I hope it does well because I like Xoth and the original campaign from Xoth.net (even if it is d&d), but I find the conversion quite poor. I completely agree Blood Magic is a perfect fit for the campaign - all the more strange that it is not used or referenced anywhere in the conversion.
There are so many odd things about this book as a conversion. The substance of the adventures and the setting is still good, but you can find that in the original, the whole thing seems underdeveloped and a real missed opportunity. The stat blocks are physically big on the page but don't flesh out the characters, primary antagonists are given the sparsest of treatment in comparison to the original, because approach of the conversion is to strip away magic and magic spells some of the 'villains' of the adventure set pieces come out as workaday low-skill sorcery apprentices who are difficult distinguish between - did I just read the third sorcerer in another adventure with exactly the same 2 spells as the last two? yep, I just did. Low-magic seems almost no-magic here.
The art work seems arbitrary and actually stops part way through - after page 36, no more illustrations except maps. OK the maps are definitely better, I am not a fan of battle-board style squares on maps but this is possibly the one instance where there has been some development over the original.
The conversion author/s (uncredited) does not seem to understand combat styles - if there are 4 weapons listed, yep, you get skill percentages for 4 combat styles. This isn't a criticism of the author Morten Braten and from reading the Mongoose forums this can't have been fun for the publishers if they kept losing conversion authors, but wow, this was disappointing. Apologies for ranting, I just got it today and have been reading it this evening. I wouldn't get this without also getting the original from xoth.net.