Ainda Posted December 21, 2015 Report Share Posted December 21, 2015 Something I always enjoy is getting perspectives on a given world through the characters that people create in them and the stories they tell. Unfortunately, this often doesn't make it past the table or the save file, so I thought it'd be fun and illuminating to have a thread where we talk about our creations. Here are a few of mine: Heorlson Heorlson, a follower of Barntar and a carl, was raised in a warlike (even for Orlanthi,) and rebellious clan. They were always raiding, raiding, raiding; always angering the other clans and the Lunars. They survived, but barely. All but the weaponthanes were impoverished and starving. Many began to leave the clan for (literally) greener pastures. Heorlson and his "good friend" (wife) Ysra, a Lhankor Mhy law-speaker (hence why they are officially only good friends,) took all they could carry and their two cattle, and fled for Tarsh. The journey was hard, but eventually they made their way to Furthest. They were not granted land as they had hoped, but instead took up residence in the Seven Mothers temple. At first they were suspicious of the Lunar Way, only practicing it when the priests were looking. Then, when they talked to the farmers who came to the city to trade, they heard stories of abundance and peace. The Lunar Way and it's Empire, they said, practiced domination; they would not tolerate reprisal raids, and always brought peace to the lands they conquered. This was good for all common people, who did not benefit much from constant raids and reprisals, they said. Inspired, Heorlson and Ysra started practicing the Lunar Way in earnest. He began to follow Danfive Xaron, to chain his air rune, and Hon-eel, to bless the crops. Ysra followed Irrippi Ontor, and they were happy. Heorlson served proudly under the Crescent Come Moon, and, not being a criminal, was allowed more freedom than the usual initiate of Danfive Xaron. Eventually, they were rewarded for their service; they were offered landgrants along the Zola Fel River. They accepted, and are now on their way to Pavis to spread the Lunar Way and began their new life. Kistralda Kistralda was raised in Aggar, in a clan near Eneal. For her official initiation into the cult of Lhankor Mhy, she is to go meet the mysterious Axe People (read about them here) who reside near Bear Mountain. Really, they hope she gets lost and fails, as they hate her. She always asks irritating questions and disrespects her elders. After traveling to meet the Axe People in the mountains of Aggar, Kistralda comes back home and tells of her travels. The clan ring is shocked by the news of these weird Orlanthi, and insists she go back and correct them. Instead, she ends up helping them with a heroquest. The story is familiar, but several key details are different. To her surprise, the quest is successful. They bring back the Sowing Axe; human blood spilled with it will cause wheat to grow where it lands, regardless of the weather or pests. Most of the other people in her traveling party, weaponthanes, are very upset and demand they destroy the artifact, insisting it must be chaotic. She refuses, and instead swears an oath to the Axe People; if she can take the axe back to her clan as proof that the Axe People do not need to be corrected, she will ensure the Sowing Axe's safe return and protection from Lunar taxes. They agree. A few of the weaponthanes must stay with them, however, as a show of good faith. The ones who agree with the scribe do so, the ones who do not escort her back to the Tula. Great debate is had amongst the clan. The debate is largely divided along class and cult lines, as most things are; cottars and carls are largely apathetic, follower of Babeester Gor are overjoyed, Orlanth, Humakt, and Lhankor Mhy worshipers are variously horrified and angered. They advocate 'adoption' of the Axe People into the tribe, splitting them up so they can't cause trouble. Storm Bulls smell chaos (duh) and want to kill them all (double duh.) Chalana Arroy, Ernalda, Issaries, and Eurmal cultists want the Axe People left alone. None will agree to the girl scribe's oath; they will not protect them from the Lunars or their taxes, no matter what. That will be left to her and her alone. After several days of deliberation, the chief ultimately decides to go and raid the Axe People, because they're weird and small. To avoid more controversy, Kistralda is outlawed. She must now return to the Axe People with news of her failure. As payment for breaking her oath, they demand she devote herself to Aunty Babster Ger, and fight against the invading clan. This she does, as she is already furious with the clan's decision, and wants revenge. She declares that she will take the chief's head herself. The Axe People, to no ones surprise, decimate the small force the clan sent. They suffer no casualties, and the Earth is blessed with their blood. Another battle will no doubt come, and Kistralda will turn to things not scene since the time of the God Learners to win it... 1 Quote Link to comment Share on other sites More sharing options...
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