Polarbear31 Posted February 6, 2020 Share Posted February 6, 2020 Hello all, I have a question about rune points. My character follows Humakt. How do I determine how many rune points my character has? Thank you. Quote Link to comment Share on other sites More sharing options...
Polarbear31 Posted February 6, 2020 Author Share Posted February 6, 2020 Thank you. I must have missed it in the book. Quote Link to comment Share on other sites More sharing options...
g33k Posted February 6, 2020 Share Posted February 6, 2020 All beginning adventurers default to being 3-RP initiates of their respective deities, unless they opt for other choices (e.g. Assistant Shaman, etc). I believe the rules also allow a player to CHOOSE to sacrifice some of their Initiate's as-rolled POW for a larger rune-pool and more Rune Spells (can someone correct me if I'm wrong? I don't have a searchable PDF on this device). Quote C'es ne pas un .sig Link to comment Share on other sites More sharing options...
Bill the barbarian Posted February 6, 2020 Share Posted February 6, 2020 2 minutes ago, g33k said: I believe the rules also allow a player to CHOOSE to sacrifice some of their Initiate's as-rolled POW for a larger rune-pool and more Rune Spells (can someone correct me if I'm wrong? I don't have a searchable PDF on this device). I am unsure it is in the rules but I do recall it being addressed by Jason (?) or one of his ilk and they confirmed your suspicions. Quote ... remember, with a TARDIS, one is never late for breakfast! Link to comment Share on other sites More sharing options...
Shiningbrow Posted February 6, 2020 Share Posted February 6, 2020 P73 in character creation (especially second paragraph): As an initiate, your adventurer starts play with 3 Rune points dedicated to that cult. Rune points measure the connection between the cultist and the deity and determine how much of the deity’s magic the cultist can call upon. Additional points of POW can be sacrificed to increase the number of Rune points (and Rune spells) at the start of play. (NB this doesn't specifically state that it has to be - or not be - to only 1 cult/god) Quote Link to comment Share on other sites More sharing options...
Polarbear31 Posted February 6, 2020 Author Share Posted February 6, 2020 12 hours ago, Shiningbrow said: P73 in character creation (especially second paragraph): As an initiate, your adventurer starts play with 3 Rune points dedicated to that cult. Rune points measure the connection between the cultist and the deity and determine how much of the deity’s magic the cultist can call upon. Additional points of POW can be sacrificed to increase the number of Rune points (and Rune spells) at the start of play. (NB this doesn't specifically state that it has to be - or not be - to only 1 cult/god) Aah. Now I see it in bold print. Thanks Quote Link to comment Share on other sites More sharing options...
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