Lloyd Dupont Posted November 28, 2019 Share Posted November 28, 2019 I am building my own RD100 tool right now (one of the D100 system).. But I am agonising is this the right data structure for the data? And I thought, hey, there might be other tool I could check for ideas! Any link to share about BRP/RD100 tools? Quote Link to comment Share on other sites More sharing options...
Old Man Henerson Posted November 28, 2019 Share Posted November 28, 2019 You could try this: https://basicroleplaying.org/files/file/274-basic-bestiary/ It is a much larger bestiary than the base Big Golden Book has to offer, and it is very reminiscent of the old AD&D bestiary. Other than that however, I don't think I have anything else. I am still pretty new here myself. 1 Quote Link to comment Share on other sites More sharing options...
Lloyd Dupont Posted November 28, 2019 Author Share Posted November 28, 2019 Hey thanks, it's nice! Not entirely usable with RD100 since their monster stat are crunched to the 3D6 range! 😮 but I think I might aim for both BRP and RD100... 1 Quote Link to comment Share on other sites More sharing options...
Old Man Henerson Posted November 28, 2019 Share Posted November 28, 2019 Sure thing. I am not familiar with RD100, and I am just barely getting the hang of BRP, but I am glad it helped you a little. I wish you luck in making your game! 😉👍 Quote Link to comment Share on other sites More sharing options...
g33k Posted November 28, 2019 Share Posted November 28, 2019 There's some character-generatir tools floating 'round. Dunno if you mean actual running code, when you ask for "tools" ... ? Quote C'es ne pas un .sig Link to comment Share on other sites More sharing options...
Lloyd Dupont Posted November 28, 2019 Author Share Posted November 28, 2019 Ideally I am looking for source code, so I can look at data structure for inspiration. But hey, Paolo shared an Excel spreadsheet that also gave me some idea about the kind of data I want in my documents! Quote Link to comment Share on other sites More sharing options...
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