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dumuzid

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dumuzid last won the day on March 21

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  1. The sequence that begins on p. 123 of Heortling Mythology, where Heort is confronted by a troll party who conduct him to Only Old One's citadel, is the Orlanthi perspective on Ezkankekko 'summoning his chiefs' as jajagappa describes. Only Old One = Ezkankkeko = Kimantor (which means "the man you cannot see") = Lord Victory Nightbrother
  2. The most complete version I'm aware of is in Esrolia: Land of 10,000 Goddesses, where it's also called the Battle of Nochet, but I seem to recall there's a version from the Orlanthi perspective in the Book of Heortling Mythology. It's built in. The Unity Battle is in essence the story of how the Only Old One gathered the surviving peoples of Dragon Pass into an alliance to battle the invasion of the final Chaos horde. Every society that made it to the Dawn in central Genertela tells a part of the story. The Orlanthi sing of Heort, the hero who led them to hold out in the ho
  3. When my group was dealing with the same situation we didn't use a heroquest to unite the whole valley: we used Argan Argar Arms the Trollkin to crash-train the valley's swarm into competent spear-trolls. Obviously that would require some Darkness power on the part of the players. I'm not so sure that the Unity Battle wouldn't be applicable to the situation though. If memory serves, the Company of the Manticore is in Lost Valley because they were granted it as a fief by the Red Emperor, for their retirement, which puts them in the service of Chaos even if the Company's personnel aren'
  4. A character I played added a bit to their Illumination score by having a conversation with Argrath White Bull he also received directed training towards Illumination at the House of Black Arkat a few magically charged encounters between them and powerful draconic manifestations (negotiating Argan Argar Equal Exchanges with dragonewt priests and dream dragons) advanced their progress toward Illumination even further. That same character actually accomplished their illumination through contemplation in a refurbished Storm Age dragonewt meditation chamber during Sacred Time. i wou
  5. Makes you wonder how many times the villain's title has changed in the telling, if this myth dates back to the Hittites.
  6. This is a terrible thing to say of the people without whom Glorantha quite simply would not have survived the Greater Darkness, or probably the First Age either. Xiola Umbar weeps at the base prejudice and ingratitude of the fathers of Gbaji.
  7. Oh, I am delighted to hear of successful Argan Argar adventurers making unexpected friends! To speak directly to the original question, regarding potential tokens or signs of friendship: there is a historical precedent for pacts between elves and trolls, connected to Argan Argar. How much do you know about the Kingdom of Night, and Ezkankekko? The Shanasee Tree of Tarndisi's Grove has stood there since before the Dawn, and before the Dawn the peoples of Dragon Pass and Esrolia were united by the rule of Ezkankekko, the Only Old One, the demigod son of Argan Argar and Esrola, Ern
  8. As established earlier in the thread, there's only ever been a little Blue Moon-affiliated rune magic in official publications. That little is in Troll Gods, which has rules for the Blue Moon cult of the trolls in the Blue Moon Plateau, and it includes a spell provided to Annilla's cult by Artmal: Vesper. I workshopped that spell with one of my players, who gm's a game of their own, and this is what we came up with:
  9. Is it really a 'lie' if it's told to mere products of the Paseren?
  10. A Lunar slave, but which moon? There's a whole mess of slaves tied to the Blue Moon in Fonrit, and in addition to Seseine they provide a less, ah, malevolent option for a put-upon goddess. Afidisa was the goddess, demigoddess or heroine of the Artmali, aka Veldang, the people of the Blue Moon, who went before Pamalt Earth King of the south to petition for a place in Pamaltela for the Artmali to settle in the God Time. After she proved her power to heal and restore by rebuilding the long-ruined Camp of Innocence with just her presence and magic, Pamalt recognized the good in the Artmali
  11. dumuzid

    Building Gringles

    slightly further in this vein, does anyone know where potatoes come from/are widely cultivated in Glorantha? It came up in-session this weekend, and I just sort of assumed that tubers were a set of children Aldrya had with Lodril, so they probably come from Peloria. and of course potatoes of all kinds are up there with maize as quintessential Western Hemisphere produce, specifically the Andes Mountains.
  12. Another general question: does anyone have interesting ideas for places Artmal's bones might've come to rest in the Middle World after being defeated by 'the god of Desero' in the Gods War? I've already pointed out Fralos in Seshnela, and I think the Blue Sable Altar northeast of Pavis will be another in the campaign I'm running. Do any other sites of Blue Moon relevance stand out to the tribe as good places where the Moonson's bones might have come to rest?
  13. Yeah, go ask Entekos and the Hundred Goddesses of Pelanda just how sweet life was under Emperor Brightface, once he finished killing their sons, enslaving their daughters, stripping them of their temporal power and imprisoning them, with power they originally gave him to keep everyone safe.
  14. When did Glorantha exist before, or without, Chaos? The Chaosium is the source of primal creative power, Chaos is the infinite from which form itself arose. The trolls understand this: Bozkatang, the first true Chaos Fighter, faced and defeated the first demons born from the Chaosium long before Yelm drove the trolls aboveground. Chaos cannot be allowed to win, but it is a necessary component of the Gloranthan cosmos. Always has been.
  15. oh man, I'd really like to read The Book of the Vadeli Trader
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