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hkokko

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  1. Here is a link to overall description of Glorantha http://www.glorantha.com/glorantha/ ..and here to some of its cultures read any two "what my father told me" to get some understanding on the cultures. There more than likely is something there that can be enough for the campaigns. http://www.glorantha.com/docs/heroquest-voices/
  2. Well - Glorantha is what you make of it :-) Here are some blog posts that may help / may not. Glorantha is large world but you do not have to know too much to have fun time in some corner of it. https://notesfrompavis.wordpress.com/2015/01/14/guest-post-back-under-the-glowline/ https://notesfrompavis.wordpress.com/2014/04/10/starting-a-glorantha-rq6-campaign-before-adventures-in-glorantha/ https://notesfrompavis.wordpress.com/2014/04/12/guest-post-starting-a-glorantha-rq6-campaign-before-aig-another-view/
  3. RQ Encounter Tool 101 Part 2 - Creating NPC's and Parties Here is a visual guide how to create NPC's with RQ Encounter Tool. This second guide concentrates on how to create NPC's and parties. It gives a stepwise example of creating both basic and stronger NPC's for a barbarian campaign. The example is for Sartar and Orlanthi but would be widely applicable to most campaigns. https://notesfrompavis.wordpress.com/2015/02/01/rq-encounter-tool-101-part-2-creating-npcs-and-parties/
  4. RQ Encounter Tool 101 Part 2 - Creating NPC's and Parties Here is a visual guide how to create NPC's with RQ Encounter Tool. This second guide concentrates on how to create NPC's and parties. It gives a stepwise example of creating both basic and stronger NPC's for a barbarian campaign. The example is for Sartar and Orlanthi but would be widely applicable to most campaigns. https://notesfrompavis.wordpress.com/2015/02/01/rq-encounter-tool-101-part-2-creating-npcs-and-parties/
  5. RQ6 Encounter Tool 101 - Finding and generating your enemies Created a small visual guide to getting up to speed with RQ Encounter Tool. This first version is for finding and generating your enemies. https://notesfrompavis.wordpress.com/2015/01/25/rq-encounter-tool-101-generating-encounters-guide/
  6. RQ6 Encounter Tool 101 - Finding and generating your enemies Created a small visual guide to getting up to speed with RQ Encounter Tool. This first version is for finding and generating your enemies. https://notesfrompavis.wordpress.com/2015/01/25/rq-encounter-tool-101-generating-encounters-guide/
  7. RQ Encounter goes to town to check out the taverns and bars RQ Encounter tool has been enhanced with new tools for building taverns. We received a permission from Johnn Four of the fabulous RoleplayingTips.com to extend our taverns with the tables from his GM Mastery Book Three: Adventure Essentials: Inns & Taverns. He is offering 100% off the PDF version of Inns & Taverns There is now Tavern Names - Ports and Tavern Names - Cities feature table to provide names for the bars. Room Quirks provide varying quirky rooms and Tavern Themes can be used to set a theme for the bar. There are now also RQ6 rules for getting drunk in the taverns - this was based on Sebastian Jansson's excellent suggestion at the design mechanism forum. State of intoxication table has been added and you can see its effects on any of the drunk members in the bars. Taverns and bars also have a drink menu automatically generated for various strengths of drink. Tavern Names, Tavern Themes, Room Quirks and many of the added "Activities at bar" inspired by "GM Mastery: Inns & Taverns Essentials" and used with permission of Johnn Four of RolePlayingTips These have been tuned a bit to fit a RuneQuest/Glorantha context. All of the current establishments (bar templates) have been updated with the above List of new things Drinking rules for Runequest 6 Tavern themes Greatly expanded activity at bar table Tavern names for cities Tavern names for ports Room quirks State of intoxication Drinks menus provided and can be added to taverns Drunkenness table for the patrons of the bar Bars to visit tonight Bar at a port city Bar at Fonrit Bar at Monster Island Settlement Gimpy's at Pavis on a Quiet Night Loud Lilina's at Pavis on a Rough Night There is usually always the big guy to oppose you - the big barbarian in the corner, the bodyguard of the boss, the sergeant. He could be just the really big and strong one the big Wolf Pirate, the blacksmith, the strongest man in the tribe. Now there are templates for a few of these at various levels Bison Nomad, Storm Bull worshipper - the strongest guy in the camp Primitive Islander Veteran Warrior, Strong Man Fonritian Slave Soldier Bodyguard - Initiate of Evukindu He could be also the guy nobody likes to fight - the unstoppable one - the only undefeated champion in the history of gladiator fights - the Tigris of Gaul, he could be Onslaught, Conan the Cimmerian, Marv in the Sin City, Kull of Atlantis - basically a fighter at the top of his game - does not use much magic but just the physical skills.Here is a version of one such. The version might not fit the power level of your game so tune up accordingly if needed. Elf, troll,dwarf, dragonewt and eastern weapons (non official versions) have been added to the selection of weapons. Have you wanted to roll a disorder keg down the corridor against the attacking trolls - here is your chance. Volley of blunderbuss fire to clear out the too far extended tunnels of the Sazdorf clan - fire away. Have you wished to bash in the skull of these pesky Mostali aberrations with your troll maul - your wish has come true. Have you wanted to draw your klanth and embed into the stealers of draconic secrets - that can be done now. Have your Vormaini pirates missed their katana, naginata and the long forgotten yari - now they are here. Yari-nage, Chokin, utuma - all exist now. You can select now two new categories in the templates - Gloranthan and Eastern weapons. The weapon calculations now also take into account the size of the wielder. https://notesfrompavis.wordpress.com/2015/01/17/rq-encounter-goes-to-town-to-check-out-the-taverns-and-bars/
  8. A long time gaming buddy of mine Tom Zunder wrote such a great post on his Gaming Tavern forum that I asked his permission to reblog it also in https://notesfrompavis.wordpress.com/2015/01/14/guest-post-back-under-the-glowline/ There is so much choice that we friends of Glorantha have now. So here is his post - enjoy. Notesfrompavis has now new sidebar links: - all the GM tool links provided visible on the right hand side - the most popular article links - links to Glorantha, RQ or GM related blogs, pages and forums I have found useful or fun to follow
  9. Uz of Shadows Dance - Trollball and Other Troll Pursuits from Dagori Inkarth It is time to return to Dagori Inkarth and visit the famed Skyfall Lake and see the Uz at their best - at a Trollball match.RQ Encounter Generator will generate stats for more trolls. Based on "Into the Troll Realms" which contains the two famous Trollball teams here is a way to create your own Trollball teams with the rules tuned for RQ6. Full rules exist in the "Into the Troll Realms" but an abbreviated version will be found with the "Trollball Staff" Dark Troll, Trollball Blocker Dark Troll, Trollball Passer Dark Troll, Trollball Alternate Dark Troll, Trollball Catcher Great Troll, Trollball Goalie Party: Trollball team Party: Trollball staff Should you anger your hosts they might set a pursuit pack on you or two. Troll Pursuit Pack Argan Argar Troll Hunters Wolf Spiders Should you escape the hunters - you might encounter Troll Caravan that has been expanded quite a bit Giant Maggot Superior Trollkin Food Trollkin Food Trollkin, Unarmed Trollkin Warrior - Runt Fighting Fungus (Voralan) Most of the trolls have now been updated with the "Hate the Sun", "Vulnerable to Iron" and other abilities needed. You will find more troll parties and enemies with filters Uz and Uz lands. notesfrompavis.wordpress.com/2015/01/09/uz-of-shadows-dance-trollball-and-other-troll-pursuits-from-dagori-inkarth/ Read more: http://gringlespawnshop.proboards.com/thread/410/rq6-encounter-tool?page=2#ixzz3OM9SLd2G
  10. The cover is awesome and will of course put the product on the purchase list as soon as it is available. Can't wait to get to see the monsters and they will likely appear at one point in the RQ Encounter tool crowdsourced or otherwise..
  11. You can do quite reasonably RQ6 with Glorantha https://notesfrompavis.wordpress.com/2014/04/10/starting-a-glorantha-rq6-campaign-before-adventures-in-glorantha/ Many of the creatures are already available from RQ Encounter for example check: https://notesfrompavis.wordpress.com/2014/12/25/obviously-unbalanced-chaos-in-dorastor/ Will take a look if there is something specific missing for Shadows on the Borderlands - which was a fantastic place to do some years back when we did it with the old rules. All of the cults have interim version here for Rq6 : https://notesfrompavis.wordpress.com/category/cult/main-page-cult/
  12. RQ Encounter is now returning to the roots by taking a trip thru memory lane to Snakepipe Hollow Back in the very early days there was a wonderful scenario for Runequest called Snakepipe Hollow and then RQ Adventures did a return to the Snakepipe Hollow 20 years ago. For Runequest 6 one would surely need worthy opponents in Snakepipe Hollow. For nostalgia's (and education's sake) added the missing enemies. Many of the ones were already existing and created just a tag for them. Here are few - updated for RQ6 - some of them are somewhat deadlier than in the original. Both Hands of Chaos are it again. Clawed Hand (they are almost always encountered singly) and the Left Clawed Hand of Chaos is more often on the move There is now a Malia Service with Broos and lots of Sickness Spirits. This caused a tuning of the sickness spirits so that they contain now all the information of the sickness spread with the spirit. Chaos Snakes also have a party now and they have been updated. Gorps, there are lots of Gorps and also Manlings, where those two exist - Pocharngo is not far behind so updated the Slithering Pocharngo party Colossal Breeder Gorp Micro Gorp Exploder Gorp Regenerating Gorp Paralyzing Gorp Glue Gorp and of course Diseased Gorp Giant, 12 meter in Snakepipe Hollow There are a few obscure ones that have not been seen in publications since Snakepipe Follow like Chaos Pit Monster Veralzi Some existing parties have been updated and placed into Snakepipe Hollow. Use a filter with name "Nest of Chaos" in Party Encounters and press the "Do you Feel Lucky" button - you'll see a party appropriate for the Heart of Chaos in Snakepipe Hollow. It will include among other parties Broo Raiders and Broos on the Road for Ragnaglar and Thed. Dark Troll Hunting Party and a war party Dragonewt Ambassador, Expedition, Revenge Mission and Dragonewts on Warpath Ogre Trading Caravan and an Ogre Hunting Party Some desperate Sartarites with Sartar Earthshakers Scorpionmen Raiding parties Unruly Giants Thanatari Headhunting Mission from nearby Engoli tribe Tusk Rider party and Urain Foul Wind Party https://notesfrompavis.wordpress.com/2015/01/06/back-to-the-roots-returning-to-snakepipe-hollow/
  13. First Encounter batch of 2015 for RQ6. Anaxial's Ark has opened its doors and the multitudes of insects, land and sea animals and various chaos and darkness beings that escaped have taken the RQ Encounter tool beyond 1700 template mark to generate enemies from. There should be now enough insects to feed the largest troll army and quite a variety of broos. Among the latest templates created are the following. Uz lands Dark Troll Sorceror Kozoru, Shadow Vampire Dehori - Grasping Hands plus tuning of most of the shades Party: Flying Trollkin Chaos Bison - Chaos Herd Bull Broo, Thed Initiate Bullsitch Chaos Wasp Chaos Wolf Chaotic Giant Constrictor Snake Chicken Broo Cloud of Chaotic Gas Crocodile Broo Hellwood Dryad gardener Horse Broo Hungry Eater Krarshtkid Broo Scorpion Broo Stake Snake Land Animals Alligator Bonacon Diplodocus Fell Wolf Giant Vrok Hawk Giant Worm Glyptodon Golden lion, Male & Female Great Wolf Horned Wolf Nasobeme Rhea Storm Tiger Woolly Serpent Insects Changa (Giant Cricket) Giant Beetle Giant Bloodgnat Giant Dragonfly Giant Elkhorn Beetle Giant Fly Giant Leech Giant Peripatus Giant solpugid Giant Whipscorpion Giant Woodlouse Ham Beetle Sea & Rivers Flocks of Piranha (small to enormous) Giant Shark Ichtyosaur Kronosaur Sea Horse Sea Lion Seal Walrus Whale Other Dringi, Free Jolanti Fachan Gordayan Hollri Lycanthropy Spirit Serpent Guardian Spirit Wolf It is easy to search for templates you need, just select either home, enemies or parties page and fill out the search criteria by typing a word or words and/or select an filter. http://notesfrompavis.wordpress.com/2015/01/01/opening-the-doors-of-the-anaxials-ark-hundreds-of-beasts-escape/
  14. We broke a milestone during the last few days. There are now more than 1600 templates to be generated in the RQ Encounter tool. Here are a few enemies and encounters found in Griffin Mountain done via RQ Encounter tool. Quite a few of the Balazar encounters already existed but here are a few additions. Elasmosaur Water Wyrm and Rune Level Water Wyrm Warrior of the Wood Issaries Rune priest giant 6 Meter tall giant in Gonn Orta's Castle Party at Gonn Orta Gaper Citadel Warrior, Yelmalio Initiate Citadel Warrior Sergeant Party: Citadel Warrior Rune Party Party: Citadel Warrior Party Trollkin skeleton Great Troll Skeleton Mistress Race Troll Mummy Yelmalio Rune lord in Balazar Baboon, Shaman of Daka Fal Baboon War Party Giant 10, 8, 6, 4 meter Party: Unruly Giant Party Ogre Trading Caravan For Dorastor Mist Giant Oonai For Uzlands (Dagori Inkarth, Halikiv etc) Karrg Beetle Watch Beetle Mistress Race Troll For Prax Ostrich Snake Spirits Snake Spirit society with shamans and spirit worshippers Oasis People Snake Shamans and spirit worshippers Oasis People rabble Oasis People farmers At the same time made an update to diseases table - all the diseases in Dorastor and in RQ6 and Monster Island can now be generated. Added also Jungle Diseases table for the Monster Island ones. Updated all skeletons with skeletal suspectibility to damage. RQ Encounter tool has a nifty new feature for selecting many of the professional skills. It also shows on the template page the number of times the template has been generated. The counting method has been changed so now all the different ways of generating the encounters count in the number of times starting today. Before today only the ones that were generated from the main search pages counted. http://notesfrompavis.wordpress.com/2014/12/27/return-to-griffin-mountain-and-balazar/
  15. Took a tour to Dorastor and created a few templates for missing creatures from the wonderfully unbalanced (in so many ways) from the original book on Dorastor. Some of the enemies can be used outside Dorastor as well though many are very specific to Dorastor. Some of these are quite deadly so take care. Chaotic Slime Toad Fiend Broobat Triceratops Broo Stegosaurus Broo Party: Saurian Broo Party Slime Broo Shaman Spidery Slime Broo Cat like Slime Broo Stinking Slime Broo Snail Slime Broo Party: Slime Broo party Glarg Rainbow Gorp Sky Gorp Grayskin Hellwood Elf, Acolyte of Primal Chaos Hellwood Elf, Acolyte of Tyram Hellwood Elf, Aldrya initiate Hellwood Elf Krjalki - Giant Hellwood Elf Krjalki - Bagog Hellwood Elf Vampire, Rune lord of Vivamort Hellwood Elf Aldrya Woodlord, Krjalk Initiate Hellwood Elf Krjalki Tentacles Hellwood Elf Krjalki party Party: Hellwood Elf Warband Party: Hellwood Krjalki Scorpion Walktapus Broo - Thanatari Outcast Ashman Chimpanzee Ancient Illuminated Ape Shaman Party: Illuminated Shaman Party Cacodemon Madman Protector Howler Party: Howler Party Some other enemies as well are now described: Umathelan Malkioni Sorcerer Firebat Spider Spirit Society with spirits, spirit worshippers and shamans Great Mother Spider Male Hunter Spider Female Breeder Spider, Junior Female Breeder Spider, Mature http://notesfrompavis.wordpress.com/2014/12/25/obviously-unbalanced-chaos-in-dorastor/
  16. RQ Encounter Tool update: Day of the Undead at Delecti's Upland Marsh and other enemies Created a few Delecti related enemies for RQ Encounter Tool based on and inspired by the wonderful articles in an old Tales of the Reaching Moon. If you feel that your players have become upstarts - lead them to Upland Marsh. Barguest - Spirit Hound Brontosaurus Zombie Bronze Dream Dragon Skeleton Bronze Skeleton Wyvern Zombie Pterodactyl Zombie Plesiosaur Zombie Griffin Zombie Aeon the undead roc Zombie Hadrosaur Dragonewt beaked warrior, elite zombie Dancer of Darkness, Delecti Vampire Zombie Mock Hydra Petrified Gorilla Undead Admiral and his Longship Marsh wight 12 Meter giant zombie Dark troll zombie Zorak zoran zombie lich Great Troll Zombie Zombiepede Elf Vampire Minotaur Vampire Manticore Vampire Centaur Vampire Lesser Vampire Dancer of Darkness Party Undead Troll party Grimoires for sea and march sorcery have been created. Sorcery Order Marsh and Mist Sorcery Order of Waves and Depths Few other enemies have been created as well. Lich Fonritan Lich Monster Island Lich party Lich Party at Monster Island Savanger (Bloodbird) Leaping Bear Nur-San Jukhar Grotaron Green Elf, Wintered (Undead) Rhinoceros, Granite Kivi, Fire Bear Mastodon Mraloting Manticore, Alpha Male 12 Meter. Giant Gorgon http://notesfrompavis.wordpress.com/2014/12/21/day-of-the-undead-in-delectis-upland-marsh-and-some-additional-enemies/
  17. Your True Friends – the Vadeli and other trustworthy news Fonrit has long waited for the true saviours to come. Your true friends - the wise beyond ages, the beautiful, the charming, the compassionate, the witty conversationalists have arrived. The Vadeli are finally here - or at least their foreshadowing. Come trade, come dance, come talk with them, come to see and buy the loot from the far northern shores and beyond the seas, bring your gold with you - delivery will be cash only. You will not forget this occasion. Brown Vadeli Trader, Adept Red Vadeli Soldier, Adept Vadeli Party Vadeli Marine Party The word has come that there is a new kind of Undead around - Draugr From the jungles and savannah's the hunters report that there have been sightings of Savanna Buffalo and Hippopotami RQ Encounter has a tooling revamp and there now exists weapons categories for Monster Island and Mythic Britain with a full set of weapons installed as well as Mythic Britain names. Most of the two legged denizens of Monster Island have now been retrofitted with the weapons from Monster Island weapon category and tuned a bit as well. http://notesfrompavis.wordpress.com/2014/12/14/your-true-friends-the-vadeli-and-other-news/
  18. Bring Out Your Dead In the honor of All Hallow's Eve (long gone now) here are a few new and tuned Undead mostly for Glorantha. Here are some new or more strongly tuned enemies. Zombie Sorceror Zombie Broo Zombie Bison Broo Mummy Sorcerous Zombie Sailor The usual suspects are there - Skeletons, Mummies, Vampires, Zombies, Ghouls but there are also parties for Vivamort and Gark the Calm and a Hag or two but also some rare ones like the Skeleton of Than or even Firebrand the Flaming Skeleton. There are now Skeletons for Dream Dragons and Minotaurs but quite a few others. Careful with the Zombies as they mostly are of the variety that reproduces well. On the party side there is also a Ghost ship, Ship of the Dead and Mummy and Zombie parties... All of the undead can now be found with the keyword Undead on the Enemies or Parties filter. In addition to the Undead there is also a Lamia looking for more company. http://notesfrompavis.wordpress.com/2014/12/07/bring-out-your-dead/
  19. RQ Encounter generator encounters have tuning related to characteristics and abilities. Following enemies have been tuned Gray giant Crimson Bat Greater Slarge Individos Maslo Elephant All vampires Rascullu Titanothere Charnjibber Tyrannosaurus Broo Gargoyles Ouori Mermen Cliff Toad Plesiosaur Mother of Monster and her brood Hag Gnydron Wanderer Sky Bull Hoon Satyr Succubus Possessed large tree Fright Dwerulan Mermen Brontosaur Roc Catoblepas Nightstalker Jolanti Gorps Erenxi Zabdamar Mermen http://notesfrompavis.wordpress.com/2014/12/06/rq6-encounter-tuning/
  20. September update: RQ Encounter Generator has some new feature tables (40+) for those who want to get a bit of variety to the looks of the enemies and NPC's generated http://notesfrompavis.wordpress.com/2014/09/28/what-does-the-npc-look-like
  21. All of the Gloranthan Cult One Pagers are now available in a single file pdf as well. http://notesfrompavis.wordpress.com/2014/08/12/gloranthan-cult-one-pagers-get-pdf-of-all-cults
  22. All of the Gloranthan Cult One Pagers for RQ6 are now available as a zip file in https://notesfrompavis.wordpress.com/2014/08/04/gloranthan-cult-one-pagers-for-rq6-get-compressed and on the main page http://notesfrompavis.wordpress.com/2014/05/11/gloranthan-cult-onepagers-main-page
  23. Here are some charts that I made that have been useful for my Rq6 campaign. Combat Flow - Added a small chart for combat flow and pointers to relevant rules sections based on great discussion in the design mechanism forums. The Combat Special Effects for Offensive combines all the special effects for the offensive one quick reference to see what you can do when hitting something. The Combat Special Effects for Defensive does the same for defensive. New: Both Special Effects charts have been regrouped to hold related effects close together. Healing and Wounds in RQ6 covers what happens to you when you get a wound and how to recover. Diminish Effect On Characteristics has the goods on what can that pesky diminish spell do to you or your opponent. http://notesfrompavis.wordpress.com/2014/02/04/rq6-charts-and-tables/
  24. Here is the July update on the Gloranthan Cult One-pagers. Some new cults are available as one-pagers Shargash Ana Gor (Sorana Tor) Four of the Grazer cults have now been fleshed out based on David Dunham's Grazer material. Yu-Kargzant Hiia Swordsman Henird the Leader Jardan the Warrior http://notesfrompavis.wordpress.com/2014/07/29/grazers-are-here-cult-one-pagers-update/
  25. Updated with the Army Activity by Homeland chart from WF15. All raids and invasions noted by area. http://notesfrompavis.wordpress.com/2014/07/23/gloranthan-timelines-generational-perspective/
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