Jump to content

Magic World

Stuff for Chaosium's Magic World roleplaying game system!

38 files

  1. Peoples of the Southern Reaches

    A collection of non-player characters for use with Magic World.

    This is a book of more than 300 NPCs of various occupations and races meant to help Chroniclers quickly drop NPCs into any encounter. Each NPC has unique appearance, equipment, characteristics, and possible spell casting abilities. Breath your own life into these, thy minions.

    Created by tooley1chris. 382 pages.

    395 downloads

       (0 reviews)

    2 comments

    Updated

  2. Vault of Sarkath Han

    The starting scenario from Worlds of Wonder: Magic World converted to the new Magic World. Enjoy!

    264 downloads

       (0 reviews)

    1 comment

    Updated

  3. Overview of the Southern Reaches

    A quick one-page overview of info on the Southern Reaches. All found in the rule book, compiled here for convenience.

    119 downloads

       (0 reviews)

    0 comments

    Submitted

  4. Ark_of_the_Apocalypse.pdf

    This is a mega dungeon designed with Magic World in mind. The seperate book of maps is quite large(600+MB) so I'll probably just DropBox it.
    Ark Map Book:
    https://www.dropbox.com/s/vlf4jaehamz7wg2/Ark Map Book.pdf?dl=0
    And for those of you who use RPtools MapTool software heres the campaign file:
    https://www.dropbox.com/s/co55otfyt0vzmaa/NEW MEGA.cmpgn?dl=0
    Ages before the Fey ever inhabited the Southern Reaches, a group of monks made their home in the Copper Mountains. These monks had a prophetic dream that foretold the end of the world. In preparation, they collected and stored creatures of the realm in stasis within their mountain fortress, to await the end. It never came.
    The adventures go from the town of Tindale through the Carmenel pass to the Copper Mountains where this great Ark of creatures await the end of the world. Some continue their vigil in silence while others have begun to stir.

    209 downloads

       (0 reviews)

    3 comments

    Updated

  5. Magic World NPCs 5

    Peoples of the Southern Reaches
    -The Spell Casters-

    A Collection of Non-Player Characters for use with Magic World
    This is a book of NPCs of the Sorceror, Mage, Priest, and the Shaman occupations and various races meant to help Chroniclers quickly drop NPCs into any encounter. Each NPC has unique appearances, equipment, characteristics, and possible spell casting abilities. Each NPC represented here are of the “ordinary” quality. You will find no super heroes or mega villains here. Only people your players characters might interact in their travels. The individual NPCs have no backgrounds, no quirks, and few distinguishing characteristics. This is to enable the Chronicler ease in importing them into his or her campaign. Breath your own life into these, thy minions.

    The full version of this book including ALL occupations can be found here:

    121 downloads

       (0 reviews)

    0 comments

    Updated

  6. Magic World NPCs 4

    Peoples of the Southern Reaches
    -The Leaders and the Muscle-

    A Collection of Non-Player Characters for use with Magic World
    This is a book of NPCs of the Diplomats, Nobles, Soldiers, & Mercenaries occupations and various races meant to help Chroniclers quickly drop NPCs into any encounter. Each NPC has unique appearances, equipment, characteristics, and possible spell casting abilities. Each NPC represented here are of the “ordinary” quality. You will find no super heroes or mega villains here. Only people your players characters might interact in their travels. The individual NPCs have no backgrounds, no quirks, and few distinguishing characteristics. This is to enable the Chronicler ease in importing them into his or her campaign. Breath your own life into these, thy minions.

    The full version of this book including ALL occupations can be found here:

    91 downloads

       (0 reviews)

    0 comments

    Updated

  7. Magic World NPCs 2

    Peoples of the Southern Reaches
    -The Scoundrels-

    A Collection of Non-Player Characters for use with Magic World
    This is a book of NPCs of the Assassins, Bandits, Nomads, Thieves, and Thugs occupations and races meant to help Chroniclers quickly drop NPCs into any encounter. Each NPC has unique appearances, equipment, characteristics, and possible spell casting abilities. Each NPC represented here are of the “ordinary” quality. You will find no super heroes or mega villains here. Only people your players characters might interact in their travels. The individual NPCs have no backgrounds, no quirks, and few distinguishing characteristics. This is to enable the Chronicler ease in importing them into his or her campaign. Breath your own life into these, thy minions.

    The full version of this book including ALL occupations can be found here:

    95 downloads

       (0 reviews)

    0 comments

    Updated

  8. Magic World NPCs 3

    Peoples of the Southern Reaches
    -The Peasantry-

    A Collection of Non-Player Characters for use with Magic World
    This is a book of NPCs of the Beggar, Farmer, Fisher, Hunter, Sailor, Slave, and Tribal Crafter occupations and various races meant to help Chroniclers quickly drop NPCs into any encounter. Each NPC has unique appearances, equipment, characteristics, and possible spell casting abilities. Each NPC represented here are of the “ordinary” quality. You will find no super heroes or mega villains here. Only people your players characters might interact in their travels. The individual NPCs have no backgrounds, no quirks, and few distinguishing characteristics. This is to enable the Chronicler ease in importing them into his or her campaign. Breath your own life into these, thy minions.

    The full version of this book including ALL occupations can be found here:

    79 downloads

       (0 reviews)

    0 comments

    Updated

  9. Alchemy & Artifice

    The Art of Alchemy
    Since the earliest writings, man has endeavored to better control the world around him. From making fields more fertile for farming to curing ailments, even the most ancient civilizations have striven to become more enlightened concerning the physical world and the elements it, and we, are composed of.
    This book will detail an occupation, the alchemist, who begins with the studies of physical science and combines it with the magical unknown to create unique elixirs, dusts, oils, toxins, potions, and even items of great power using the magic inherent in all things material. For all of creation has such energies locked away within itself. From common metals to rare gems. From the weeds in the field to rare subterranean mushrooms. From common insects to the heart of a dragon.

    Enchantment and Artifice
    Once upon a time, great magics infused the realms. During the years the fey inhabited this world freely, great mages worked the weave of sorcery in such ways that they could create relics with mana. Allowing such trinkets to call on great power at no cost to or from the wielder. These arts and arcane architecture has been lost in the fading of fey from this world. As such, only such artifacts that surface from years gone by exist, and nothing new of its kind may be produced in the Southern Reaches...as far as the wise know. Since the fey fled this realm, sorcerers, priests, and mages alike have striven to unlock the secrets of mana. To solve the mystery of unlimited power. All efforts have been in vain...until now.

    This book is an attempt to add both an Alchemist and an Enchanter occupation to the options for the learned people of the Southern Reaches. Within are 80+ pages of recipes, ingredients, formula, procedures, Fey spells, alternate POW supplies, and rituals for the creation of anything the minds eye dare dream.

    This book is not, in any way, a product of my artistic or writing ability. A lot of the art and most of the descriptions were “borrowed” from many other, much more talented people from other books and around the internet. The more creative artwork was done by Ken Seward, AKA Simlasa, from BRP Central. Thanks for your works!
    I did, however, do my best to convert most of the information from an old school Alchemist source to be playable in my favorite Role playing System.
    I hope it helps make your campaign more fun!

    669 downloads

       (2 reviews)

    4 comments

    Updated

  10. Magic World Pregenerated Characters

    Here are seven pregenerated Magic World characters that I made for a demo I am putting together for my FLGSs. It is an old version of the character sheet.

    460 downloads

       (0 reviews)

    0 comments

    Updated

  11. Magic World Character Sheet

    Character sheet for the BRP Magic World RPG.

    788 downloads

       (0 reviews)

    0 comments

    Updated

  12. Magic World Monograph Maps -- Horsechester

    This PDF has two maps from the Magic World monograph "Horsechester". Both maps are intended to be seen by players and the Chronicler, and I have added a little color to the black and whites in the book. (Interestingly, the scanner did not pick up some of the color -- so you may want get a copy and color your own )

    263 downloads

       (0 reviews)

    0 comments

    Updated

  13. Magic World CS 2.2

    Something thrown together during play test.

    395 downloads

       (0 reviews)

    0 comments

    Updated


×
×
  • Create New...