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Posts posted by Conrad
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I have read an really god Sci Fi comic, Missile Mouse by Jake Parker
I bet its divine!
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None of my players wanted to play Law aligned characters in my Elric! games, as Chaos aligned characters had most of the spells, and demons. Gods of Law makes playing Lawful characters much more fun.
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I just failed my sanity check...gibber!
Continuing our voyage through fromage space:
http://www.youtube.com/watch?v=ufsPo5ooIfY&feature=related
And getting Space 1999ish in Gallic style!
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I vote for inclusion of Hopping Vampires (jiāngshī)!
Edit: I even have some 28mm miniatures of these!
Hopping vampires are already in the Dragon Lines supplement.
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Puck, The Green deserves to be a supplement. You should pitch it to Alephtar games!
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I don't know if these rules for potions are relevant to the matter but they may come in handy for herbalist types.
From: Patricio Gonzalez <bn884465@intbba1.buenayre.com.ar>
Subject: Brewing Potions
System: Elric!
I made this table because I wanted to know what kind of potions my
players could make according to their skill in Natural World (Knowledge skill: Botany in the new BRP) and
Potions.
You may change values as you see fit.
Skill POT Heal Charact. Effects Effect Time(opt.)
01-10 1d2 1 -- Smells/Colors 1 Hr/Rnd
11-20 1d4 1d2 1 Digestive 1d2 Hrs/Rnds
21-30 1d6 1d2 1 Sedative 1d4 Hrs/Rnds
31-40 1d8 1d4 1d2 Dizziness 1d6 Hrs/Rnds
41-50 1d10 1d4 1d2 Fever 1d8 Hrs/Rnds
51-60 1d10+1d2 1d6 1d4 Catatonia 1d10 Hrs/Rnds
61-70 1d10+1d4 1d6 1d4 -- 1d10+1d2 Hrs/Rnds
71-80 1d10+1d6 1d8 1d6 Illness 1d10+1d4 Hrs/Rnds
81-90 1d10+1d8 1d8 1d6 -- 1d10+1d6 Hrs/Rnds
91-100 2d10 1d10 1d8 Evil Illness 1d10+1d8 Hrs/Rnds
101-110 2d10+1d2 1d10 1d8 Death in: 2d10 Hrs/Rnds
1d6 years
111-120 2d10+1d4 1d10+1d2 1d10 1 year 2d10+1d2 Hrs/Rnds
121-130 2d10+1d6 1d10+1d2 1d10 2d4 months 2d10+1d4 Hrs/Rnds
131-140 2d10+1d8 1d10+1d4 1d10+1d2 1 month 2d10+1d6 Hrs/Rnds
141-150 3d10 1d10+1d4 1d10+1d2 3d6 days 2d10+1d8 Hrs/Rnds
151-160 3d10+1d2 1d10+1d6 1d10+1d4 1d6 days 3d10 Hrs/Rnds
161-170 3d10+1d4 1d10+1d6 1d10+1d4 2d8 hrs 3d10+1d2 Hrs/Rnds
171-180 3d10+1d6 1d10+1d8 1d10+1d6 1 hr 3d10+1d4 Hrs/Rnds
181-190 3d10+1d8 1d10+1d8 1d10+1d6 2d10 min 3d10+1d6 Hrs/Rnds
191-200 4d10 2d10 1d10+1d8 1 min 3d10+1d8 Hrs/Rnds
201-210 4d10+1d2 2d10 1d10+1d8 2 rnds 4d10 Hrs/Rnds
210-220 so on... so on... so on... Instantaneous so on...
The effect time must be chosen to be either hours or rounds as the GM
judges best for the effect or change.
When making a potion, a player must decide whether it will be a
healing potion, a potion which increases characteristics, or a potion
that has some other effect. The POT is relevent for potions which have
some adverse or undesired effect on another.
To find the proper ingredients, the PC must roll against Natural
World, and will find herbs up to his Natural World skill according to
the table above.
To prepare a potion with those herbs, the PC must roll against Potions
to make one of a power up to his Potion skill, according to the same
table.
Example: Krean of Org searchs for 2d10 POT herbs (he has 95% in
Natural World). He succeeds at the roll. At his lab he tries to use
the herbs to make poison but he has only 80% in Potions, so he can
only make poison of up 1d10+1d6 POT.
The PC may, buy, borrow, steal, or get by any means, herbs whose POT
exceeds his Natural World skill level and use them according the above
rules.
In the same way, he can hire the services of a higher skilled PC or
NPC to make good use of herbs whose POT exceeds his own Potion skills.
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Very nice! Thank you!
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www.alephtargames.com . The maps will be available there as a free download in a few hours, too.
I can't find any maps on the Alephtar site. Are they up yet or am I failing my Spot Obvious Item roll?
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I just bought it and after a cursory read I think it is brilliant. I hope that I get the time to run a game using this supplement.
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Why is it that SciFi fans always make distictions between Hard Sci Fi, Science Fantasy, Space Opera and so on?
It's all SciFi, isn't it?
Oooooooooooooooh Simon I *so* agree with you! And you know those scientists they're *soooo* anal with their physics, chemistry and biology. I mean its all just science isn't it? Likewise with literature, those folks at the Guardian Review keep dividing books into thrillers, romance etc. They're *sooo* anal,I mean its just literature isn't it? Feeling foolish yet Soltass?
You don't get fantasy fans splitting hairs about different types of fantasy, even though they do exist, so why are SciFi fans so anal about this?
So when Chaosium describe Elric! rpg as "dark fantasy" do you call them anal too? There is also another problem with your comment. Most sci fi fans are also fantasy fans, so you're trying to separate them is black and white thinking, a bit of a false dichotomy.
The fact that you are trying to make out that some imaginary separate group of fantasy fans are cool while "SciFi fans" aren't makes me think that you're being more than a little *anal* yourself.
You might want to lay off the Columbian marching powder before you post, it kinda ruins your facility for logical argument
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Why is it that SciFi fans always make distictions between Hard Sci Fi, Science Fantasy, Space Opera and so on?
It's all SciFi, isn't it?
You don't get fantasy fans splitting hairs about different types of fantasy, even though they do exist, so why are SciFi fans so anal about this?
Whatever you've been snorting Soltass I want some. Thats some trippy shit!;-D
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Ok, how do you delete a post on this forum? The above post was in reply to Gianni Vacca's post about Budweiser. But I couldn't edit it to quote from him in it. Made this post to clarify it, as I couldn't delete the above post.
Dredj, have you been drinking?
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Whats the shipping rate to Bollux nowadays?
I have no idea, Solardog!
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Your Funny Conrad!
Penn
:confused: Funny how? The spice reference was from the movie Dune, which I hope you got. Your statement reminds me of this scene in the movie Goodfellas ( Don't open this within earshot of children or those easily offended by gangsters swearing every other word) http://www.youtube.com/watch?v=o_ff46b58Hk
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Why don't some Traveller GMs, that want a different background for their games than the Imperium, convert the backgrounds from BRP games (such as Ringworld, Future World etc) to the Traveller systems? Is it because the Imperium is such a good setting, and that it would take more work to fit Traveller scenarios to a different background?
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Well, while BRP doubtless is the better roleplaying system, there is not exactly a lot of BRP sci-
ence fiction stuff one could convert to Traveller ...
Exactly.
One big gripe I've heard about the original Traveller rules ( and the Mongoose Traveller rules) was that the characters had only training to improve, as there was no system of skill improvement from skills used in combat, which is what BRP has.
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*Interestingly, I've never come across anyone wanting to convert from BRP to Traveller ... because D100 is best, of course.
Yes, that is interesting. You'd think that since Traveller is so well supported, there'd be BRP GMs wanting to convert to the Traveller systems. But BRP is a much better set of rules, at least I think so after 5 pints of Berserker Export...dribble.
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You know in the fall around Halloween here on the East Coast of the US especially in Penna. you can find Pumpkin Spice Ale that isn't all that bad.
Penn
He who controls the Spice controls the universe!
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ETA late 2010. Written by John Ossoway.
Please wake me up when River of Heaven is ready.
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Maybe, if you are paying for the shipping.
Then it has to be Berserker Export! http://beeradvocate.com/beer/profile/3404/33468/?ba=BDTyre
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Any luck finding the Vortext magazines?
I keep looking but I haven't found them yet :ohwell:. I thought Noble Knight games might have them, but they have the wrong issue. I really want to read the Sher'tazi article in issue 1, so I'm going to keep looking for the magazines. If I get them you'll be the first to know Solardog.
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Have you checked out Chaositech by Monte Cook? It is D&D meets HP lovecraftian monsters. It might give you a few ideas on the creeping corruption of mythos like creatures that offer devices that are a double edged sword.
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Actually I guess first we should define exactly what each "term" for the type of SciFi Space game really means to make sure that when folks vote they really truely understand what they really do enjoy best. For me I like Traveller game system style...what one calls that...I think it is HARD science Space gaming!
Penn
Most of the settings mentioned on this thread are hard sf space opera. It is the age of some of these settings that limits new types of characters, such as starships and their avatars, cyborgs of varying levels of augmentation; and the idea that computers will still be discrete units not embedded in practically all structures in a future society. Mindjammer balances the transhuman elements with the good old space opera elements. It is modern space opera.
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What's your favorite beer?
Why? Are you going to buy me a pint?
Omnichron
in Basic Roleplaying
Posted
I have my squad of Fremen spiced up space marines ready for some spooky alien ship exploration.