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wbcreighton

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Posts posted by wbcreighton

  1. Good day all,

    June 2012 – The Zone, a post-apoc style setting and adventure for BRP, in PDF and for Fantasy Grounds

    Christmas 2012 – BRP Mecha, in print, PDF and for Fantasy Grounds. At last.

    Having invested in Fantasy Grounds ( hmm has it been 2 years now ? ) and now game almost exclusively with it, I'm pleased to see a publisher committing to it in a big way. I especially like the sounds of The Zone. BRP Mecha sounds good too. With more settings and support, hopefully the number of BRP players will increase and give the community critical mass the way that the Dnd 4th, Dnd 3.5 and PF communities have with FG.

    Although I was lured into FG by a GM who ran the BRP scenario In Search of the Troll Slayer using his Ultimate license of FG ( meaning I didn't have to pay anything to try out the software), the GM then corralled us into playing Savage Worlds ( his favourite system). When he had to stop GMing after a year of biweekly sessions, I decided to start a FG game using Pathfinder. The main reasons for choosing PF were my extensive collection of PF pdfs, and the likelihood of finding players who would fit into a restrictive gaming schedule. The more players in the community the greater the chance of finding them.

    The ease with which pdfs can be converted into FG adventure modules is amazing. The PF support for FG has gotten exponentially better due to the newest version of FG and the number of players in the community. If you are providing FG pre-made modules, it will be that much easier.

    Obviously you have done your research otherwise you wouldn't be making these business decisions. So the number of FG sales will hopefully support your business plan. My only concern is with the actual BRP FG ruleset itself. If you have any influence with Smiteworks or the FG developer community at large, please for the future of BRP on FG find someone to work on the BRP ruleset or support it in any way possible. Only with active support and development can the community grow. There are a number of the older published FG rulesets ( BRP not included ), that are absolutely languishing because there isn't anyone to keep the code up to date.

    I really think FG is a solid flexible product and the investment I have made in it has been paid back with around 60 rpg sessions in the last 2 years. Considering that I had experienced approximately zero sessions in the previous 20 years has made it worth it. The cost of the program depending on whether you GM or play is roughly the cost of 1 rpg book.

    I would look forward to the possibility of playtesting stuff, and get to the goal of BRP/RQ gaming in the future. Well done Paolo !

  2. The full BRP Core Rules PDF is only $27.95 and the Classic Fantasy PDF is $20.95 at

    DriveThruRPG.com for a total cost of $48.90. This is hardly an uncompetitive price especially

    considering that the BRP Core Rules can be used with many settings.

    And if you buy a Hard copy of the BGB from Amazon.com it is only $32.81 ( only $5 more than the pdf ).

  3. To the document file you should probably add:

    High Guard System Reference Document Copyright © 2008, Mongoose Publishing.

    Mercenary System Reference Document Copyright © 2008, Mongoose Publishing.

  4. Each forum will get a sticky with links to all products thread relevant for that system. If you just wish to see which product threads has been updated since last, you can go to "What's New?" and look for the book-icon which marks all the product threads. I hope the stickies and "what's new?" + product-icon will turn out to work reasonably.

    Ok, that sounds reasonable. So if I go to the page that has all of the links to the BRP products:

    http://basicroleplaying.com/showthread.php/2492-Basic-Roleplaying-Supplements-amp-Links

    The links we click on, just takes us to the thread for the product within the BRP forum. So things still work in the same way except now the product threads don't have a separate forum. The threads with new posts will still be at the top of the forum, well I can live with that.

  5. I concur.

    I miss the separation of discussion threads and product threads into two different forums, or sub-forums.

    I see the, or at least, a rationale behind the current state of affairs, yet the possibility to ask questions and look at products in a separate thread was very nice. As of now a lot more browsing is needed if looking for a specific product thread.

    I didn't notice the new sticky at the top of this forum originally. The products are still covered in their own threads:

    http://basicroleplaying.com/showthread.php/2492-Basic-Roleplaying-Supplements-amp-Links

    But the issue I have is that I still need to check each and every one of those threads to see if the is anything new posted. Whereas before all I had to do was go to the Products Forum and the threads with new posts would be at the top.

  6. I like most of the changes that you made to the site, but there is one thing I will really miss.

    The separate forum that had a thread for each BRP product and monograph was very useful. When I went to that one page I used to be able to tell if there were any new posts in any of the threads. Now I am going to have to go to each and every thread ( one for each product) to see if there is a new post. Of course I'm not going to do that, so I won't be seeing any of the posts on those threads.

    Is it possible to re-establish that page ? :)

  7. I don't think you would add the Base chance of a broadsword to your Melee - Swords skill. The base skill is the chance to hit that anyone would have if they picked up the broadsword. Your chance to hit with a Broadsword would be 90% in your example. In a system like RQ2 you would have a different skill % for each different type of sword. There was no broad skill like Melee - Swords.

  8. Mythic is 2 things really. It is a simple rp system for use with solo gaming. Within the rules is a gm emulator that helps direct the plot. The player asks questions about the story or plot ( with yes or no answers) and the answer is derived from random dice rolls, charts and imagination. There are a number of ways of using it from solo gaming or small groups where the Emulator acts as the GM. It requires lots of creative input as with any good rping. Some people use it to act as the GM and other people use it to generate the motives and actions of a group of adventurers whikle they act as the GM.

    You can purchase Mythic RPG ( which includes the GME) or purchase the Mythic GME separately.

    The GM Emulator has been converted into a a software program that is freely available ( can be downloaded at the Yahoogroup). It will do the dice rolls and give you the chart results. There is a rather active Yahoo group for Mythic with lots of ideas for using Mythic in different ways with different rpgs, and writeups of solo games. There is a particularly cool writeup of a solo game where the GME is used to generate the actions of a group of Dnd level 1 adventurers exploring the Keep on the Borderland.

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