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Lloyd Dupont

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Everything posted by Lloyd Dupont

  1. Exactly! A bullet stays together! A ball of plasma dissipate in atmosphere immediately! I guess they could work in space... but not planetside, as I see it... 😕 In fact that's an interesting idea.. maybe they could be the best space weapon, though harmless on the ground, fascinating! Laser would do fire damage, though I am loathe (so far.. undecided really) about portable hand laser gun.... But it is plasma that is the mystery! as you wondered about and I just dismiss.. no plasma ball would go very far in the athmosphere.... Repulsor was more like a big thing.. not sure about it in a gun.... althoughm... mmm... maybe one could fire a miniature repulsor field that expand on contact.... I mean why not! that is a "thing" handwaved in the setting.. since its is immaterial we could have "large" magazine and make no noise. It would do crushing damage, I reckon... (as opposed to impale as noted in the book) it's not gravity though it's... the 6th fundamental force! (the new one they discovered in the settings! )
  2. Due to the strongly moderated anti political nature of these forums, not much has been said here. But I think I can safely say, while remaining vague, that those are turbulent times in America right now. Stay safe, be well everyone! We are watching you all.. And while I don't believe much in the power of thoughts and prayers myself, you'll get mine anyway, just in case!
  3. I am working on myscifi's settings' equipment list. planning to mostly use the BGB gear... I can see there are plasma, shock, stun, blaster weapons... I can't help but wonder, what are those? I know, we magically handwave lots of future tech, what do I care? I mean it's only a game, right? But why the hell not as well?! well it;'s a sort of creative scifi curiosity. I already introduce totally unrealistic and made up "repulsor fields" which explain a lot: floating car, reaction less propulsion (spaceship), forcefield, pseudo artificial gravity, tractor beams. So I am trying to guess / create the underlying (probably imaginary) principle of those weapons! My latest thinking is that it's hard to beat the destructive power of a bullet flying at 1km/s. But perhaps those could be "improved bullet". Although that imply the ammo count of the magazine would be pretty much the same as contemporary weapon, instead of being so large as in the BGB. And they would make a big noise when fired too! Another idea I had reading star wars lore (though mine is definitely NOT a star war settings), is the blaster are made of a special reactive gas... so maybe they could fire some tiny bit of solid unstable matter which turn to burning gas on hitting solid obstacle, i.e exploding. But the original propulsion issue remain, it should still be a bullet, ie. with contemporary magazine size and a big bang when fire, wouldn't it?...
  4. I second that... while I have never played Cthulhu (oops, sorry) one has to remember this is an... *horror* RPG... So, obviously it should not feel like the classical rise of power of other games... It should be descent into madness!
  5. I saw an add for it on Youtube! 😮 Cool name, "ain't slayed nobody" https://www.aintslayednobody.com/
  6. Spoken like a true pirates! And yes, I recognised the brilliant reference!
  7. On another matter.. I am glad to see you support Weyland Yutani! This is the best company for the world, as you know!
  8. RQ3 was like that, the category bonus was the XP roll bonus, if my memory serves me right.. (it's like 34 years later... 😮 )
  9. I like the persuasion skills lead to resistance roll on cha vs int Plus I always a bit uneasy on the concept that hey, since the player succesfully roll his convince skill the target should be convinced, right?
  10. That looks fun.. I need to study how this works and what happen! 😮
  11. I need to remember and use that!
  12. I have found you! The godess of those who do not care about grammar! Blessed theee!
  13. Vile.. your argument edge me towards keeping APP after all... Also.. I am not using point buy... so that relieve the pressure against APP. Point buy suffer from dump stats... (I roll normally and mercilessly and give them a +6 bonus at the end!) Keeping APP, I think I will use the APP vs INT resistance roll after successful persuade/intimidate/fast talk... and also add some standard modifier to APP (say, grooming & nice clothes = +4, dirty bloody cloths = -4, for example) As for roleplaying social skill... I take it easy... of course I will ask "what are you trying to say" but I am not demanding any kind of good performance from the players, just a good enough idea of what they say... After all, their character is a hero, most likely more cunning that the players, let them enjoy that!
  14. Thanks all. Alright APP or CHA is indeed not that useful... I will think about ditching it.... or, alternatively, of simple way to vary it. I.e. bloody dirty adventurer, will incur a APP/CHA penalty that would imper all their persuasion roll... and the reverse could be true with some preparation! Although, I just realise the character does the fast talk roll, while the opponent does the resistance roll, so it's not too gamey. And I am starting to like this idea more. Anyway, at that stage.. I have to let my unconscious process that idea for a while.. after a lifetime of using CHA as a characteristic I have a hard time letting go, need some perspective... Hix, did you mean, some Mythras game do just as I suggested in the second line of this thread? How clever of them!
  15. I might be missing something.. but APP doesn't seem very useful... One way it could shine, in theory, with some mechanic is using general conflict rule. Where APP could be used, effectively, as your social HP, and Persuade would be your weapon skills... But, I tried a few times, it didn't feel like it was working well... The only time it worked well, I think, was during a trial, to be convincing enough. I have an idea... But I think it might be gamey... (other idea welcome, in fact requested! ) Fast Talk could work like spell casting. Failure does nothing. Success would enable an APP vs INT save on the resistance table. Same Intimidate could led to a STR vs STR save (or could be APP vs INT in a social context) What do you think? any other idea?
  16. Sure... In fact I had a creative block for the last 2 months.. but just unblocked it and back to preparing!
  17. I kind of refused to see it before.. maybe because I got years of experimentation and perspective.. but maybe BRB can seem complicated, at first sight... I am going to continue my simplification effort!
  18. I am just asking little question here and there... I might share the (not play tested yet) base document I am working on one day... but it's not nearly interesting enough yet! It will be based on Master of Orion 2.. Already have character creation rule, race list... but still working on power list, bio-augment list, vehicle list, environmental effect list... (that will be word document one, available to players) (maybe equipment list.. not sure... might just make on the spot and not that many gadget apart from weapon already in the BRP book) and the galaxy quarter document (so far only in my head, as I was wondering about the stapple kind of activity that would please me, and make the game intereting...). that would be word document two!
  19. It's definitely scifi... But for profession description MW is like: Each profession has 10 skill, pick a profession. In that profession skill list: - pick one, add + 60% - pick 3, add +40% - pick 4, add + 20% much easier... I might get away from skill modifier by category too.. it's too much thinking and for like -8 to +8% variation, in the most extreme case? Plus player want to add extra percent if base characteristic changes.. which is not quite the same at base percentage and at 90+%.... I think I might go with simple flat, race based, starting value of 40%, 20%, 10%, 01%.... per category... for magic no worries.. there will be a bit of psionic and that's it. Though there will be transhumanism though! (augmentation a bit like River of heaven)
  20. We have a D&D goup going on (I was GMing 2 of them before with various D100 rules and setting.. I am kind of rule hopper, I admit) Anyway now another player is GMing a D&D published campaign, and we got 3 new players. I loaned them one of my BRP hardcopy... (we are planning to do my work-in-progress scifi campaign after that) And next week the players came back to me and said "wow this looks so complicated" (I think he was referencing character creation).. Which made me sad.. Anyway, I am preparing a scifi settings, with a 6 lines long character creation procedure, inspired from Magic World (which has nice and simple character creation)... Any tip for easy character creation? Just trying to make a good first impression! Though, I think Magic World quite nailed it!
  21. That sounds like a mythical place! 😄 Do you think there is another planet for Scarlett Johansson?!
  22. Well.. in fact the "empire" will be but a speck in the galaxy... a speck can easily contains thousands of inhabited stellar system, way too much already for a single GM! But it's just I wanted to get away from those "mysterious locations" kind of adventures... I mean there might be many way to introduce and approach such adventures. In my mind, however, it often evoke things like challenging the best future tech with surprisingly powerful monster or magical thing or even better tech only know by this few people, all of which feels wrong to me... Now if I make an effort.. and it's just a normal place.. but maybe they pay much less tax than it should, or it just turn out this inhabited planet has a rebel base (as opposed to a mysterious alien base), or some crazy warlord run a live outdoor bioweapon experiment, I guess that's fine by me! Just wanted to point out where the "mysterious location" kind of adventure, evoke to me things that don't quite fit my vision of an advanced tech future kind of settings... As aside note.. I am a little unsatisfied with the colonised world's border so far.. let say the empire is a cube 100 lightyears across. That's easily more than 10,000 stellar system. I have 11 sentient advanced races. It would be quite a stroke of strange luck that there is a big chunk of intelligent life in it.. and none around... But anyway.. that will just make occasional news in the background for now.. adventure will be right in the middle of that empire... Yes, maybe there are room for borderlerlands mysterious location over there indeed! But my focus will be on the inside for now!
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