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wbcreighton

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Posts posted by wbcreighton

  1. Silent_bob : Rosen has you down for an alternate spot in the game, given the number of players. From what I have witnessed in online gaming, at least 95% of the time, someone will not show up for a one shot game.

    Do you have a license for Fantasy Grounds ? Just asking in case I might be able to run a short BRP demo later in the evening, but I have a full license, so you would need a Lite license or better to join one of my games.

  2. Well we have a BRP Fantasy game up and ready for Sunday with enough players signed up. For some reason we don't have enough players for a Post Apoc session on Saturday yet. Keep in mind the GM is flexible in scheduling. You can always just sign up and suggest a different time or day even. I did :7

    In case you didn't know, the GM is also the esteemed author of various Alephtar BRP publications. ;t)

  3. You might want to check out a virtual gaming convention coming up July 20-22. GMs will be using Fantasy Grounds 2 VTT software, and the games are free to play in. I know there is a rules extension for FG2 made for OQ. This would be a good chance to test the software with no obligation.

    See the thread here:

    http://basicroleplaying.com/basic-roleplaying/fantasy-grounds-2-virtual-gaming-convention-2012-a-2930/

    ( we are hoping for some BRP games on the calendar in the next day or two.)

  4. My own personal preference ( being on the west coast of N.America) is for around 18:00 GMT on Saturday or Sunday. If you are GMT+2 that would put it in your evening ? You could always post more than one slot on the calendar and run whatever fills up.

    I would prefer a scifi. It would be nice to have a change from the fantasy game I GM on a weekly basis. I'm reserving the weekend for virtual gaming, so this time slot would be a good way to start off the morning. :)

  5. The community of Fantasy Grounds 2 users is putting on a virtual global gaming convention.

    Details of the convention and how to sign up can be found here:

    Convention details - Fantasy Grounds Message Boards

    There is a google spreadsheet with a schedule of games and applicable times:

    https://docs.google.com/spreadsheet/ccc?key=0AuS4bmZlL0uUdEhLRnQyUFp3cGtkU3g5Ti1jWHZMOGc#gid=0

    The basic idea is for experienced GMs/users of Fantasy Grounds 2 Virtual Table Top to host one shot rpg adventures during the weekend of July 20-22, the same way that role playing games are played at such real world conventions like GenCon. The majority of GMs hosting games have an Ultimate license, meaning that no software purchase is required to play in the majority of sessions. We are hoping to show off the functionality of FG2 to new users, and have a fun weekend of gaming.

    We currently have 17 game sessions scheduled over the weekend using rule sets including D&D, Pathfinder, Rolemaster, Runequest, Mutants & Masterminds, Savage Worlds, The One Ring, Castles & Crusades, and Dresden Files (Fate). This is a global convention so there are games scheduled around the clock.

    If there are any BRP/D100 GMs out there that are interested in running a session, please help show off the d100 rules. (Hoping Rosen might be able to run a session )

    Come to a convention without leaving the comfort of your own home !

  6. Wow...it looks like the PDF version of RQ 6 is now available via RPGNow! And I get paid today!

    Remember that you can get a free pdf if you order the hardcopy from MD.

    I have pre-ordered and have had a chance to "scroll" through the pdf. It looks very impressive, chock full of goodness. Can't wait to actually read it. I do have one comment about the font, or mainly about the letters t and p and that curly little thing that appears on the left of some of them. I'm finding it a little off putting. My eyes find that little extra bit of script very distracting, almost as if it isn't supposed to be there. If there was any chance to change the pdf I would consider it a positive thing.

    Nice job and on time to boot ! :)

  7. Alas, I tried a Google hangout game one weekend, and my wife and daughter made sure it was completely impossible for me to play. Why do they demand my undivided attention? It looks like I'll have to miss on the real-time online gaming world. <sigh>

    You have to do what other guys do: recruit them into the game !

  8. Hey Baron,

    I've run into a difficulty in running a demo game. Apparently because I have the Full license, I would have to uninstall FG, download and install a unregistered version to run a demo for you. Then I would have to uninstall FG again and download it again and put my key in again. I don't think I want to try that especially cince I'n running a campaign and don't want to gimp it up. Sorry about that. It is easier for someone who hasn't actually bought it to demo unless they bought the Ultimate version.

    Update: An option to be able to do a demo if you have a Full license is being added, and the new version is in beta now.

    There is also a virtual FG con in the planning stages. Supposed to be lots of GMs who own Ultimate licenses running demos.

  9. Mongoose originally planned to call the game "Wayfarers", but there was

    already a roleplaying game with that name, so in the end the game was

    named "Legend".

    But now Mongoose is selling something called Wayfarers so the question is: is it related to Legend in any way ?

  10. This thingy looks very neat.

    However, Google+ support for Fantasy Grounds was promised for 2012.

    Was that a promise from Smiteworks or is it one of their goals ? Either way if they could implement it, it could mean lots of exposure.

  11. WB, I totally understand, no problem.

    RMcS, I appreciate your offer, thanks! It would be great if that works out.

    I still think that FG is the way to go but, there is a guy who has done some impressive programming for the FG community who is now putting time into an app for Google+ hangouts. It is free and is in beta but it shows some promise...

    Tabletop Forge | Google+ Hangout Virtual Tabletop

    there is a video of some of the features.

  12. Hi Bostoff, thanks for the reply.

    I remember when you and Blackfoot were giving this a whirl. Things are a little less hectic for me right now, and I'd like to take the opportunity to give this a shot. (I'm also considering Maptools, which looks very simple but doesn't have rules packs.) If you'd be willing to demo as a GM for me, I'd be very grateful. If you don't mind, I'd like to just run the demo version for now. We don't have to actually play a scenario, just work through the features as a demo, as if we were playing.

    So let me know what would be a good time for you. Probably a weeknight after 8pm would work for me (not tonight though, it's my wife's bday!).

    Thanks again!

    Hey Baron,

    I've run into a difficulty in running a demo game. Apparently because I have the Full license, I would have to uninstall FG, download and install a unregistered version to run a demo for you. Then I would have to uninstall FG again and download it again and put my key in again. I don't think I want to try that especially cince I'n running a campaign and don't want to gimp it up. Sorry about that. It is easier for someone who hasn't actually bought it to demo unless they bought the Ultimate version.

  13. Not easy to recruit for online games on these forums.

    Curious if you are using Skype purely for VOIP or with text chat ?

    In the on line games I have played using Fantasy Grounds, we used Skype for voice (OOC stuff), but also as a text back up in case FG crashed.

    I noticed there is a ME RM game starting on the FG Guildhouse forum.

  14. So, I'm continuing to try to learn about these systems. I can see in the BRP Quickstart a resistance table on page 20.

    Now, I'm going to compare that with what I see in the Age of Shadows pdf. Well, there is no resistance table. Age of Shadows has added skills they label as "resistances". However, it is not clear to me, for example, how to handle the lifting of the rock from the above quote. It seems like the rules are incomplete without the resistance table. I cannot find a reference to opposed characteristic rolls in Age of Shadows. (I believe that Renaissance is also missing the resistance table without explaining how to calculate if the hero can lift the boulder.)

    Have I missed something?

    I'm no expert on AoS, but it is based on OpenQuest rules and the Mongoose RQ1 rule set.

    From my reading of OQ, Lifting is based on the skill Athletics ( Brute Force application). I think it is intentionally not detailing how much can be lifted. It would be up to the GM to judge the Difficulty level of the task. If the GM says lifting that boulder is Difficult then apply a -25% penalty to the Athletics skill to complete the action. So no Resistance table required.

    For Legend rules/MRQ2 you use a skill as follows:

    Brawn (STR+SIZ)

    Brawn is used where physical force (pushing, pulling and lifting) needs to be implemented;forcing a jammed door, for instance, or pulling a cart free of a rut in the road.

    An Adventurer can lift up his STR x1.5 in SIZ without making a Brawn roll. As a mass equivalent, one point of SIZ equals, roughly, 3.5 kilograms.

    For SIZ and mass above this, the Adventurer needs to succeed in a Brawn roll and if successful he can lift up to three times his STR. If the roll is a critical success, then up to five times STR can be lifted.

    If the Brawn roll is fumbled, the Adventurer risks injury: he must make a successful Resilience roll or sustain 1D3 points of damage to the Chest Hit Location (armour does not protect against

    this damage).

    Once again no Resistance table. So this rules set provides a bit more detail than OQ.

  15. What a pity! You would have done us a great deal of free advertising. The OGC edition contains only one of the six episodes of the campaign, so anyone buying a hypothetical "Legend edition" would have to buy the BRP edition to find out "Who killed the Old Jew" ;-D

    Just out of curiosity, would Alephtar consider publishing a Legend version of Merrie England ? If there really are that many copies of the Legend pdf being sold, and if there is an influx of new players ready to try it out, and they just might be looking for a setting to play it, it sounds promising.

    I realize that there might be some history behind the Mongoose - Alephtar relationship, but business is business. You mentioned earlier that every time you bet against open licensing in the past that you have lost. Are there any issues related to having an OGC Merrie England in circulation that could undercut your copyright on the currently published BRP version ? Sounds like a potential can of worms there.

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