Jump to content

Old Man Henerson

Members
  • Content Count

    87
  • Joined

  • Last visited

Community Reputation

16 Good

About Old Man Henerson

  • Rank
    Master Monstruwacan

Converted

  • RPG Biography
    I've mostly played AD&D, attempted to play The Strange, and I am settled on BRP.
  • Current games
    Mostly Home Brew Settings From the BRP system.
  • Location
    The Last Redoubt
  • Blurb
    Did you ever hear the tragedy of Darth Plagueis The Wise? I thought not. It's not a story the Jedi would tell you. It's a Sith legend. Darth Plagueis was a Dark Lord of the Sith, so powerful and so wise he could use the Force to influence the midichlorians to create life… He had such a knowledge of the dark side that he could even keep the ones he cared about from dying. The dark side of the Force is a pathway to many abilities some consider to be unnatural. He became so powerful… the only thing he was afraid of was losing his power, which eventually, of course, he did. Unfortunately, he taught his apprentice everything he knew, then his apprentice killed him in his sleep. Ironic. He could save others from death, but not himself.

Recent Profile Visitors

131 profile views
  1. I do not have M-SPACE so I am not sure how I could adapt it. I looked it up on the net, and I see it is related to BRP, so It would most likely work out. How do the various domains work?
  2. Yeah. I am into reading, and speaking of reading... Something that occurred to me after speaking earlier was that since your rules were more for man sized armor, I could go with something more like the Starship Trooper armors from the book. Perhaps I should do both. Why are you supposed to reduce the damage dice though?
  3. Thanks again for all the help guys. This should be some very useful for my game. I am still sort of torn between major wounds and hit locations. On the one hand, I think hit locations would to some extent, be less damaging to my PCs and perhaps easier to work with in a narrative sense. On the other hand however, the normal HP system seems easier to comprehend mathematically, but it sounds like the major wounds would be more damaging, and it is not as evocative to the narrative as the other one
  4. Yeah, I watch videos like that myself. I get some pretty good ones through Overly Sarcastic Productions. Sounds interesting, I will maybe have to see it sometime. Don't worry about it, I was looking for something much smaller anyway. More in the 10-15 ft range, so your rules should do fine. I was just curious how far the rules could go. Thanks again for sending them.
  5. Yeah, it is sad that it has gone so down hill, but someone else will take their place eventually. On the bright side, we have got a whole lot of good memes out of it, so there is that. I have not heard of Nero Wolfe, so I will have to take your word for it. I am mostly familiar with Sherlock Holmes and Agatha Christie when it comes to detectives. Perhaps a game of Sherlock Holmes vs Cthulhu would be an interesting game to run? Aside from power rangers, a bit of Voltron, and Pacific Rim, I have not seen much of the mecha genre. Though I am thinking of checking Genlock. Could this system support something like Pacific Rim robots?
  6. So do you draw these boxes on the side of the character sheet next to hit points? You are right about the hp tracker though, it sounds too complicated for my tastes. Sorry for the confusion, I was never intending to use both systems at once, I was just curious what the advantages of each system has and what kind of games each one would be best suited for.
  7. Mmm. Yeah, that might be a problem to look out for. Thanks for the tip
  8. 😂Good one, but those odds are too grim for me to bet on, but who knows, maybe the bet will pay off and you will reap quite the eternal reward from it. That I can agree with. It is also the same with those ghost hunters and finding Bigfoot shows, if anything they filmed was real it would be on the national news instead of some backwater TV channel. Still, Ancient Aliens will hold a special place in my heart as one of the most ridiculous and interesting shows to see, especially for an author like me. That would be quite a hilarious set up, however, aside form having the PCs find several of the clues themselves, you should have whoever the Master Detective was leave some little clues himself for the PCs to find. So while at first they will think that he left them out in the cold, if they are smart enough, they will see that he actually left them every thing they need to succeed. Thanks for the email. For the game I was torn between having a psychic focused adventure or taking inspiration from Cthulhu Tech, perhaps I can still have my cake and eat it too with this. By character scale mecha, does it mean something like the Iron man armors?
  9. Yeah, but wouldn't that be the same thing as someone finding out that the Earth was round instead of flat? Sure people did not like it back then when they first discovered it, but it did not dramatically change how they lived their day to day lives either. It should be the same as finding out about mythos monsters. Unless you need to actively avoid and adapt to the presence of these monsters, your day to day life would not change that much, and even if it did, this new way of life would eventual become your norm.
  10. You betcha! 😉 That is not dead wich can race again. I am a bit of a conspiracy theorist myself, so I am more on the fence about it, although I have more faith in the actual historical accounts and legends than whatever Ancient Aliens Guy and his buddies are theorizing. I have never liked the Idea that the show put out that aliens were behind everything while humans just sit and watch. Still, the show is great for coming up with ideas for books and games. That would be pretty funny to see. Just have Sherlock Holmes or Hercule Poirot show up and give the PCs advice before jetting away. Also telling them to look out for the villain's propensity for following tropes.
  11. Yeah. I will fix that and keep an eye out for it. Thanks again for the tip.
  12. Okay, here is the plot of the game I am currently working on. I got this idea after reading some material from the End Time monograph on the internet. The back story starts in 2020 when a group of astronauts investigate the dark knight satellite. (Wich, by the way, sounds like Batman's satellite TV service) While on the satellite, they learn that the satellite is a beacon for a great cosmic force that is approaching the Earth, and will arrive in 7 years. One of the astronauts, who is really a cultist/monster tries to take over the satellite and gain its power for himself. They defeat him and barely escape the satellite as it explodes. Over the next 7 years te world America, Europe, and China pool their resources and start a Mars mission to send their best people to live on Mars before the cosmic force arrives on Earth, sending up 3 rockets with 100 people at a time about every 2 years. As the cosmic fore draws closer, things on Earth get worse as crime and insanity goes up and cultists, monsters, and UFOs begin appearing and abducting people. At the end of the 7 years the cosmic force arrives and envelops the Earth in a monstrous cloud that the people of Mars can't see through. A few days later, the get radio transmissions from 3 more rockets that left Earth at the last minute and are lead by Elon Musk of all people. The main story will take place 300 years later after Elon Musk and his descendants have made the Martian Colinies into an advanced society and the cosmic cloud over the Earth has disappeared. The PCs will be part of an expedition to Earth to see if they can recolonize the planet. This ofcourse goes horribly wrong and they are attacked by psychics and cultists aided by one of the expedition leaders who has already consorted with the dark powers in order to transcend his human limitations. The PCs will have to survive in a strange and warped world full of psychic monsters and cultists ruled by three cosmic beings that are actually children of the first cosmic force. Along the way, they will find allies among the various resistance tribes and paramilitary organizations who are fighting against the 3 rulers and learn how to gain psychic powers and defeat them. Another force Known as The Light will also help and guide them through their adventure along with providing them its power and strength. The end goal will be to go into the psychic dream realm and steel the shards of the Earth's life force that the 3 rulers have been feeding upon and use them to defeat the rulers, and once they have enough power to defeat the cosmic force itself and free the Earth. I also kind of want to have them use some cool mecha suits like the one on the back of the Big Golden Book, provided ofcourse through Elon Musk Cyber technology. What do you think of the setting?
  13. All very good food for thought. I will have to look over the psychic power list to see how it all works. I am not too worried about mind reading since my game is more action oriented. But I will keep it in mind. The enemies will have plenty of psychics as well so a good deal of the enemies will be on equal fooding with the players in that regard.
  14. What exactly do you mean by going the other direction? Do you mean like my post about if the mythos was not that powerful?
  15. Remember, if you beat a dead horse long enough, it will rise up as a zombie horse to plague the world of man once more. Thus it is with fandoms and genres. I couldn't agree more with that. When I was younger, I would watch episodes of Ancient Aliens with a clipboard in hand and write down ideas from whatever zany episode was on. A few of these ideas have even made their way into the book I am writing. That is definitely one of the more interesting ideas I have heard. You could also have it so while all the players are arguing and searching for who the murderer is, that Mr. Body is slowly transforming into a monster and will start to feed on the players or take them through his secret portal to Planet X to be eaten there.
×
×
  • Create New...