Trifletraxor Posted September 29, 2011 Report Share Posted September 29, 2011 What will be the difference between these two systems? Will it basically be the same, or are they evolving in two different directions? Quote Ef plest master, this mighty fine grub! 116/420. High Priest. Link to comment Share on other sites More sharing options...
lawrence.whitaker Posted September 29, 2011 Report Share Posted September 29, 2011 Its safe to say there'll be some divergence. To what degree? You'll have to wait and see. Quote The Design Mechanism: Publishers of Mythras Link to comment Share on other sites More sharing options...
malifer Posted May 11, 2013 Report Share Posted May 11, 2013 Has anyone figured out what the difference is? It's been a while since I read Legend, but other than a few name changes (Luck Points/Hero Points) and a new Magic I am failing to see much difference at all. Quote Link to comment Share on other sites More sharing options...
lawrence.whitaker Posted May 12, 2013 Report Share Posted May 12, 2013 Okay, a shopping list off the top of my head. Skill allocation for characters is more freeform. New skills introduced. Tweaks to how certain skills work. Passions introduced. Combat Styles redefined and Combat Style Traits added to make them more diverse and unique Combat Special Effects have been altered. New ones added. Folk Magic (Common Magic in Legend) works much differently Mysticism is entirely new Animism has some tweaks and clarifications Divine and Sorcery spells have been tweaked and adjusted Cults have changed a fair amount from Legend/MRQII Far more monsters. Extensive notes on creating your own creatures and using creatures in combat. Several PC races Several pages of GM advice Although the core mechanics are about 95% the same, there are many, many, subtle improvements on Legend/MRQII. RQ6 is the game we wanted MRQII to have been. Quote The Design Mechanism: Publishers of Mythras Link to comment Share on other sites More sharing options...
malifer Posted May 12, 2013 Report Share Posted May 12, 2013 Thank you. I am liking RQ6 so far, but I liked MRQII as well. It's seems more familiar than different. Quote Link to comment Share on other sites More sharing options...
lawrence.whitaker Posted May 12, 2013 Report Share Posted May 12, 2013 Thank you. I am liking RQ6 so far, but I liked MRQII as well. It's seems more familiar than different. Oh, it will. MRQII was the dry-run. RQ6 is the production model. Quote The Design Mechanism: Publishers of Mythras Link to comment Share on other sites More sharing options...
deleriad Posted May 13, 2013 Report Share Posted May 13, 2013 It's a bit like buying a house. Say you bought a house a few years ago and you finally have the time to fix it up, repaint it and extend it in the way you always wanted to. Well that redone house is essentially what RQ6 did to MRQII. It's still the same house though it may have a new conservatory, paint job and a whole load of refinements to make it just perfect for the way you want to live in it. By contrast, Legend essentially consists of taking your MRQII house, giving it a quick paint job to hide the flaws and renting it out to pay the bills. Both the same house but very different approaches. Quote Link to comment Share on other sites More sharing options...
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