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Psullie last won the day on April 24 2018

Psullie had the most liked content!

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About Psullie

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    Senior Member


  • RPG Biography
    Playing RPG's since mid eighties.
  • Current games
    No PRG's at the moment, mostly war-games and painting 25mm
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  • Blurb
    Played a lot of RPG's from 80-s - 2000 mostly D&D (1 & 2nd ed) RQ3 and Pendragon

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  1. A trained Loper is what you need.
  2. I'd like to see where you got that from. I've always gone with range being from caster to target at the time of casting (at least for instantaneous spells). You cast Demoralised on a Troll whose 45m way and he runs, he'll remain demoralised for 2 minutes regardless of the distance.
  3. I'd allow it (and have done so with NPC's) only if the spirit has a myth/history of dealing with other spirits, such as the ghost of a shaman or priest. Of course the crystals are fixed to the middle world, so a Genius Loci would be ideal.
  4. Rune magic happens SR1. So if you are halfway through casting a Sorcery spell and suddenly decide to channel your gods power I'd say the Rune magic takes precedence but this would cancel any in progress Spirit or Sorcery magic.
  5. I see using the Mediate skill as getting in the zone to perform a specific act. Once you make the skill test the very next action must be what was the subject of the focus, a small delay is reasonable only if appropriate to the action, such as moving a few meters to get LOS. I'd rule that any unrelated actions would break your concentration with the possibility of the INT roll if warranted.
  6. Just wanted to give a big thanks to the players on Saturday. We had a great time and could easily have played for a few hours more.
  7. Your dodge is unaffected but the attacker has a +40% bonus is how its written.
  8. Their Runes. Not only does it define their character but with Runic inspiration hints at how they will act. Note that with 19 CHA Vasana is the group's leader (most groups assume its Harmast because his noble) Up to you but I generally play that Vostor carries only the Large Shield, and no Javelins. Good luck and have fun
  9. For me key info is HP & Armour by location, primary weapon skills, SR, MPs and spell effects. Ideally you will want to quickly jump from character to character via a menu rather there scrolling through a list. Great job so far!
  10. Join the Cult of Chaos and offer to run a game at your local store and you will be provided with scenarios.
  11. Dread is spot on. Community is a major facet of RQG. Why not just run a mini campaign (lower on the commitment scale) using the GM pack and Broken Tower, you could add the Cult of Chaos scenarios for extra flavour. I restrict the group to Orlanthi, even the same clan. This will make it easier to control the information flow.
  12. I feel that giving Assistant Shamans free access to the Spirit World completely diminishes the Shaman. They are Rune Lord status and their abilities are the for a rarified few. Some individuals may be Assistant Shamans their whole life whose access to the Spirit World is by sacrifice/invitation (aka spending Rune Points). In my games the Spirit World is an alien realm not defined by geometry or time. Within exist fantastic powers whose ambivalence towards mortals is the main reason why our brief trespass is tolerated. Discorporate individuals send their essence/soul/conscience into the Spirit World, departing temporarily from their corporeal bodies. Without a guardian or fetch your are vulnerable to attack.
  13. Don't get bogged down in the rules. So what if they miss a modifier here or SR penalty there. You're the GM so hand wave any complicated bits with a quick dice roll. All you can do in two sessions is give someone a taste of the game. That means a dash of Glorantha lore with a sprinkle of RuneQuest rules. Have fun!
  14. If you were to drop Hit Locations you would need to up the total HP of your PC and NPC. One advantage of hit locations is the cap on damage and that you can survive multiple woulds.
  15. Hi All, Just to let you all know that I'll be running my Cult of Chaos submission Remembering Caroman at this years UK Games Expo in Birmingham. https://www.ukgamesexpo.co.uk/game.php?id=RPG5149 Paul
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