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Starting my first Call of Cthulhu own brew campaign need some help/ideas/advise?


Khordal

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Its set in mid 1920's and is going to revolve around an entity know as Apophis (demon from egyptian mythology who tried to devour the sun but was defeated by Ra), who will be some kind of star devouring monster. I have some sketchy ideas such as a weapon known as the spear of Ra being key to defeating it/him, but don't really know how to work it in nicely and come up with some stats that doesn't make it overpowered or too weak. I have kinda got the back story that Ra was some kinda of alien/being from another dimension that imprisoned Apophis on Earth using his spear of light, but a cult known as the "Devoured" persisted and is continually seeking to summon him. But am currently at an impasse at how to work in some more Lovecraftian themes and scenarios..

Any ideas or ways to flesh it out and tie it in with the mythos more would be greatly appreciated.

P.S this is very bare bones at the moment but I do have a few other ideas buzzing around.

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A possible connection between your idea and the established Mythos could

be an identity of your Apophis and of Ghroth of Ramsey Campbell's additions

to Lovecraft's universe:

Ramsey Campbell deities - Wikipedia, the free encyclopedia

As for Ra, he could well be an Elder God, not exactly a friend of mankind, but

an enemy of the Great Old Ones.

I think there is no need for special stats. The player characters will hardly be

able to hurt Apophis/Ghroth by any means except the Spear of Ra, and this

could well be an ordinary spear which only has special powers when used to

hit Apophis/Ghroth.

Edited by rust

"Mind like parachute, function only when open."

(Charlie Chan)

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Ra could have been a legendary sorcerer of one of the Hyborean civilizations, who was given the status of a god by the following Eygptian civilization.

Your 'Star Devourer' could be a kind of looming, off-stage threat: his cultists steal the spear, and as the Player Characters investigate its disappearance they learn of of its importance as the final and only weapon against Apophis.

I would make Apophis an avatar of Nylarhotep, who, as the Haunter of the Dark, can be banished by bright light ( a focused beam of solar light that the spear can project).

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Thanks very much for the help guys! Yeah I will definitely incorporate those ideas into my campaign. Just going to run something else by you. The cult who worship Apophis I was thinking that they have been changed slightly and look normal at first but can open their mouths much further and wider than physically possible. As this would mean I could start the campaign with some kind of pre Egyptian exhibit whose main centrepiece is a lead bound sarcophagus containing a mummified devoured who wakes rather hungry...

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