http://pendragon.altarka.org/index.php?topic=43.0 Morien, didn't you also have a list that included both Book of Estate + Book of Manor in it?
  7. I recall seeing a chart that someone posted with had *all* the possible Manorial improvements on it. Does anyone have a copy of it? Thanks
  8. THIS ^^ !! Reading this, I think that the next time I run the GPC (currently in Tourney Phase - so a bit late to introduce the idea) - I MUST use this as something that I do.
  9. YES YES YES - especially on the "NEED" aspect. My PKs are entering the Tourney phase of the GPC, and as a group have said they "don't give a hoot about the bloody grail".
  10. I *greatly* dislike the idea of the GPC being turned into 4 books - as that increases the buy in price for the campaign quite a bit. Now seeing it updated - GREAT! Perhaps 2 books where "Romance+Tourney+Grail+Downfall" being a single book would work, but 4 books would take the price for the GPC at over $100 dollars, and possibly over $150.
  11. Pendragon is about playing a Knight (or a Lady) in the time of King Arthur. Had a player who wanted to be a Hun. Introduced the PC (note not "PK") as a captive from the Roman Campaign, who served one of the PKs as a warrior, and who eventually became knighted. Another player wanted to be a Viking, and introduced that PC when he arrived at Badon after escaping being a slave to the Saxons - and was knighted for his valour at that battle. It is a game about playing a Knight (or a Lady) in the time of King Arthur. If you want to play something else, then play a different game.
  12. The answer depends on when we are speaking about. During Uther and Anarchy and Boy King - any LANDED KNIGHT or Landed Greater Lord could make a knight. IE: Countess Ellen of Salisbury could knight someone as well as any of her landed knight, but a random household knight could not do so. The exception would be on the field of battle, where any knight could do it. From the Conquest period forward, you begin to see ability to create a knight codified/solidified into being only the Greater Landed Lords (Baron/Count/etc) or higher, and by the time we reach the Grail period, a landed knight CANNOT make a knight. Note that this is NOT codified within the Pendragon game, nor within the GPC, but rather is how it was "historically".
  13. I had one of my PK try and do the "but he died in spring, so I didn't have to pay him". I let him get away with it - but THEN he lost 1 Honor as word got out about how he treated his people and thus people did not trust his word - AND THEN he found that he was paying 4 times the normal rate for EVERY servant he had. He had to actively work to improve how people viewed him. Made for some great roleplay - and was the perfect *example* to the other PKs on how NOT to treat their people.
  14. Morien (or anyone else really) - where does it say that the shield subtracts from the archer's skill - as in providing cover? And would the shield *still* provide the +6 to Armor (ie the damage reduction aspect)? Thanks.
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