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allenowen

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Everything posted by allenowen

  1. "Game balance" is overrated. Too D&D, too video gamey.
  2. allenowen

    Sorcery

    The RQ:G core book says that the Sorcery presented in it is a "bare bones" version, and says it will be expanded upon in later supplements. What will these be?
  3. Mockpork is mentiioned as something that is mostly eaten by Praxians. I know there are "herd-men" in Prax....is mockpork what I think it is?
  4. I take their appearance as being "Your Glorantha Will VAry". Which one do you prefer? I don't think their is a "canon" apprearance.
  5. There's no reason someone who has a lower STR can't train someone of higher STR: Mickey training Rocky, for example. Works for DEX too; chasing chickens around for example.
  6. Maybe it is a reading comprehension problem, or maybe I'm overthinking, but I am a little confused about Geomancy. It says it helps locate a desired object or entity upon a symbolic representation of an area( a map of some kind) within range. The "within range" part is confusing to me. At an intensity of 1, the range of a sorcery spell is 10 meters. Does that mean the caster needs to be within 10 meters of the map, or does that mean within 10 meters of the object's location on the map? If it is the latter, that means that unless you already have a very accurate idea of the object's location, you will need to up the intensity of Geomancy, right? Since you might think it is "in this building here, but it is actually in this other building 100 meters away."
  7. I'm looking for a group too. I posted in the #lfg of the Chaosium discord. Maybe I'll try FB next.
  8. This might show up in the Gamemaster's Sourcebook.
  9. Or "Make my sword arm aim true and my blade sharp!" while casting Bladesharp.
  10. I can see a player, in character, saying something like "O Spirits of the Air, grant me Strength!" then OOC, "I'm casting the spirit spell Strength"...
  11. The character creation system assumes you've been in the cult for a while. Recall you generated a personal history of a few years before you start "adventuring". So you'd have time to get those POW back. I think there is an option to start with a less experienced character, though, where you might start with less than 3 Rune points.
  12. Well, yeah it would get messy otherwise.
  13. The "Learning Spirit Magic" thread has gotten me thinking... Does anyone change the name of the spells? They do seem rather generic, namewise. Like Bladesharp could be called "Humakt's wetstone" or something. It's still "Bladesharp" but called a different name. Just a thought.
  14. allenowen

    Shaman

    Presumably more guidance on this will be in Gods and Goddesses of Glorantha
  15. allenowen

    Shaman

    So if the rules or the cult write ups we currently have don't prohibit it, then yes, anyone can become a shaman. It's kind of implied in the Vasana's Saga stuff, since I believe she learns some shamanic techniques.
  16. allenowen

    Runes

    I'm assuming these will be explored in future supplements.
  17. allenowen

    Runes

    i get the impression there are other Runes beyond the ones listed in the core book. Is that correct?
  18. allenowen

    Shaman

    Which I am looking forward to getting..
  19. allenowen

    Shaman

    Can anyone, regardless of cult, become a shaman? I know some cults, like Daka Fal and Waha, have shaman in place of priests. But can an initiate of Orlanth become a shaman? There's nothing of what I've read in the Shaman chapter that says otherwise.
  20. Ok I see. Thank you.
  21. What does it mean that they "own" the Rune?
  22. What is the significance of Orlanth having the following Runes by his name?: Movement-Air-Air-Mastery Or Humakt having Death-Truth-Death?
  23. Suppose you don't want to kill the animal? Then what?
  24. When you make an Enchantment, you cast the appropriate Enchantment spell(Binding or Spell Matrix) and sacrifice the required POW points. I roll POWx5 BEFORE I sacrifice the POW, right? Also, if you destroy the enchanted item, do you get your POW back, or is it gone forever? How would you go about freeing a spirit from an enchantment?
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