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Scout

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Everything posted by Scout

  1. Not really. I need to kill the orc because he's trying to kill me. Perhaps it's a chance encounter on a secluded trail or similar
  2. Ok, I think I need to reread those contest outcome tables. There's a few of them I believe, but it's a bit difficult seeing them all the same time on a pdf. I think that's the disconnect for me. If I had the hardcopy I could flip back and forth and compare them. Perhaps then I'll see how this all fits.
  3. It's because the orc is trying to kill me
  4. Ok, but in most if not all examples above, it's assumed you want to get something else other than taking out an orc. But what if you just want to smack an orc upside the head hoping to knock his block off, literally? It seems the rules work against you doing this.
  5. That's what I mean: I swing my sword - [Prize] in an attempt to lop the orc's head off... I swing my sword - [Prize] I want to defeat the orc in combat... The prize is identical, one dead orc. Only the wording is different.
  6. I still see no difference between the above examples and "I swing my sword at the orc to lop his head off..." 😳
  7. Thanks all for the advice
  8. Still not sure Would it be ok to run HQ without the declarations?
  9. On page 21 of HeroQuest it says to 'Frame the Contest' and in doing so, you have to announce the ability being used and what you want the outcome to be. Why does it ask for the outcome? As an example: Traditional Rpg: "I swing my sword at the orc..." HeroQuest Rpg: "I swing my sword at the orc in an attempt to lop his head off..." Or Traditional Rpg: "I use my Climb skill to climb the small cliff..." HeroQuest Rpg: "I use my Climb skill to climb the small cliff in order to get to the top first..." It seems redundant so I must be missing something but I'm not sure what it is.
  10. Cheers Newt Remember - show no weakness! They thrive on that
  11. Page 19: Advanced Magic (Optional) I was hoping for some clarification on a couple of things. "By default Divine Magic and Sorcery are not available as an option to advance at character generation, where both Religion and Sorcery casting skills start at their base values." So you can take them at character creation but not advance them or you can't take them at all? If you want your character to be a magic specialist with access to it at the start of play" What is 'it', singular? "...then check with your Games Master first and consult the sections below." So if you want to cast divine magic or sorcery, ask the GM and if they give the all clear you can take one, both? But not advance them in character creation, or you if given the go ahead, you can take and advance them?
  12. Guess I'll start reading HQG then Thanks all for the advice
  13. This is the kind of thing I'm talking about (coming from a noob's point of view concerning the HQG rules) The very first entry of the errata thread: "p.16 – Law rune listed as a Power rune. Power runes are organized in antagonistic pairs – so what would be the antagonist to Law? And the Guide to Glorantha lists Law as a Condition rune (on p.149)." So there are three differing possible answers, and as far as I can tell, no official answer, and being new to it all, I've no clue how to resolve it.
  14. So the rules are easy enough that I'll be able to spot the errors? Sound promising.
  15. Ok fair enough, I have the HQG pdf so I guess the very least I should do is read it through and see what I think. Thanks all. EDIT: It is a little disappointing there's not even an official Errata listing though. But then we don't know how busy the company employees are so we can't really say too much.
  16. Is the RQC bestiary section plain text numbers/statistics with no creature art?
  17. I'm going to wait for the updated HQG pdf as the errata is quite extensive and in some cases directly impacts the rules. Being new to HQG I can't take the chance I'd be able to work through it all. Thanks all.
  18. Thank you for the advice Psullie - much appreciated
  19. These https://basicroleplaying.org/topic/4649-crowd-source-editing-heroquest-glorantha/?tab=comments#comment-71306 https://basicroleplaying.org/topic/4642-heroquest-glorantha-typospellingediting-error-list/ I just don't want to end up fighting with the system in an attempt to GM it for the group
  20. What's wrong with RQ Classic? It looks a solid system. I haven't bought it yet but my finger's on the trigger so to speak. Also, I've been looking through the errata and it seems quite extensive with errors that directly affect play.
  21. But, haven't' certain things already changed since hte quickstart was released?
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