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Magic World

Stuff for Chaosium's Magic World roleplaying game system!

32 files

  1. Magic World NPC/Creature generator

    A custom form-fillable NPC/Monster sheet for Magic World. The sheet uses javascript to auto-calculate several fields dynamically and also includes other features listed below
    Main Features: (as of July 7th, 2018)
    Simplified skill list, with several custom fields Sums total skill points Helps judge how powerful an NPC/Creature is at a glance. Automatically Calculatates Things like: Hit Points, Major Would level, and characteristic rolls, most fields are editable. Characteristic generator Select a species from the drop down menu and generate characteristics, notes, weapons, damage, etc. Every creature from the bestiary, plus the Abomination and Jack-in-the-Green from Advanced Sorcery. Chaotic Features One-click random chaotic features pulled from the table in the book. All buttons are invisible during printing. Loot Generator Enter a treasure rank, click a button and your NPC/Creature has some walking money or a hoard. If you notice any bugs or have any suggestions on how to improve the sheet post a comment and I'll take it under advisement.

    49 downloads

       (1 review)

    0 comments

    Updated

  2. Magic World & Advanced Sorcery Spell Index

    A collated list of the Magic World and Advanced Sorcery spells.
    Arranged alphabetically by category (Sorcery, Necromancy, Rune Magic, etc. MP cost Effects Range Source and page number. There is a field for "Type" that you are free to use or ignore which is for a house-rule I use for keeping track of Black Magic, and affects to Allegiance through spell-casting. The .docx file can be used to add/delete whatever want .

    333 downloads

       (2 reviews)

    0 comments

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  3. Big Damn Book of Monsters

    Big Damn Book of Monsters

    A conversion of most of the critters from an old school Monster Manual I, Monster Manual II, and Fiend Folio to be playable in my
    favorite Roleplaying System. I did use characteristics (that I agreed with) from current sources as well, to try to maintain some consistency, but this was not always agreeable.
    These are not meant to replace creatures presented in the Magic World book, but as supplements and additions.
    While it did take some long and tedious work, it is my love for the system that brings me to share the work. I hope it makes your next adventure creations session or your spontaneous encounter easier, smoother, and more enjoyable.
    My ultimate goal is to make it easier to run fantasy games using the BRP/MW/CF systems, which means more
    people play, which means more people BUY products associated with such a great system.
    I recommend this book over my other monster manual conversions!
    While I did incorporate many spells from CF and Psychic powers from BGB, this work has been used with my own MW campaign using CF for spells alone. What this means is that the Chronicler may need to do very light editing to some entries if only using MW spells.
    80.2 Mb. 448 pages. 

    911 downloads

       (7 reviews)

    9 comments

    Updated

  4. A Magic World Character Sheet

    Custom Sheet I'm looking at using. Feel free to use it!

    69 downloads

       (0 reviews)

    0 comments

    Submitted

  5. Magic World Errata

    Errata file for Magic World found online and pasted into a Word document. I have not compiled or checked the corrections and cannot confirm that this is the latest version of the errata for the game. 

    83 downloads

       (0 reviews)

    0 comments

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  6. Colin's Southern Reaches Campaign Episode 2c - The Rescue

    Hopefully, the PCs will decide to be heroes and rescue the kidnapped girl.

    29 downloads

       (0 reviews)

    0 comments

    Submitted

  7. Colin's Southern Reaches Campaign Episode 3 - Lashingport Adventures

    While the PCs have been away a few things have happened in the city and several people are interested in talking with the PCs.

    22 downloads

       (0 reviews)

    0 comments

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  8. Colin's Southern Reaches Campaign Episode 4a - To Tindale

    Following the Lashingport scenario, the PCs have been seconded to Department B3, Lashingport's intelligence agency. Odd things have been happening in Tindale, based on the Farthing adventure seed in MW p. 252, and the PCs are asked to investigate. This opening scenario describes the risky journey from Lashingport to Tindale.

    22 downloads

       (0 reviews)

    0 comments

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  9. Colin's Southern Reaches Campaign Episode 4b - Investigate

    The PCs arrive in Tindale and find a town full of mystery. Can they work out what is going on?

    21 downloads

       (0 reviews)

    0 comments

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  10. Colin's Southern Reaches Campaign Episode 4c - Against the Darkness

    If the PCs have followed the clues in Tindale, they should be able to confront the real threat to the population: a Lamia, masquerading as a forgotten goddess, who has enthralled several townsfolk. The PCs have three days to set things right!

    20 downloads

       (0 reviews)

    0 comments

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  11. Colin's Southern Reaches Campaign Episode 1 - Umbra

    The PCs encounter a mad wizard, a cad of the first water and an assassin out to stop them.

    44 downloads

       (0 reviews)

    0 comments

    Submitted

  12. Colin's Southern Reaches Campaign Episode 2a - Outbound

    The PCs are recruited by a silversmith's company to escort silver ore back to Lashingport. This short adventure describes the outward journey to the silver mines and an interesting NPC.

    26 downloads

       (0 reviews)

    0 comments

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  13. Colin's Southern Reaches Campaign Episode 2b - The Return

    The PCs accompany the silver ore caravan to Lashingport, through hostile territory. Risks abound and lead to a shocking discovery.

    23 downloads

       (0 reviews)

    0 comments

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  14. Religion_MW

    This book describes an idea me and Mr Monroe talked about concerning deities in the Southern Reaches. The premise is that the Fey never really retreated from the realm but took on a new role is disguise. That of deities, who once were absentee landlords in the lives of mortals. Through religion and cults they could grow in power through their followers and sew discord between Light, Balance, and Shadow. The alien Fey feed on chaos and, after the mortals of the world banned together against the Fey, the Lord of the Mists came up with a brilliant scheme. 
      The book allows Chroniclers to create entire pantheons or single deity for their campaign, showing how their characteristics and other statistics might be represented. This is not a Deities & Demi-Gods conversion.
      There is also a section describing a possible new magic system for your campaign. Divine Magic is based loosely on Deep Magic from the excellent book Advanced Sorcery and other Divine Magic mechanics from other systems somewhat compatible with this one. I should point out that while I and my players enjoy variety in magic, the system MW already has in place is perfectly fine as is without this supplement. Sometimes easier is better.

    178 downloads

       (1 review)

    0 comments

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  15. BRP MW NPC Generator

    This is an NPC Generator using the NBOS Character Sheet Designer.
    Almost everything in this is automated to make generating an NPC as easy as 3 mouse clicks, using drop down menus.
    The included file are ONLY for editing certain aspects to the program such as Races, Occupations, Sorcery Spells, Armor, Weapons, ect...
    You will need to follow this link to download the Download actual Magic World NPC Sheet:
    https://www.dropbox.com/s/znacvmnu3g8ybbc/Magic%20World%20NPCs.ipt?dl=0
    You will also need to Download the small NBOS program Character Sheet Designer found here:
    http://www.nbos.com/nox/index.php?action=1001&id=240
     
    I placed all these files in my MyDocuments\NBOS\CharacterSheet and they work well.
     
    This sheet and the DOC files are pretty easy to edit and House Rule/ Homebrew how you like, once you get used to the program.
    Feel free to post questions here, if I can help.

    93 downloads

       (1 review)

    15 comments

    Updated

  16. Complete Netbook of Witches and Warlocks (Magic World Edition)

    This is a conversion of the Netbook of Witches and Warlocks to be compatible with BRP Magic World.  Within these 120 pages are details for a witch occupation. New spells, new skills, and occult powers. Information on holy days, moon cycles, herbs, cults, and covens, as well as tools and traditions of the mythical pagan practices.
    This product is not meant to replace the excellent Chaosium Monograph “BRP Witchcraft” by Bryon Alexander. That supplement is perfect for the BRP system and far less crunchy than this conversion. What this is meant to do is add a GREAT DEAL of detail to witches in your campaign and give the 
    player / Chronicler who love specifics a ( hopefully valuable ) reference.
     

    251 downloads

       (0 reviews)

    0 comments

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  17. Peoples of the Southern Reaches

    A collection of non-player characters for use with Magic World.

    This is a book of more than 300 NPCs of various occupations and races meant to help Chroniclers quickly drop NPCs into any encounter. Each NPC has unique appearance, equipment, characteristics, and possible spell casting abilities. Breath your own life into these, thy minions.

    Created by tooley1chris. 382 pages.

    230 downloads

       (0 reviews)

    2 comments

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  18. Vault of Sarkath Han

    The starting scenario from Worlds of Wonder: Magic World converted to the new Magic World. Enjoy!

    170 downloads

       (0 reviews)

    1 comment

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  19. Overview of the Southern Reaches

    A quick one-page overview of info on the Southern Reaches. All found in the rule book, compiled here for convenience.

    62 downloads

       (0 reviews)

    0 comments

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  20. Ark_of_the_Apocalypse.pdf

    This is a mega dungeon designed with Magic World in mind. The seperate book of maps is quite large(600+MB) so I'll probably just DropBox it.
    Ark Map Book:
    https://www.dropbox.com/s/vlf4jaehamz7wg2/Ark Map Book.pdf?dl=0
    And for those of you who use RPtools MapTool software heres the campaign file:
    https://www.dropbox.com/s/co55otfyt0vzmaa/NEW MEGA.cmpgn?dl=0
    Ages before the Fey ever inhabited the Southern Reaches, a group of monks made their home in the Copper Mountains. These monks had a prophetic dream that foretold the end of the world. In preparation, they collected and stored creatures of the realm in stasis within their mountain fortress, to await the end. It never came.
    The adventures go from the town of Tindale through the Carmenel pass to the Copper Mountains where this great Ark of creatures await the end of the world. Some continue their vigil in silence while others have begun to stir.

    128 downloads

       (0 reviews)

    3 comments

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  21. Magic World NPCs 5

    Peoples of the Southern Reaches
    -The Spell Casters-

    A Collection of Non-Player Characters for use with Magic World
    This is a book of NPCs of the Sorceror, Mage, Priest, and the Shaman occupations and various races meant to help Chroniclers quickly drop NPCs into any encounter. Each NPC has unique appearances, equipment, characteristics, and possible spell casting abilities. Each NPC represented here are of the “ordinary” quality. You will find no super heroes or mega villains here. Only people your players characters might interact in their travels. The individual NPCs have no backgrounds, no quirks, and few distinguishing characteristics. This is to enable the Chronicler ease in importing them into his or her campaign. Breath your own life into these, thy minions.

    The full version of this book including ALL occupations can be found here:

    82 downloads

       (0 reviews)

    0 comments

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  22. Magic World NPCs 4

    Peoples of the Southern Reaches
    -The Leaders and the Muscle-

    A Collection of Non-Player Characters for use with Magic World
    This is a book of NPCs of the Diplomats, Nobles, Soldiers, & Mercenaries occupations and various races meant to help Chroniclers quickly drop NPCs into any encounter. Each NPC has unique appearances, equipment, characteristics, and possible spell casting abilities. Each NPC represented here are of the “ordinary” quality. You will find no super heroes or mega villains here. Only people your players characters might interact in their travels. The individual NPCs have no backgrounds, no quirks, and few distinguishing characteristics. This is to enable the Chronicler ease in importing them into his or her campaign. Breath your own life into these, thy minions.

    The full version of this book including ALL occupations can be found here:

    55 downloads

       (0 reviews)

    0 comments

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  23. Magic World Character Generator

    This is a Character Generator using the NBOS Character Sheet Designer.
    Almost everything in this is automated to make generating a full blown character as easy as possible, with step by step directions.
    The included files are ONLY for editing certain aspects to the program such as Races, Occupations, Sorcery Spells, Armor, Weapons, ect...
    You will need to follow this link to download the Download actual Magic World Character Sheet:
    https://dl.dropboxusercontent.com/u/59999343/NBOS Character Sheets.zip
     
    You will also need to Download the small NBOS program Character Sheet Designer found here:
    http://www.nbos.com/nox/index.php?action=1001&id=240
     
    I placed all these files in my MyDocuments\NBOS\CharacterSheet and they work well.
     
    This sheet and the DOC files are pretty easy to edit and House Rule/ Homebrew how you like, once you get used to the program.
    Feel free to post questions here, if I can help.

    367 downloads

       (0 reviews)

    0 comments

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  24. Magic World NPCs 2

    Peoples of the Southern Reaches
    -The Scoundrels-

    A Collection of Non-Player Characters for use with Magic World
    This is a book of NPCs of the Assassins, Bandits, Nomads, Thieves, and Thugs occupations and races meant to help Chroniclers quickly drop NPCs into any encounter. Each NPC has unique appearances, equipment, characteristics, and possible spell casting abilities. Each NPC represented here are of the “ordinary” quality. You will find no super heroes or mega villains here. Only people your players characters might interact in their travels. The individual NPCs have no backgrounds, no quirks, and few distinguishing characteristics. This is to enable the Chronicler ease in importing them into his or her campaign. Breath your own life into these, thy minions.

    The full version of this book including ALL occupations can be found here:

    56 downloads

       (0 reviews)

    0 comments

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  25. Magic World NPCs 3

    Peoples of the Southern Reaches
    -The Peasantry-

    A Collection of Non-Player Characters for use with Magic World
    This is a book of NPCs of the Beggar, Farmer, Fisher, Hunter, Sailor, Slave, and Tribal Crafter occupations and various races meant to help Chroniclers quickly drop NPCs into any encounter. Each NPC has unique appearances, equipment, characteristics, and possible spell casting abilities. Each NPC represented here are of the “ordinary” quality. You will find no super heroes or mega villains here. Only people your players characters might interact in their travels. The individual NPCs have no backgrounds, no quirks, and few distinguishing characteristics. This is to enable the Chronicler ease in importing them into his or her campaign. Breath your own life into these, thy minions.

    The full version of this book including ALL occupations can be found here:

    42 downloads

       (0 reviews)

    0 comments

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