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Skunkape

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Posts posted by Skunkape

  1. Watch this space (but don't hold your breath).

    That I completely understand!:D

    Years ago there was a couple of articles in Dragon magazine that stated out these legends of the west for Boot Hill. Latter, this was converted to Boot Hill 3rd edition.

    It would be fairly easy to convert those stats to BRP and get a pretty decent base to start from.

    I recently did something like this for a NPC I wanted for a "Space Western" setting in a different RPG.

    Don't supposed you remember what issue of the Dragon that was in? Or even if there's some way to get a hold of the info?

  2. K,

    I picked up the final release of BRP and Aces High now that it's available, but what I'm curious about now is, has anyone considered working out stats for the various heroes of American history, both real and from lore?

    I haven't finished reading through Aces High, but am seriously considering running my western campaign using BRP instead of Savage Worlds Deadlands. While I like some of the elements of Deadlands, I really would prefer using BRP.

    So anyone thinking about creating those characters as NPCs?

    Oh and since I do have the final BRP rules, I am going to try and move forward with the online character sheet I had planned on creating. Now I just need the time to do it!:D

  3. Just to prove I'm not trying to poo-poo anyone's enthusiasm, here are three D&D feats converted to BRP, using Super Power rules.

    The number after the entry is the cost. The text at the end, is the Super Power, its level, and any adjustments based on limiting those powers.

    Dodge (1) A chosen attacker suffers -10% to all attacks against you. (Defense 2, Affects only one opponent -1)

    Toughness (3) Increase HP by +3 (Extra Hit Points 3)

    Exta Energy (1) +10 Power Points (Extra Energy 1)

    Rapid Shot (5) One extra missile attack, both at -10% (Super Speed 20, Affects missile attacks only -10, All missile attacks suffer penalty -5)

    I haven't finished reading the entire thread, but I wanted to comment on your thoughts. I agree that the feats in DnD like Weapon Focus really don't need to be translated, but I like the idea of allowing players to choose some of the feats from DnD, for instance, Dodge, while anyone can dodge an attack in BRP, the actual mechanic of dodge, plus to AC vs 1 opponent isn't part of the game.

    By the way, I think your write up of is spot on.

    Course, I want to have these abilities as options that characters can add after the players have been playing them, not when first created.

  4. Sailing on the Seas of Fate, a Ships and Sailing supplement for Elric! / Stormbringer 5th edition is available direct from Chaosium's web site at present for $5, and is even more BRP compatible than MRQ Pirates.

    Cheers,

    Nick

    Thanks for posting the product Nick, I didn't know it existed and now I can buy that for use in my next BRP fantasy campaign.

  5. Hey Skunkape, I just posted an updated version of my character sheet on the forum. We found the need for having some extra information in the Skills section. It was also nice to give each Power type its own page. If you're looking for format ideas go ahead and check it out. In fact, if you like the design you are free to use that as well. I also have a color version.

    http://basicroleplaying.com/forum/downloads.php?do=file&id=129&act=down

    I'm actually going to start coding the character sheet over the next month or so, and I like your sheet better than what I was using. My biggest problem will be getting a clean image for the background, so that'll be the last thing I add.

    What I'm planning is a sheet with input fields that you enter your data in, with the sheet calculating out the secondary stats and skill category bonuses automatically. When you're all done, there will be a button that you press to give you a printable version of the sheet.

    One last angle I'm considering is allowing you to save the data in a cookie on your computer, but that will mean you can only save 1 character, which if you have saved a character, when you first go to the sheet, it will ask if you want to load the saved character or create a new one.

    Soon as I get something layed out, I'll post the url to it.

  6. No, it's quite simple.

    The answer is patently obvious to me.

    If the PC dies and the player is still hanging around then, in the spirit of bad modern horror films, you bump off the player in the same way the PC died.

    Job done.

    We are speaking hypothetically here, aren't we? No? Ah.

    That's funny!:D

  7. The idea is to play yourself except with a pair of balls. :P

    "But I'm just playing my character!" is the ancient excuse for all kinds of cocksmockery. It's still dodgy when that character is yourself. Someone was offering you the chance to have fun. If you'd rather not have fun, you can just stay home and then they don't have to share their cheetos with you.

    Don't be mean!:)

    Timelords sounds familiar.

    But trust me; with the GM who was running the game, fun wasn't in the equation! Guess that's why the game only lasted another 3 sessions!:P

    I played another game, different GM, not Timelords, where we started out as ourselves, but crossing to the new dimension, we were changed. I was ok with that game, but I play myself in real life, why would I want to be just me in an RPG?

  8. I can think of nothing worse than playing myself in a RPG.

    Except, of course, somebody else playing me.

    There's a reason why I play rugged, kill-crazy barbarian types and it isn't because that's what I am in real life! :)

    A friend of mine ran a game where we played ourselves, first off while generating the characters a couple of the players didn't think my stats were correct, they kept saying I was over valuing my stats, but the game system we were using had various methods to test your stats and every time they tested the stat that I had written down, I passed the test.

    Anyway, during the game, we ended up jumping through time and basically became warriors. The first time we ended up some place civilized, I tried to have my character settle down. When everyone freaked that I was not interested in continuing I told them, I'm playing myself correctly and then proceeded to explain to them that in real life, I'm not some world hopping/time hopping mercenary fighter. I'm just a regular guy, in better than average shape, who likes to play RPGs and do things on the computer, so if I'm RPing myself correctly, that's exactly what I'd do.

    Needless to say, I didn't continue playing the game for very long because I ended up staying behind the next time the group jumped to a new time period.:)

    I generally try and avoid playing games where we're playing ourselves for that very reason.

  9. Just an update as to where I'm at on my current project, I've almost finished the character tracking app for my current game and hope to begin work on a BRP html character sheet around the first of October.

    Main problem with the slow progress is the fact that I've had to do quite a bit of data entry to get the current program finished.

    Once I get the character sheet done, then I can focus on the webapp for character generation.

  10. See what we really need is a gaming con at the Salt Lick.

    Ok, that was a little too Texan...

    Anywho, I won't be able to make it to GenCon this year unfortunately, but I'll definitely make it back next year. Something about missing my anniversary for gaming two years in a row doesn't sit well with my non-gaming wife.

    My wife doesn't game either, but as long as I take her with me on my long distance gaming trips, she's ok with me going on adventures like that. Course, we usually don't go to cons on our anniversary, so I understand your decision completely!:D

    As far as GenCon, one of these years I'll be going, just not sure when.

  11. Yeah, I was looking earlier for some links but couldn't find any. I first read the Military Form, then found Starhammer and thought that was a really got start for the whole series. When he finally came out with the Battle Master, I picked up as quickly as I could find it.

    I'm kinda sorry he only wrote those 3 books, but those were some really nasty aliens.

  12. I downloaded quite a few of them while trying to come up with my own, I'll check through them and see if I've got the one you're missing. If I've got it, I'll upload it to the system, course, I didn't write it, but I'm happy to give it back to the community.:)

    It'll have to wait till Monday though.

  13. I'll try and see if I can work something up that will let you generate a character and then print it out. You won't be able to save it, but I should be able to program the generator so that you'll be able to generate a character and then print it.

    First big thing I've got to work out is a character sheet that'll look good/work in a browser and also print decently.:D

  14. Thanks ! OK, let's go ![snip]

    [/snip]Hoping my English is understandable...

    I'm waiting for your opinions.

    Ayelin

    That's a great system and looks like it would be easy to incorporate into a BRP game. Thanks for sharing!

    It gives me inspiration for my campaign!

  15. Astrosynthesis is a cool piece of software which allows you to generate star systems. It comes with a data file for all star systems within 20 ly of Sol IIRC, but on the downloads page there are downloads for the following, provided by Terry Kepner (who has written books on extra-solar planets etc):

    Three data files of real universe star positions in .csv format that can be imported into AstroSynthesis. Files included are:

    * All stars within 50ly of Sol

    * All stars within 100ly of Sol

    * All stars within 1000ly of Sol

    * A text file describing the source for the data and methodologies used.

    Those data files sound nice, specially since my SciFi campaign takes place within 20 ly of Sol. Thanks for posting the link, I forgot about Astrosynthesis and had originally wanted to check it out!

  16. I often use this site for coming up with names.

    Squid.org

    I have a copy of the Judges Guild book. It's a little worn, but I've been working on entering the data into a name generater as I get time. I figure once I get it completed, I'll contact the powers that be and see if I can make it public on the web as a free resource.

  17. When I introduced BRP to the group I game with recently, they all made the comment, we need to get helmets, something they never even thought about with DnD! Course, we were also using hit locations, which they really liked the concept of as well!

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