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Conrad

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Posts posted by Conrad

  1. Feels that way. CR is a great setting, can't understand why Chaosium haven't shown more interest in it.

    SGL.

    Perhaps because it is a bit too much like the setting in the Aliens movies for comfort and Chaosium don't want to be on the receiving end of legal action?

    'Aliens meets Cthulhu' (which is vaguely a conflict of terms, as both are 'aliens').

    It isn't a conflict of terms when referring to the Aliens movies/setting meets the Cthulhu mythos, which is what I meant when I used the term "Cthulhu meets Aliens.":P

  2. I suppose we should stop threadjacking this topic. I really don't think UFO has any bearing on how BRP is doing, oher than adding a UFO book for BRP couldn't hurt.

    Why do you call being interesting "threadjacking"?

    I think an XCOM/UFO setting with the serial numbers filed off would be a fine addition to BRP.

    http://www.youtube.com/watch?v=Y8RfzkhqBLY

  3. A few days ago I was looking at a map of the Indian Ocean, and there was this island, Sokotra.

    Almost desert, 80 km long, 25 km wide, mostly plains, but with a mountain 1,500 m high, lots

    of caves, a very unusual vegetation, bats as the only native mammals - a very strange and ex-

    tremely remote place.

    Comments and ideas are most welcome. :)

    If you wanted a more fantasy edge to your island you could have your bats have become the bizarre night stalkers from the After Man book by Dougal Dixon(scroll down this page for the creature illo).

    http://stevyncolgan.blogspot.com/2008/05/all-about-flies-and-tubesharks.html

  4. TrippyHippy said:

    Should game companies seek to do anything about it now? What high profile licensed sci-fi setting would make an excellent BRP game, that manages to draw the best from it's qualities in the same manner that RQ and CoC do?

    I'd like to see a BRP version of Cubicle 7's Mindjammer setting (for Starblazer Adventures), or something very similar, and published by the Alephtar games/Cubicle 7 coalition. But I don't think it likely to happen.:(

    • Like 1
  5. Ah, well, I do not really want to stress the point that I am about 30 years older than most of

    the other users of most of the German forums I visit ... =O

    Judging by the age distribution of this site the default custom user title for most of us should be BRP fogey!;-D

  6. However, even sometimes BRP is not enough for me. I can see why people call it 'boring', 'old fashioned' or complain about the lack of balance.

    From reading books like Burning wheel and HeroQuest I am more interested in defining 'Who' the character is, rather than by 'What' they can do. In many cases, I don't care how good their jump skill is or if their spot is better than their listen.

    I'm with you on that criticism Merak. I've always been more into playing a character than about the stats. And I try to visualise a character before I start to generate it, making sure that the end character is as close to my idea as I can get it.

    I've been toying with the idea of deriving broad skill groups from a characters goals and personal beliefs. Anything else just rolls off Attributes.

    Something similar to HeroQuest, but one that plays like BRP.

    I think that something like that, which has the potential to bridge the old school\indie gap would be of benefit to BRP.

    Since it was one of your posts that inspired this thread, I'd like to ask you what you think the state of BRP is at the present time, and if you see a bright, or uncertain future for BRP?

  7. Strangely, not all of them. Since it has been reviewed, some consider 4e "up to date". 4e solves some of the balance problems D&D had in its design, but I doubt it is so forgite in its design, but I do not think there is anything rational behind the definition of what is "trendy".

    Well if thats how they define "up to date" then BRP has been modernised too. :?

    3:16 looks like a lot of fun to play.

  8. Moreover, at least over here there is still a trend towards very rules light games, preferably ones with new "indie" features. Sooner or later this trend will end, but until then BRP is out of the current mainstream, considered by too many roleplayers as "old fashioned".

    I thought BRP was a rules lite game. Shows how much an old school fogey like me pays attention to the "indie" RPGs. Do these indie gamers consider D&D an old fashioned game too?

  9. If it's any consolation, I'm starting up a game of Solomon Kane soon. :o I can proselytize until I'm blue in the face, or go where the gamers are.

    You could always convert your Solomon Kane game to BRP and not tell your players, until its time to generate their characters. Or if you are in a convention just hand them their pregenerated characters BRPified.

    I hope that you have better luck running a BRP game in the future.

  10. Stupor Mundi is set from about 1220 onwards. Crusaders of the Amber Coast is set a bit earlier, but I don't have it yet so can't give dates. Merrie England covers from 1154 to 1216, so it covers the period before Stupor Mundi and overlaps slightly with CoTAC.

    Converting is easy, as Paolo says. In fact, you could pick up a copy of any and pretty much run with the stats in a BRP/RQ3/RQM1/2 game. You might have to use a few different spells and things like magic point/power point costs will be slightly different. Hit Points, locations and weapon stats are also slightly different, but you could either rationalise these as being slightly different types of the weapon or having slightly different body types/builds. In any case, they are minor differences.

    Thanks for the information.:) I'm looking for a different kind of fantasy setting that is refreshingly different from the D&D games my group plays. Stupor Mundi, CotAC and Merrie England fit that bill.;t) I'm considering just where to start my game, and having all the supplements set around that time period will give me much more information to make that decision.

  11. Based on the increasing release schedule, it seems like Chaosium is trying to get product out the door. The licensees are working at it, too. I hope the Cubicle-7 backing of Alephtar helps them get their product on more shelves. .

    The Cubicle-7/ Alephtar "coalition" does seem to be putting Chaosium to shame in the amount of quality supplements it has published. I hope that Chaosium cranks its BRP output up a notch.

  12. I was reading an old (from 2008) post by Merak Gren, which seemed quite pessimistic. I was wondering what all you BRPers think about how BRP is doing?

    I personally think that BRP is undergoing a renaissance, with plenty of interesting supplements and monographs being published, however is it bringing in enough new players? How do you see the future of BRP going?

  13. Stupor Mundi is set at the same period of time as Crusaders of the Amber Coast is it not, but the essential difference is the location that each covers? So converting it from MRQ to BRP will be easier with a copy of CotAC? And they should both compliment each other with respect to the information on the setting background.

    Why aren't Stupor Mundi and Merrie England in my FLGS? I go down there and ask about Stupor Mundi, and all I get are flippant replies like "Oooh that sounds like a deep RPG, we don't stock it!":(

  14. By the edict of the Autarch, anyone who "feels the cries of gulls" or who wishes to go adventuring with their "soul-mate" is to be put to death by gravity cannon, and their remains are to be utterly destroyed by a dragonel.

    Also, Sarah Newton is to be brought to the court of the Autarch to face charges of leaving out the stats for the Paladoi, even though our fair and magnificent city of Korudav has an enclave for those hexapedal grazers, so that player characters might bump into them.>:>

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