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7Tigers

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  1. Quote

    Terracotta or fired clay tile has been used as a roofing material for thousands of years. Tiles were used in the Bronze Age in ancient Greece as early as 2500 B.C., in ancient Middle Eastern civilizations and in China in the Neolithic period approximately 10,000 years ago. Terracotta tile was commonly used as a roofing material by the ancient Greeks and Romans.

    https://homeownerideas.com/the-pros-and-cons-of-terracotta-roofing-tiles-for-your-home/

    • Haha 1
  2. As it was confirmed on the RQG preview list in the future clarification document ( Rune Fixes )

    Quote

    When a Rune spell’s duration is prolonged because of an Extension spell, the Rune points used for both the Extension and the underlying Rune spell cannot be replenished until the Extended spell expires.

     

    • Like 1
  3. Anyway, given how cheap is HQ1 material, and volume of information / inspiration in it, I fail to see how can it be a waste of time & money to get them...

  4. 18 minutes ago, Eric Christian Berg said:

    There are several references to acid, giving it a POT, but I see nothing in the core rules or the bestiary speaking to how this is applied. Is it just done like poison, as a resistance roll using CON to determine if it is full or half damage?

    Up until now, in previous RQ versions, an acid has been doing damage equal to its potency. Nothing to roll against. It just hurts.

  5. 6 minutes ago, Eric Christian Berg said:

    p.48 It says that Men-and-a-Half "needs no more than a liter of liquid water to survive" but doesn't indicate what the time span is. One liter a week? A lifetime?

    Nice catch!
    "a week" word was present in original Wyrm's Footnotes #12 article but has been missing since (Borderlands and in the reprint Borderlands & Beyond)!
    khUfhDE.jpg

    • Like 1
  6. 1 hour ago, Maikel said:

    The boxed text in page 177 seems to make reference to some other piece of text that is missing. I can't find any reference to windhags, pale maidens, bridgekeepers and well spirits anywere in the book.

    From "Local Spirits and Sylphs" by Michael Raaterova:
    http://www.pensee.com/dunham/se/spirits.html

    Quote

     

    Windhags: Hang some bells in a tree to keep the windhag occupied, playing with them and listening to the sounds they make, so she won't suck the breath out of your children, cattle, sheep or horses.

    Pale maidens: Sacrifice something valuable, like a newborn horse, calf or sheep to the pale maidens of the river (or the river itself) so they won't drown your children. The pale maidens can't bear children themselves, and so they jealously steal/drown mortal children.

    Bridgekeepers: Always pay the toll to the monster under the bridge for safe passage (this wasn't originally a toll, but a lure to fool the bridgekeeper from eating you).

    Wellspirits: To keep the water of your well fresh, keep the earthwater spirits happy. The first taste of your wine or beer should do the trick.

     

     

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  7. 15 minutes ago, jajagappa said:

    Good question - this already came up in my game.  There's also a related question about how many (and which) legs must be removed to immobilize either a Scorpion Man or Giant Arthropod.

    For info, RQ3 rules proposed (Box Set - Glorantha Book page 29):
    Loss of one of a scorpion man's multiple legs will not in­capacitate it, though if it loses two on one side, it is slowed and can­not attempt any Agility skill. If it loses all three legs on one side, it is immobilized. Damage to a scorpion man's legs does not subtract from its total hit points.

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