Im working on this and would like some feedback on it.
Fleshless Rabbits Foot
This item is presented to teh Investigators as a Rabbits foot. Unless players themself conclude taht such an item might bring luck, I´ll hint at it via a occult check.
The item itself does bring luck, after a fashion.
The investigator who wears it will feel the effect of it once he fails his first check of any kind.
Once this happens the rabbit foot tries to bind to him. The player performs a luck check, if he fails teh rabbit foot bind to him and becomes unremoveable. Untill the foot is bound to a Investigator every time a test is failed it will try to bind.
Once its bound to a player the fun begins.
Everytime a player fails a test, he immediatly spend the amount of luck needed to succed. He then perfroms a POW check (This is excempt from the luck effect.) If the POW test is succelsfull he pays 1d4 Magic Points and regains 1d10 luck. If failed nothing happens.
If the player is has to few luck points to spend, his luck is reduced to 0 and he loses 1d4 Sanity and then checks for Pow as usual to regain luck.
To good, to bad, to brutal?
Any input would be valued
I do have plans in place for how its removed again, which the players will discover (and then very likely try to enact)