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Michael Hopcroft

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About Michael Hopcroft

  • Rank
    Your Tax Dollars at Play
  • Birthday 07/20/1963

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  • RPG Biography
    Gamer since the early 1980's, retired RPG designer (unless the right project comes along).
  • Current games
    I own Mythras (RQ6), OpenQuest, Revolution D100, Renaissance, and of course the BGB. Between campaigns.
  • Location
    Portland, OR USA
  • Blurb
    I am far too old and poor to be in the RPG hobby, but I persist.

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  1. This merits some research: There are Energy Projection and Teleport spells in the Sorcerer's lists in OpenQuest. But Sorcerers are rare and, in the eyes of most folk, frightening and more than a little suspicious. a lot of people will not meet one over the course of their entire lives -- and that includes city-folk.
  2. Finally! The final files are coming in the morning, and the module should be ready for sale by Tuesday, with Kickstarter backers getting their copies over the course of the week. Thank you to everyone!
  3. OK, so setting aside media franchises, which as we all see don't work financially -- what qualities would differentiate a good, original Superworld setting from, say, a good Champions setting? What type of setting plays to Superworld's strengths and compensates for its weaknesses? And what type of setting would be good enough to make people want to play it in Superworld while making something that is definitely aimed at this game?
  4. How many of those stars have habitable exoplanets (assuming there is such a thing, which I doubt)?
  5. Thank you for all your advice! I think I will be pitching my fantasy anime idea soon enough (things like Slayers, Sword Arts Online, Overlord, etc.), especially as influenced by video games like the Final Fantasy series.
  6. Thank you for the offer. he problem I see is that many genres are variations on other genres, leading to the likelihood of multiple creators working on things that might be considered very similar. Like distinguishing between wuxia, anime-style fantasy, and the really over-the-top shonen series like the Dragonball franchise (I'm thinking about the style, not getting a license to make a Dragonball game). Tat's the problem I face when I inquire about something like that -- how do I know someone else isn't doing something so similar that we'll eat into each other's market?
  7. Galaxy Express 999 was transhumanism before there was a word for transhumanism. So was Testuwan Atom/Astro Boy, which dealt intensely with the idea of robot personhood (robots become more common and some face discrimination and have to conceal their nature, while Atom'/Astro cannot conceal his otherness and is accepted because he is a powerful "superhero". Osamu Tezuka was a devout Buddhist, and very humanistic, so he had a great interest in what qualities make one human and how those qualities apply to other types of beings. Astro is built to duplicate the lost son of his inventor, but is discarded because he cannot perform the essential function of a human child -- to grow up. But while Astro can't grow up physically, when under proper, compassionate guidance he grows up mentally and morally.
  8. And now there are three days left before the Kickstarter funds. I have the money it will take for just putting out the book, but I still have a great desire to get it out and start my new company on the right foot. So if you want to back the KS, time is limited -- and marching. Onward. Ever onward. Moving up and down again. There's no discharge from the war!
  9. And I now have a Print reward based on my eligibility for Print-on-Demand services though Drive-Thru. Pledge $10 and you will get a "free" PDF and will be able to buy a print copy at cost -- you pay only printing and shipping, neither of which should be expensive on a small book. Should I inquire with Kickstarter over international pledges? I have one pledge from Bahrain and am hoping to get pledges from the large UK/Europe contingent here. The more the merrier, and the more I get the more likely it is that I get everything I need done taken care of timely (I find that layout people and other creatives prefer to get paid for their work -- I mean, who wouldn't?)
  10. Thank you. Don't know what Chaosium would call "solid" though. And I need more of a track record, I believe. That's one reason I'm tearing my hair out over the Kickstarter.
  11. Since I don't know that I can change the name of a topic, here I am. If you wish to chastise me, go ahead. I am going to be releasing a new adventure for OpenQuest and other d100 system games called "The Mirror Tells Her Lies", about saving a village and its leader from a force of "Pure Sin" centered in a haunted church. The project is in Kickstarter mode now and has already reached its funding threshold, but with seven days to go this is a chance to get your hands on it before anyone else does (like if you're a GM who doesn't want your players to know what happens before you do) or if you simply want to encourage people to support d100. Here's the URL: https://www.kickstarter.com/projects/mhpress/the-mirror-tells-her-lies As of right now, seven days remain to back the KS -- a bargain at $3 US for a copy in preorder. I also have a reward level that puts your name in the book as a Patron, which includes yo0ur copy. Unfortunately, the NPC reward is sold out.
  12. Have there been any further announcements on a release date for the SRD, so we can finally get our hands on "the tools to make the tools"?
  13. I will be very interested to see the "first" take on superheroes. I remember when D&D 3.0 and the first OGL SRD came out and I recall four different D20 takes on superheroes, I read two of them. Foundation was unremittingly awful while the Silver Age Sentinels d20 edition was serviceable but lacked something the Tri-Stat version had in abundance -- a lack of ability to scale well, or at all. Green Ronin, of course, outdid everybody, using just enough d20 to be recognizable but importing their own core mechanic for things like powers -- becoming much more scalable and, at the same time, a great deal more like the comics they were emulating. That game, of course, was Mutant and Masterminds and was the biggest commercial success of the lot. It also worked: I was playing their Superman-pastiche at DunDraCon right after it came out and reveled in the fact that I could actually do basic Superman stuff like smash into a giant robot and pop out on the other side leaving a me0sized whole in between. The bad thing is that I won't know whether I'm duplicating the other writer's work until I see it. The main scalability problem with MHS is that they never did adequately define what an "area" was as a unit of measurement as opposed to the spaces on a map. Perhaps they simply loved to sell maps. I don't know if I was the only one who saw the scaling problems that resulted.
  14. I had to bump this because I don't know if anyone from the OQ community has seen this Kickstarter, modest though it is. With 11 full days left, the KS stands at 80%. Mind you, that's only $80US, but it means I'm well short of the goal. It would also be great to know how you think I could have done better on marketing this campaign. This time my needs are small and easily met, but this is for a 12-16 page module. The next project will probably be just as small -- maybe a little larger, but I'm working on more than just the text. There are many other things I will be working on as well, not just writing the modules. This module and this Kickstarter is the start. Hopefully, it will lead to a long and interesting journey.
  15. That gives me an idea -- a setting with a Late Medival social environment with powerful guilds, universities, rapidly centralizing governments, and merchants starting to eclipse the power of landed nobility. Adding sorcery and demihumans to that setting would lead to some interesting mixes, with rival nobles, guilds, or individual guild leaders hiring mercenary mages to settle disputes, crime is organized to a degree (organizations like "the mob" are starting to form whose main income is from loansharking -- they will give you money for any venture, however shady, but you'd better pay them back...But something apocalyptic may be on the horizon -- maybe there is a social ground of dragons nearby facing a crisis of their own that might cause them to lay towns and even cities to waste, or maybe the city is in the path of a massive Orcish invasion of the civilized world (and who organizes Orcs quite that effectively?). This looks like it might be a potential book... the question is whether I have the knowledge to write it! (At the workshop I attended last month, it was suggested writers keep a "candy jar" for ideas they can't use right away -- because eventually, it might be time to use that idea. I have a very large candy jar already.)
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