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GianniVacca

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Posts posted by GianniVacca

  1. On 9/19/2019 at 8:29 AM, Brootse said:

    From the Guide:

    Red Moon: The Red Moon is visible throughout all of Glorantha. Its size appears almost as large as the Sun.

    Currently running a RQ:G campaign set in Kralorela, and IMG the Red Moon, whilst visible in the Kralorelan sky, is really really small, making the night real-world dark.

  2. On 11/27/2019 at 6:25 PM, David Scott said:

    Maybe yes maybe no. I'd recommend runing a God Learner HeroQuest back to the Golden Age to find the truth.

    To me "before the Spike shattered" for a Gloranthan mortal is tantamount to "before the Big Bang" in the Real World-- an unfathomable singularity.

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  3. On 10/7/2016 at 10:57 PM, jajagappa said:

    the Arandinni are a type of Andin demon that are humanoid, but larger than men, have more power, and have horns and scaled skin

    Any pics of Arandinni or at least of Andin anywhere?

  4. On 11/22/2019 at 10:13 PM, soltakss said:

    So, rape is definitely a part of Glorantha.

     

    Yes, but a much more dangerous one (for the perpetrator) than in the RW. As are torture, cannibalism, etc. I have increased the value of the Chaos Rune for players who were in a "D&D murderhobo" mode and that has calmed them down 🙂

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  5. On 11/9/2019 at 2:44 PM, Manu said:

    A long time ago, we encountered ghouls coming from the sea; But I can find in which book they are described.

    Couldn't that have been a D&D adventure, modified for RuneQuest? D&D does have sea ghouls (called lacedons).

  6. Guide to Glorantha, page 702

    Quote

    In the southern lands the Chaos monsters
    were led by Gbaji’s brother Jraktal. This war
    was fought primarily by Men, including some
    newly created for the fight, but the Elder
    Races assisted as well. The main contributors
    were the Hsunchen, the eldest race of Men.
    The Ivamali, plant-men, also helped, but they
    were few in number, and the newest race, the
    Naga, did not help at all.

     

    I have been looking for a description of the Naga, but couldn't find any in any of my various RQ/HQ books. Did I miss anything?

     

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  7. The description of the Glue spell says (RQG p262):

    Quote

     

    Glue never sticks to any living tissue or living organic material, but works just fine on things like a door frame, clothing, a wooden leg, a sword in a scabbard, boots, etc.


     

    So would it work on a zombie-- arguably the zombie isn't made of LIVING tissue or organic material!

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  8. 8 minutes ago, Ali the Helering said:

    One might even suggest that the irreverent Chinese were parodying the sacred truths of India in a piece of imperialist utter awfulnesssss….. B)

    Cultural appropriation 😬

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  9. On 8/3/2019 at 8:22 AM, davecake said:

    Historical China has a wide diversity of ethnicities. Fantasy China and Kralorela are both conservative monocultures. I agree that one of the best ways to make Kralorela Better is to make it clearer that the image of a Darudist Imperial monoculture is propaganda - and reveal the internal diversity in different parts of Kralorela. 

    For what it's worth-- we've only explored Northern Shiyang so far, but we've already found three different human cultures:

    1. People of Ignorant descent living under Kralori rule. Some of them are OK with that, some others resent it, some others mind their own business. They worship the monstrous demon who lives below Tzu Ling.
    2. Kralori of various clans and origins. Mostly worship Kralori deities but some of them worship other deities eg Thrunhin Da
    3. The Untouchables. They speak Kralori but don't belong to any of the Kralori clans. They clean the city and handle the dead. They live in their own quarter where they herd giant insects. They worship Gorakiki.

    Plus we have the following non-humans:

    1. The Slug-Men†, who act as intermediaries between the Kralori and the Ignorants,
    2. Trollkin (mostly slaves)
    3. Sentient cats‡
    4. Merfolk in the river

    † inspired by https://www.drivethrurpg.com/product/144820/YoonSuin?language=en
    ‡ inspired by https://imagecomics.com/comics/series/monstress

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  10. 7 hours ago, lordabdul said:

    1. Did anybody do that? (even if it's for other games) Any feedback?

     

    We all tried that. The problem is that when you have Gloranthan-obsessed players who own all the books, it becomes quite moot in Sartar or in Prax.

    It's worked better for my Ignorance campaign because canon maps are scarce.

  11. On 6/9/2019 at 7:08 AM, davecake said:

    I suspect some of the other magical languages of Glorantha (Spiritspeech, the elemental languages, including Darktongue) similarly don’t experience linguistic drift, so words/names will be pronounced the same everywhere. Or even if they do not, the many immortal speakers will significantly slow it. 

    You can't possibly experience linguistic drift in Darktongue when the 1,000-year old Uzuz matron keeps correcting you on pain of being eaten.

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  12. I play that if your roll succeeds BOTH under MA and Grapple then you get two effects instead of one (ie, two hit locations caught instead of one, or both immobilisation AND the capacity to throw the foe in the next round), or you may try to reroll the STR v STR roll if you missed it.

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  13. 25 minutes ago, TerryTee said:

     

    Same thing goes for duels (like in Kingdom of Heros). Will death or injury that results from a duel really result in wergild?

     

     

    Good question. We had a Humakti-sanctioned duel in our RQ:G game last night and our warrior killed Branduan Hodirson. Now the GM has this threat of having to pay wergild looming over us.

  14. 11 hours ago, svensson said:

    A question for the Hive Mind...

    How would you present RQ magics to someone who's only known the fantasy tropes? Disruption can take the place of Magic Missile, for example, especially when you explain just how much deadlier the spell is in a world without 150 hit point uber-Gawdz running around.

    But how would you assemble a 'Wizard' [aka unarmored professional academic spellcaster] for an RQ campaign for someone whose only experience is DnD? Or is this a question best left until the Sorcery Sourcebook [tm, pat. pend.] comes out?

    Don't want to sound aggressive or whatever, but what you call 'fantasy tropes' are actually D&D tropes. I have read heaps of fantasy novels and wizards are often solitary figures versed in the occult --their spell-casting ability often rumour rather than reality-- rather than mediaeval fireball-casting T-55s.

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