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Archivist

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Archivist last won the day on January 27 2016

Archivist had the most liked content!

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About Archivist

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    Senior Member

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  • RPG Biography
    Love all sorts of Games
  • Current games
    VtM 20 (running), Star Wars (new) (playing), D&D 5e (playing)
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    Tuscon, AZ
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    Hi!

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  1. Could someone write this up as a rules add on we can put in the downloads section? JonL do you have a more detailed description of how these rules would work?
  2. I think the best thing about OpenQuest is to encourage people to make stuff with HeroQuest, because after Robin Law's brilliant innovations the best things have come from licences - chained contests, flaws as heropoint generators. I think there's more cool ways to leverage the rules and make new rules widgets that we're not even aware of yet.
  3. Great! I'm fine w/ the stuff in supplements.
  4. Revolution D100 Rules for Spirit Combat, Spiritual Entities, Etc. - Yes, I realize this is in Mythras. But I doubt that I understand Revolution D100 let alone Mythras enough to do a good job at this. Spirit Combat, Travel, etc. is definitely a thing in multiple Genres - Gloranthan Animism, Enochian Magic, Werewolf the Forsaken / Apocalypse Simplified Antagonist Creation Rules for how to quickly "stat out" some kind of NPC ior creature without going through all of the character creation rules.
  5. Any News on Questworld?
  6. Just to clarify RosenMcStern, does Conspiracy Theory or the new International Edition include new rules or rules clarifications? Will the international edition be in english?
  7. When is new openquest coming?
  8. Looks really good. Want the book too.
  9. Why should a player ' use anything other than their highest rated attribute? I understand if you have a keyward /attribute thatgives you a specific supernatural power that isn't your highest rated then that makes sense, but otherwise you would always just use the highest. As a GM you cant use the technique of asking players to describe what they're doing and then call for the "skill", since there is no standard skill list .
  10. I don't think, though, it would be the worst thing in the world if HQ 2.5 or 3 had more robust rules for extended contest with more options and decision making. This thread has a whole bunch of things that could be used or scavenged from older ruleset.
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