Jump to content

Mark Mohrfield

Member
  • Posts

    293
  • Joined

  • Last visited

Posts posted by Mark Mohrfield

  1. I suppose my real issue is the Pixies access to magic, but then I guess they can learn appropriate spirit magic from Aldrya Shamans. Which raises the question of how they pay for it. I can’t imagine Aldryami regularly using money, except with outsiders.

  2. Just what is the status of Pixies in the Aldrya cult? The RuneQuest Glorantha Bestiary places them in the Elder Sister subcult, while Cults of Gorantha the Earth Goddesses states that they rarely progress beyond the Children of the Forest subcult.  The former seems to grant them too much magic(Animate War Tree), while the latter seems to grant them too little(no access to Befuddle). Perhaps there’s a Younger Sister subcult?

  3. 3 hours ago, mfbrandi said:

    I suspect allowing Malkioni with rune magic is a munchkin thing: sorcery is too slow and boring — give me something that goes bang now!

    If true, this is the sort of thing that makes me wish that HeroQuest/QuestWolds had been more financially successful. Though even that system sometimes resorted to unnecessarily mechanically differentiating the magic types IMO.

    • Helpful 2
  4. There are previous experience rules in Appendix H on pages 118-122. The apprentice rules are pretty convoluted, but the mercenary and barbarian rules, which presumably are what most PCs are interested in are fairly simple.

  5. On 9/2/2023 at 8:56 AM, Joerg said:

    Spirit magic has a very colonialist feel to it - you need to conquer the territory of the poor spell spirit some priest or shaman sends against you (against its own nature or inclination).

    Land of Ninja (great supplement, lousy title) replaced this with “spirit communication” on pages 34-35.

    • Like 2
    • Helpful 1
  6. One thing I liked was how elemental sizes gradually increased, with each extra cubic meter adding one extra characteristic level per cubic meter. Earth eementals, for instance, would gain 1d6+6 STR, 1d6 POW, and 2d6+6 per cubIc meter. That strikes me as much more logical than just dividing them into small, medium and large categories.

    • Like 2
  7. Given that medium Elementals have an average POW of 16-17 and large ones have an average POW of 20, and humans have a maximum POW of 21 ( and probably keep it lower so they can get POW gain rolls) the chance of failing a Command Cult Spirit spell is substantial. So would anyone actually try to summon them in the first place?

    • Like 1
  8. On 8/19/2023 at 1:11 PM, soltakss said:

    We really need to move away from ideas that everything is either Animist, Theistic or Sorcerous, instead most things are a mixture of everything.

    Seconded. One of my favorite bits of Glorantha art is the picture on page 162 of The Guide to Glorantha Vol.1 showing how the same are of Dragon Pass is viewed in each of three other worlds.

    • Helpful 1
  9. Page 37: the first sentence under Requirements for acceptance for Gardeners reads “Candidates for the Council of Gardeners may be an awakened tree, Elder Sister, or Wood Lord and must have served in that function for at least twenty years.” The last sentence in the same section reads “The candidate must be a known leader and able to pass an extremely difficult test, abstracted as POW+ number of years spent as an awakened tree, shaman, Elder Sister, or Wood Lord on D100.” Are shamans eligible to become Garderners, or are they not?

  10. 11 hours ago, kalidor said:

    You could sell the pdf version now and deliver the physical copies on august 17 so you dont disappoint... again. 

    The Upcoming Glorantha Publications thread has posting about 1/3ed of the way down about why Chaosium is releasing physical and pdf editions at the same time.

     

×
×
  • Create New...