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Jeff last won the day on November 5

Jeff had the most liked content!

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About Jeff

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    Senior Member


  • RPG Biography
    Chair and Creative Director, Chaosium Inc.
  • Current games
    HeroQuest, RuneQuest. Call of Cthulhu, 13th Age, Pendragon, Nephilim, 7 Seas
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    I'm an international man of mystery

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  1. I posted these notes on the FB Runequest page and thought I'd repost them here: The Old Tarshites have about 10 clans. Wintertop Fort is shared by several clans, including the Hendarli. Wintertop previously served as a sacred city and place of pilgrimage - it was not the capital of Tarsh (that was traditionally Bagnot, and later Furthest). WINTERTOP FORT At 1200 meters, Wintertop Fort is in a deep valley at the base of Kero Fin. The valley gets over 3 meters of snow each winter. The locals herd cattle and sheep, hunt and raid for a living. What little agriculture they have is mainly dedicated to growing emmer wheat. Sacred shadow cats wander around freely throughout Wintertop valley; it is forbidden to harm these cats. At the base of the valley, the Squat Inn provides accommodations for pilgrims and merchants. Wintertop Fort itself is a small city ready to provide porters, climbers, and haulers to anyone who pays. The city is best known for its great temple to Orlanth Son of the Mountain Goddess that is regularly visited by Orlanthi pilgrims from as far away as Talastar and Maniria. A group of hot springs right below the temple has curative powers. ----- Here are more notes. Wintertop Fort has a population of 3000 people. I suspect that is most of the population of the valley. Maybe another 1000 live outside the urban area in the valley. This means there are probably four clans in the Wintertop Fort. One of these is the Hendarli clan (not tribe). Politically, they are dominated by the Shaker's Temple, who has raised a king for the whole of the Tarsh Exiles (Unstey of the Hendarli). A maintained road connects Wintertop to the Shaker's Temple. An trader's road connects Wintertop with the Solthon Valley. Wintertop maintains close ties to their kinfolk in the Solthon Valley (which is as close as Arim's Valley). The great temple to Orlanth and Kero Fin is supported by Orlanthi pilgrims. Local bandits generally leave the pilgrims alone. Orlanth gets Snow here from his half-sister. The locals grow emmer not barley. Emmer actually grows better than barley in mountainous areas, and is Kero Fin's special grain. You can also make beer out of it. A hot spiced beer is particularly popular with the locals. Architecturally, Wintertop was founded in the 14th century. I think the primary fortifications are the valley itself, although the main settlement has fortifications built in the 1570s (Sartarite stone-masons, I think). The largest and most-impressive looking building in the town is the great temple, made of stone, and likely rebuilt in the 1570s as well. The lesser buildings are made out of stone and wood (which is easier to heat). Houses are simply square block structures with peaked roofs. The ground floor is usually stone, and wooden floors built atop it.
  2. Jeff


    We have a bath in New Pavis, but it was built by the original Sartarite settlers. They are better masons than the Lunars and actually have a tradition of bathing.
  3. Jeff


    Harrek's a killer not a rapist. He's a violent storm, a deadly squall, the worst gale you kind imagine. He can kill indiscriminately - like Nature. Thousands hate him but he's more a primal force than a sadist or predator.
  4. Jeff


    My Gloranthan gaming group is about half women and half men, and includes my wife and one of her best friends. The broo are presented like parasitic wasps or xenomorphs. Torture and mass murder exist in Glorantha, but rape is a usually chaotic thing - at least anyone who fears the goddesses of Earth and Darkness is very reluctant to engage in it - or fears their husband-protectors. But Greg wanted that in Glorantha from early on. It was his fantasy - one with murder, torture, love, friendship, but not a lot of rape.
  5. Jeff


    YOU might interpret that as a euphemism for rape but in that case, I wrote the text, and by sport I meant cruelty and possible torture, but not rape. This isn't a sanitized thing - Greg and I both agree that in our fantasy world with a sky dome, flat earth, and manifest gods that rape is rare. The existence of goddesses like Babeester Gor and Gorgorma are there to emphasise the point.
  6. Jeff


    It is not that they are "well-behaved" - I am sure they kill the locals. But they fear Eiritha and Storm Bull too much to engage in rape.
  7. I'd say he sheared Granite Man's head off with a Lava Spear or a Fire Spear.
  8. This is correct. The entire purpose of making players spend money or do stuff for the cult to learn new speciality spells is for them to feel invested in their spells and more aware of each spell. It has nothing to do with game balance.
  9. Lodril became Master of Fire Below, and it was he who was obligated to control the lesser deities that lived beneath the celestial sphere. He raised mountains, carved rivers, made love to grain goddesses, and shaped the first temple. From time to time, he erupted to the surface, in an eruption of fire and ash. Lodril’s activities were widespread, and the god had countless lovers among the Earth goddesses. His sexual licentiousness made for many offspring and the illiteracy of his priests made for sloppy storytelling; as a result, Lodril is known by many local names, which often makes it seem as if he were many different gods. Lodril is known throughout Glorantha, although he is called by many different names. Lodril is his best known; however, even in Peloria, he is also called Deshlotalas, Gerendetho, Turos, and Vi-Turos. In Kethaela, he is known as Veskarthan. In Kralorela, he is called the Minister for Fire. In Teshnos, he is Solf the Lord of Volcanoes. In Pamaltela, he is called Bendaluza or Balumbasta. I'd handle him as a subcult of Lodril.
  10. Jeff


    Delete the word "raping" - if we ever reissue this, that is one of the several small edits we would make to the story. And also, that is not a description of what is going on - it is what Tashali fears is going on.
  11. It certainly didn't help sales. RQ2 did significantly better than RQ3 in terms of sales.
  12. Jeff


    If I recall there wasn't an orgy of rape when the City of Wonders was sacked in Phyllis's story - plenty of sacking, looting, and causal violence but not rape. Rape is very uncommon in Glorantha outside of the broo. There's plenty of gods that have lots to say on that subject - Ernalda, Orlanth, Storm Bull, Yelmalio, Babeester Gor, Maran Gor, Gorgorma, to say a few. And in a place like the City of Wonders, such an action might trigger guardians that nobody wants to awaken. Better to kill civilians, take their stuff, and light the city on fire.
  13. Jeff

    All about Broos

    Others just means that it is some distribution of the other elemental runes I am not sure of. So in Sartar it might be 3 more percentage points for each Element (including Water and Darkness) and in Esrolia slightly more than 3. Or maybe more in one and less in another.
  14. Jeff

    All about Broos

    In Sartar it is closer to this (total population): Air Rune 36 Earth Rune 36 Fire/Sky 5 Lunar 5 Others (including more of the above) 18 In Esrolia it is more like this: Air Rune 19 Earth Rune 44 Darkness 6 Water 4 Fire/Sky 6 Lunar 1 Others (including more of the above) 20
  15. Jeff


    I'd say RQG has done a very good job of holding on to more of the old RQ base (better than we estimated), and has had great cross-over with the Call of Cthulhu fan base. Flavour of the month would be if I started putting in all sorts of 5e elements in RQG.
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