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Paid a bod yn dwp

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Paid a bod yn dwp last won the day on March 21 2016

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About Paid a bod yn dwp

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    Senior Member

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  • RPG Biography
    Recently returned to RPG's after 25 years.
  • Current games
    D&D 5ed Stormkings thunder (player)
  • Location
    Caerdydd
  • Blurb
    Currently having my own RPG renassaisance. Games I grew up with included Runequest 2, RuneQuest 3, Tunnels & Trolls, D&D, and Warhammer 1ed.

    The Grognard files (podcast) Is largely responsible for getting me back into RPG's. I highly recommend listening to their excellent podcasts:

    https://armchairadventurerblog.com

    My first game back was Traveller on roll20 playing through the Traveller Adventure with the Grognard files posse. We've also played some short one off's with StormBringer, and Judge Dredd. Currently playing through D&D 5ed Storm Kings Thunder.

    RuneQuest was always my favourite game back in the day. Very excited at the prospect of the new edition. Every thing after RQ3 passed me by. I backed the RuneQuest Classic kickstarter, and proudly took part in the Free RPG day playing through the RQG quickstart game with GM @dimbyd

    Picked up the excellent Cthulhu 7ed and hope to play it someday.

  1. Stands to reason that we need the obligatory big monster pic. Need a jaw dropping monster moment in the new RQG book
  2. That sounds great. Can’t really have RQG without Pavis & the big rubble - remains a rich & exciting place, so iconic and with a fresh new approach to RQG I can see it coming alive again in a big way . Fingers crossed other areas will be properly explored in the new edition too. I’m pretty sure I read somewhere that a Notchet supplement is in the works? Ah the potential!
  3. Absolutely - Theres so much that has never really been explored visually in Glorantha, funny as its a fantasy world with such extraordinary rich potential. I have high hopes for RQG to rectify this. The quality of artists and art direction we've seen in the previews has opened the door to great possibilities for RQG. Its been a while and I've a Gloranthan thirst that needs to be quenched
  4. Yep Holy Country and lunar heartlands would be great. Love to see a return to the Rubble and Pavis too. I think the Big Rubble has fantastic potential for spectacular artwork - past achievments of a lost era in all its faded elegance.
  5. Impressed with the previews of RQG, heres a few things I'd like to see realised with the new generation of Gloranthan artists 1. Lunar cities & culture 2. Notchet 3. A variety of Sartar Orlanthi settlements (Not so keen on the viking/celt/saxxon look. The square house concept is more fitting with RQ2) 4. New evocative imagery of the Elder races. (Mostli, Aldryami, Trolls) Love to see imagery from Biturian Varosh travels brought to life - Elves in their copper Armour etc 5. A strong grasp of the West its look and feel. Not forgetting the obligatory action scene set pieces, these are just a few things I'd like to see depicted in the new RQG era. What do others feel?
  6. RQG - Where we are. And the new cover.

    Some great art coming out in both 13th age and the new RuneQuest. Great to see justice done to Glorantha in this respect. I liked Andrey's orginal image in 13th Age, but for a cover selling the new RuneQuest these alterations have really pushed the image into what I feel the RQ vibe is about. There's something special about the ancient RQ2 feel that sold that game to me. This new art is tuning into that vibe remarkably well. Seeing the Monkey ruins come to life, and the hustle and bustle of Swenstown is marvellous. I really liked the covers for River of Cradles, Sun County & Bordelands - This art feels of the same world, but executed in Andrey's own sophisticated way. It feels right.
  7. RQG - Where we are. And the new cover.

    The changes are what makes this worthy of the cover image IMO. Its much more interesting. The variety and change of shield styles, the supporting variety of characters which gives more personality, and develops the story. The move to a presumably warmer Mediterranean climate (less trousers) & great sandals. Getting more of a Jason and the Argonauts vibe which as cultural currency totally sells it to me (like RQ2) - whilst still be uniquely Gloranthan. The interesting variety of details and armour is much more interesting now & makes the image sing. Having lived with the new cover and logo now for a few days, its impressing me more. The logo is very strong and unique, my initial ElfQuest association has thankfully faded. This Logo has its own characterful identity for me now. Not to put too praise on Chaosium, but this design process has been expertly steered. I 'm sold
  8. RQG - Where we are. And the new cover.

    That’s where the *uncivilised* bad press comes from then
  9. RQG - Where we are. And the new cover.

    There’s some really important changes for me in the new cover over the version in 13th age Glorantha. These changes make it worthy of the cover picture IMO. The decision to remove most of the trousers and give a greater mythic Bronze Age sword and sandle vibe is much more identifiable for me as the successor to the popular RQ I grew up with. Shield details, sandles, armour, clothes, more personality in the faces - Identifying with Vasna etc. We have a group with individuals which draw the viewer in. Characterisation is much stronger in the new image. The gender balance is great, and new characters that have been included make the image much more dynamic. I’m not seeing passive disimpowerd women, or overly sexualised - If anything the men are more sexualised. On balance I think both genders are treated equally ( well perhaps except for the blue dude who has the focal point in the picture). Hats off to Chaosium for making the new example character in RQG a female. Credit to the skill of the artist. This is a picture that keeps the viewer engaged. The changes have been crucial in that respect.
  10. RQG - Where we are. And the new cover.

    The GM's pack has a pretty diverse range of scenarios from gritty, mundane stuff of life to epic Bronze Age fantasy. Excellent
  11. RQG - Where we are. And the new cover.

    Thinking about it - Regarding *Cowgate*, the RQG QuickStart adventure was great. The tone felt right...good use of cows
  12. RQG - Where we are. And the new cover.

    I’ve heard this sentiment from others too. Some saying it’s great, but not sure if it marries with the RQ gritty experience. It certainly promotes the high fantasy aspect .
  13. RQG - Where we are. And the new cover.

    We were never cattle herders in our games either - not sure where all the cows came from?...but the games we had were mostly quite low level in feel, pretty much like the Rurik saga, vulnerable & death always just around the corner. Don’t get me wrong i’m Looking forward to a RuneQuest with the full range - all the way up to heroquesting.
  14. RQG - Where we are. And the new cover.

    Picture is great, but I do see this perspective as well. RuneQuest was always a gritty experience for us. Hopefully that tradition will be upheld in new RuneQuest too - as well as the expanded heroquesting stuff. Always thought Rurik’s saga complimented RuneQuests rules for gritty combat brilliantly. It set the tone well Have to say I like the changes that have been made to the picture from the version in 13th age. It’s doesn’t leave any questions about its ancient mythic credentials, and its heritage from the RQ2
  15. RQG - Where we are. And the new cover.

    That’s stunning. Well done Chaosium. I love the attention to detail. This is the Glorantha I’ve been looking for. You’ve nailed it - Welcome back
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