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allenowen

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Everything posted by allenowen

  1. Suppose I know Bladesharp 1. Can I boost it by spending more magic points than the level of the spell? If so, what's the advantage of knowing Bladesharp 2, 3,4, etc?
  2. RuneQuest is starting to become my favorite fantasy setting. It's got a depth that even Tolkien never had. I realize that might be blasphemy.
  3. So the example on pg 230 should have had Vasana's Air rune roll be successful and her Harmony rune roll be unsuccessful, instead of both succeeding. Ok.
  4. So what happens when you have conflicting runes and there's a tie? How do you resolve ties anyway?
  5. I asked this in the official RuneQuest Core rules question thread, but Jason hasn't answered yet... The Q&A pages don't really answer this definitively, but on pg 144 under Opposed Rolls, a tie means that the situation is unresolved. It does say whomever go the better result wins, which looks like a special success > normal success, crit. success > special or normal. On pg 230, under Conflicting Rune, in the example in the right column, Vasana ties her Harmony and Air rune rolls, yet the Air rune is the winner. Opposed Rolls says she tied, but this rule seems to say the high roll wins, as in Pendragon. So which is it? Are Conflicting Runes a special case? Or is it the difference between her rolls that determines the "better" success. Her Air rune is 90%, and she rolled 74% for that, a 16% difference, and her Harmony rune is 50%, which she rolled a 41%, a 9% difference. Both rolls were successful, but she "beat" her Air rune by a larger margin that she "beat" her Harmony rune. Is that the deciding factor as well?
  6. I've seen this mentioned here and on Facebook. What is it?
  7. I'm reading the rules for Combat, and I have to say, it's very dynamic. Not to mention deadly. Weapons and shields can get destroyed, which makes me think of the combat scenes in Troy from 2004 and the duel in the 13th Warrior. And I haven't gotten to the mounted/chariot or phalanx rules yet. Wow. For those who have played, just how lethal is combat? Give me some examples..
  8. I'm seeing some of Pendgraon's DNA in RQ:G vis a vis the "Sacred Time" phase and homestead management. Is that deliberate? And might it get some further development?
  9. allenowen

    Chaos

    They don't use radiation to explain it. That's how I interpret it, since being even exposed to it can harm you. Like radiation. You don't have to touch something radioactive for it to hurt you...
  10. ok. I got it, I think. I was watching Jason Durall running a scenario for Encounter Roleplay. One of the players wanted to use a Rune to augment an ability, and was told that since he had already used a Rune to augment an ability earlier, he could not. So he used a Passion instead, which was allowed. He failed, and was able to try again with the same Passion later in the encounter, since the first attempt failed.. So this is what I have gathered: You can use a skill to augment a skill once per session. You can use a Rune to augment a skill once per session, and you can use a Passion to augment a skill once per session. If the attempt to draw inspiration from a skill, Rune or Passion fails, you can still try again with another skill test later
  11. Related to this, suppose you tried to use a Rune to augment an ability ,and you fumble your Rune roll. What penalty to you take to the ability augmented? For example, I'm using Air to augment Broadsword, and I fumble the Air roll. What penalty to the Broadsword skill is applied? Do I take the -10% to the Broadsword skill, in addition to the -1d10% to the Rune?
  12. But I could use Air to augment Sword later in that same session?
  13. The text on pg 144, in bold, under augmenting abilities has been clarified I think, but does it mean that I can only use one ability to augment another ability once per session? To use the example in the Q&A, if I am fighting in a flooded tomb with water at chest level and I use Swim to augment my spear skill, and that battle is over, I can't use another ability to augment another skill the rest of the session? Or does that mean I can't use Swim to augment Spear in another battle later in the session, say now we've left the tomb ,and we are attacked by broo in a chest deep river?
  14. allenowen

    Chaos

    Ewww so like xenomorphs, sort of.
  15. allenowen

    Chaos

    Also magic seems to come from the gods, which is different from most fantasy settings. I think.
  16. allenowen

    Chaos

    Ok. I also get the impression that broo are more loathsome than Chaos Beastmen in Warhammer.
  17. allenowen

    Chaos

    In Warhammer, Chaos is a sort of magic radiation. Exposure to it can mutate you. Magic is manipulation raw Chaos, or channeling the winds of magic. It doesn't seem to be quite the same in Glorantha.
  18. allenowen

    Chaos

    I'm new to RuneQuest. What exactly is Chaos? Is it similar to Chaos in Warhammer?
  19. Got a shipping confirmation yesterday. I don't have a FLGS (A LGS, but not so friendly), so I'm not complaining. I believe pre-ordering was discounted a little too. I suppose you can stamp your feet and demand a refund...or wait and be patient. Or go on the internet and write a nasty note.
  20. I got a order confirmation from Bang Printing today. So I suppose my pre-order will arrive soon?
  21. My preorder got charged on May 31, about a week after I submitted the pre order. I am under the impression that the charge would happen when the shipping date is close. Is that true? Also, I guess I can expect an email with links for the pdfs any day now, right?
  22. I submitted my preorder about a week ago. When will my card get charged?
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