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Merfolk vs human


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Another way may be Vadeli sorcery. The Missing Lands had a boxed text section describing a passenger's experience of riding a Vadeli ship into an unnatural gale called "The Vadeli Smile", p.37.

Telling how it is excessive verbis


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17 hours ago, Sir_Godspeed said:

But, like, some illusions are more illusionarier than other illusionisms. *cough*.

And that is a whole dialogue and theme in the East, reflected in the Black Sun, the disputes between Dream magicians, the Emperor Mika day, Avanapdur, the anti-gods generally, etc. but it’s way off topic. There is Truth and Illusion, and there is wisdom and lies. 
But way off topic, if anyone wants to keep talking let’s make a new thread (or not)

Edited by davecake
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16 hours ago, jajagappa said:

As Jeff noted, allying with friendly merfolk is a start.

Ludoch generally hate the malasp. The malasps thinking ludoch and their dolphin and other cetacean friends are delicious and nutritious makes this unlikely to change. Ludoch make good allies, and make good PCs too if not that ‘walking around on land’ thing. I have some of them use small elementals as ‘wheelchairs’, called Waves That Walk. 


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