Aramone Posted January 28, 2011 Share Posted January 28, 2011 In the skills section of BRP rules book says that choking damage is 1d3 damage. The spot rules say 1d6 damage for intentional choking. Which one is correct. Quote Link to comment Share on other sites More sharing options...
rust Posted January 28, 2011 Share Posted January 28, 2011 I would go with 1d3 damage, the 1d6 damage would kill a normal human within 2 combat rounds (24 seconds), which seems too fast. Quote "Mind like parachute, function only when open." (Charlie Chan) Link to comment Share on other sites More sharing options...
silent_bob Posted January 28, 2011 Share Posted January 28, 2011 I would go with 1d3 damage, the 1d6 damage would kill a normal human within 2 combat rounds (24 seconds), which seems too fast. Does the attacker get his damage bonus when choking a victim? Quote Link to comment Share on other sites More sharing options...
rust Posted January 28, 2011 Share Posted January 28, 2011 Does the attacker get his damage bonus when choking a victim? According to the Spot Rule on page 218, "Additionally, a strangle cord, garrote, or even strong attackers may do basic damage while strangling", so I tend to think that the attacker does the choking damage plus his damage bonus. Quote "Mind like parachute, function only when open." (Charlie Chan) Link to comment Share on other sites More sharing options...
Aramone Posted January 28, 2011 Author Share Posted January 28, 2011 Thank you rust. I was thinking that 1d6 damage was to much. I have heard that some martial artist can take someone out of a fight very quickly with special choke holds. Quote Link to comment Share on other sites More sharing options...
sdavies2720 Posted January 28, 2011 Share Posted January 28, 2011 Thank you rust. I was thinking that 1d6 damage was to much. I have heard that some martial artist can take someone out of a fight very quickly with special choke holds.Stopping blood flow to the brain is probably the quickest way. For this, I'd think there would be a skill roll of some kind, or a skill/5% versus POW resistance roll to see if it's successful. I'd probably still have it take a couple of rounds to allow the victim a chance to escape. Steve Quote Bathalians, the newest UberVillians! Link to comment Share on other sites More sharing options...
rust Posted January 29, 2011 Share Posted January 29, 2011 I have heard that some martial artist can take someone out of a fight very quickly with special choke holds. While there are indeed martial arts techniques which can disable or kill almost in- stantly, I would very much hesitate to introduce them into a roleplaying game. Many players would like to give their characters such abilities, but they tend to have second thoughts about it when non-player characters have the same abi- lities and use them against their characters. Quote "Mind like parachute, function only when open." (Charlie Chan) Link to comment Share on other sites More sharing options...
Aramone Posted January 29, 2011 Author Share Posted January 29, 2011 While there are indeed martial arts techniques which can disable or kill almost in- stantly, I would very much hesitate to introduce them into a roleplaying game. Many players would like to give their characters such abilities, but they tend to have second thoughts about it when non-player characters have the same abi- lities and use them against their characters. good point. I really appreciate the advice that experienced GM's give here. Quote Link to comment Share on other sites More sharing options...
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