CatsEye Yellow Posted January 23, 2009 Posted January 23, 2009 I am completely new to both this forum and BRP. Sure like every individual of refinement and taste I played (and enjoyed) both CoC and Nephilim, but that is it. So I have one very simple question: Is BRP basically same across the game universes? Or more succinctly put: Can I throw Elric against Mi-Go without any unnecessary adjustments and stress? Please enlighten me! Quote
rust Posted January 23, 2009 Posted January 23, 2009 Welcome to the forum ! Each of the BRP-based games has its "specialties" to adapt the basic BRP rules to the setting, for example the simplified d20-system (the biggest dif- ference of all the games, I think) and the personality traits of Pendragon or the sanity system of Call of Cthulhu, but the basics remain the same, and it is very easy to convert from one BRP-based game to another. So, yes, you could put Elric against Mi-Go with almost no problems. The on- ly ones I see at the moment are Elric's magic and the Mi-Gos' ability to cau- se a sanity loss. Quote "Mind like parachute, function only when open." (Charlie Chan)
vagabond Posted January 23, 2009 Posted January 23, 2009 Actually, it's not so black and white. While, for the most part, the system is the same across the board, how it is implemented is different. In thinking about having Elric enter a 1920's Cthulhu investigation, you'll note that Elric's POW is rival that of Great Cthulhu's. So, while POW is mechanically the same, how it is represented in Elric's world vs. Cthulhu's world is far different. Just something to take into account. -V Quote
Byron Alexander Posted January 23, 2009 Posted January 23, 2009 Actually, it's not so black and white. While, for the most part, the system is the same across the board, how it is implemented is different. In thinking about having Elric enter a 1920's Cthulhu investigation, you'll note that Elric's POW is rival that of Great Cthulhu's. So, while POW is mechanically the same, how it is represented in Elric's world vs. Cthulhu's world is far different. Just something to take into account. -V With that sword in his hand Elric is akin to a demi-god and Cthulhu is a demi-god so their POWs being comparable seems reasonable in a way. I take your point, though, the physics of the different worlds colliding could prove a problem. Does Elric's magic even work in real world 1920s and if so, does seeing it cause sanity loss? System-wise, though, they should work fine together. Quote
Harshax Posted January 23, 2009 Posted January 23, 2009 Uh, spoiler? I've played CoC for years, but was never aware of that fact. I'll now faithfully roleplay going indefinitely insane . . . . In thinking about having Elric enter a 1920's Cthulhu investigation, you'll note that Elric's POW is rival that of Great Cthulhu's. Quote And don't forget Realism Rule # 1 "If you can do it in real life you should be able to do it in BRP". - Simon Phipp
MrJealousy Posted January 23, 2009 Posted January 23, 2009 I would expect Elric to cause SAN loss if he came to the 1920s, and because of that would expect him not to lose SAN himself. He becomes a monster (which he is!) and the fact that he could rival Cthulhu doesn't suprise me at all. Quote Mr Jealousy has returned to reality!
CatsEye Yellow Posted January 24, 2009 Author Posted January 24, 2009 Thanks everybody...but..uh...guys...I am speaking only about mechanics of it all. So, let me rephrase it: Could I use Deep Ones to attack Pan Tang raiders? I mean statistics-wise (disregarding SAN obviously)? From what I understand answer is YES with a little work (or better with almost no work at all)... Quote
Dr Rotwang! Posted January 24, 2009 Posted January 24, 2009 If you mean "mechanically", then...sure, why not? Sounds like fun. Fire it up, see what happens. Quote
skarl Posted January 24, 2009 Posted January 24, 2009 For my fantasy campaign I have taken a lead from Val-du-Loup and use the core BRP, Cthulhu Dark Ages and the Malleus Monstorum with the Precis Intermedia Add-ons for a weird fantasy campaign. Quote **************************************** But, when at the last the arm of Skarl shall cease to beat his drum, silence shall startle Pegana like thunder in a cave, and MANA-YOOD-SUSHAI shall cease to rest......Lord Dunsany Responsible for: https://ancientvaults.wordpress.com/
skarl Posted January 24, 2009 Posted January 24, 2009 DRAT! Double post. Quote **************************************** But, when at the last the arm of Skarl shall cease to beat his drum, silence shall startle Pegana like thunder in a cave, and MANA-YOOD-SUSHAI shall cease to rest......Lord Dunsany Responsible for: https://ancientvaults.wordpress.com/
vagabond Posted January 24, 2009 Posted January 24, 2009 Thanks everybody...but..uh...guys...I am speaking only about mechanics of it all. So, let me rephrase it: Could I use Deep Ones to attack Pan Tang raiders? I mean statistics-wise (disregarding SAN obviously)? From what I understand answer is YES with a little work (or better with almost no work at all)... Yes, things like Deep Ones and some of the various lower powered Cthulhu Mythos beasties can easily be dropped into the Young Kingdoms, as long as you keep two things in mind: 1) Characters in the Young Kingdoms are significantly more heroic than the investigators in CoC, so the outcome will be different (mostly, no going insane unless you use some optional rules - YK characters are supposed to be a little more hardy when it comes to blood, gore and weirdness). 2) The higher powered Cthulhu beasties may need a bump in power to have a similar effect on YK characters that they have in CoC investigators. As it stands, I have done plenty of CoC/YK crossover stuff, which also makes for nice Howardian style S&S. -V Quote
CatsEye Yellow Posted January 29, 2009 Author Posted January 29, 2009 Ok. So that is clear. But where does MRQ enters the equation. If I wanted to use MRQ supplements with my BRP is that possible and if is how much work does that require. Sorry for all these stupid questions but inquiring minds need to know Quote
vagabond Posted January 29, 2009 Posted January 29, 2009 Ok. So that is clear. But where does MRQ enters the equation. If I wanted to use MRQ supplements with my BRP is that possible and if is how much work does that require. Sorry for all these stupid questions but inquiring minds need to know Yes, you can use MRQ supplements, and most likely it would require little effort. -V Quote
Chaot Posted January 29, 2009 Posted January 29, 2009 No stupid questions, just my stupid answers. I routinely drop CoC critters into my BRP fantasy. (For reference, I generally use Elric!/SB5 rules.) It works fine. Looking at MRQ stat blocks, it appears that it would be simple to drop them in too. Now everythings not going to work exactly as it would in the original given system, but it's not a difficult fit. Quote 70/420
CatsEye Yellow Posted January 31, 2009 Author Posted January 31, 2009 Thanx everybody. Now I have some sort of idea about theBRP in its various incarnations. Quote
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