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Archivist last won the day on January 27 2016

Archivist had the most liked content!

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About Archivist

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    Senior Member


  • RPG Biography
    Love all sorts of Games
  • Current games
    VtM 20 (running), Star Wars (new) (playing), D&D 5e (playing)
  • Location
    Tuscon, AZ
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  1. Are there any supplements you can recommend for cobbling together a Colonial-era COC campaign? e.g., appropriate professions, muskets
  2. I need to run Clockwork of Orange campaign so someone needs to finish it!
  3. The Magic World approach sounds good for me. Given all the praise it gets it's weird that it never caught on in a larger sense. Thanks!
  4. Other than Chill 3e, are there any BRP adjacent systems that provide simplified antagonists and NPCs rather than building them with the same stats as PCs? COC, revolution d100 and zweihander all use a PC style stat block and rules.
  5. Yes it occurred to me right after I posted that I was basically asking for Revolution D100, which I own. Duh! Thanks all.
  6. I've read that Malestrom Domesday uses a D100 mechanic which is attribute focused, with talents modifying your rolls under your attributes. So you don't have to manage giant skill lists. Are there any other systems like this?
  7. I'm with mandrill_one on this one. The IP is too good to languish. There must be some company out there that would be willing to invest in this.
  8. I really like the idea of Asymmetrical games. This kind of thing would be great to add as an OPTION in the most innovative BRP System, Revolution D100!
  9. In one of the recent posts a mentioned was made of a new edition of Revolution D100 coming out in 2021? Am I right? What's in it?
  10. Also a more detailed document w/ examples on how to use other BRP's stuff in Revolution D100. For example, if I want to use Advanced Sorcery or Enlightened magic, what's a quick and dirty way to do that? I'd want to take advantage of Revolution's special widgets like traits.
  11. Yes. I'd love a book or something that presented lots of different magical traditions, along with a system that supported how they thought of magic. You have games like Mage the Ascension / Awakening, but in those games magic is free-form and the magical traditions are just think veneers on the real truth about magic (consensus reality or higher reality respectively). Ideally it would include real old traditions, along with new ones like chaos magic.
  12. That would be very cool. There are other non-western traditions, but to the best of my knowledge most of them are more ritual and spiritual focused then just zapping someone with an instant one off spell.
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