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kalidor

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Posts posted by kalidor

  1. On 2/6/2016 at 0:47 PM, David Scott said:

    Jalakeel has the Dying phase & Spirit Rune

    The School of Red Masks has the Moon Rune.

    Given that the Moon Rune has been in the Wastelands since before the Dawn, I think the Loonies have direct access to it, not the phases. This is what makes them special. When Hidden Ancestor society's Twinstars were revealed to be daughters of the Red Moon this caused the new society of the Twisters to be identified with a phase (Full Half) instead of the Moon Rune. At Moonbroth the Loonies have access to the Moon Rune and need illumination to access its full powers, but it's a different set of powers to that of the Goddess.

    "Given that the Moon Rune has been in the Wastelands since before the Dawn", how? is there some kind of spirit or god? I find this very interesting. ¿Is posible to discover and use the moon rune outside the influence (freedom) of the Red Moon? It does not matter i think if you are an exile orlanthi, probably they will kill you ;P but for a nomad or other people it could be usefull. I think that the Twinstars were  transformed in lunar spirits through lunar heroquesting, maybe i am wrong in this point. Thanks

  2. 58 minutes ago, David Scott said:

    She's the well spirit of Ronance well, see the Guide p456.

    Are well spirits water spirits? or are they some class of nature spirits? just to clarify what powers they can wield. Thanks for your effort to answer our questions David.

    • Like 1
  3. On 1/5/2016 at 9:30 PM, David Scott said:

    Chris Klug over on G+ asked for a list of Praxian gods with their runes. This prompted me to update my work-in-progress structure of the Praxian Tradition that I'm using for the Prax book. Some of the societies are mentioned in HeroQuest Glorantha, and this PNG puts them into the structure I'm using.

    Praxian Tradition structure v2.png

    What about Getenak and Mani's people? can you elaborate?. Thanks

     

  4. 1 hour ago, Iskallor said:

    Ronance was never the great ruler of the Wastelands. That was Genert. Ronance would not have three runes either now, but is associated with the Movement rune. Though in your Glorantha he can have any. Fertility does seem right, but as David points out, he is a mere shade of what he used to be.

     

    A heroquest to return those lost powers would be great. Finding Tada's loincloth would be one route. The other would be to encourage him to begin travelling between all the oasis, opening up his lost pathways and thus reuniting the many scattered peoples.

     

    My pcs will have to coax him out of the Paps first. 

    Thanks to you and David for your answers to clarify this topic. I  will keep Ronance with the Movility/Change rune and heroquest to get Harmony ( Ronance is the god of fertility who was once the mainstay of the people of the Golden Age. His mere presence is inspirational to normal human) for him. Not very usefull in the wastelands but will help Tada-shi to survive nomads violence and keep people in oasis communities united.

    • Like 1
  5. 1 hour ago, David Scott said:

    Ronance an associated cult of Eiritha spirits as per Cults of Prax, page 30. He's one of the Paps spirits. As a son of Ernalda and Tada (see genealogy on page 31), he was the god of fertility to the people of the Golden Age. He embodied a specific part of the fertility of Genert's Garden, much as Tada's Loincloth did. When Tada was killed and his loincloth lost, much of Ronance's power was lost too. Now he lives between Ronance Well and the Paps:

     

    So, no Life rune in his cult (his fertility powers came from Tada himself)... probably movement + plant + harmony as the great ruler of the wastelands ? what do you think? i am trying to heroquest to get his cult back...from a certain point of view ;)

  6. On 1/5/2016 at 9:30 PM, David Scott said:

    Chris Klug over on G+ asked for a list of Praxian gods with their runes. This prompted me to update my work-in-progress structure of the Praxian Tradition that I'm using for the Prax book. Some of the societies are mentioned in HeroQuest Glorantha, and this PNG puts them into the structure I'm using.

    Praxian Tradition structure v2.png

    Where is Ronance in the picture? Thanks

    • Like 1
  7. 13 hours ago, soltakss said:

    In my Glorantha, this is what I do.

    The Oasis Folk are supported by their Oases. They have water and all the food they can eat, just dropping from trees or living in the ground. So, they don't have to toil, they are lazy and spend their time contemplating the Oasis around them. When nomads come and demand tribute they sigh and give them something from the food stores and go back to resting.

    When Tada and Genert were killed, the psyche and myths of the Oasis People were shattered into thousands of fragments. Each oasis holds some of those fragments, especially the ones that relate to them. They also hold other fragments that make no sense to them. So the Spiky Nut Oasis might have a story of how basmol doesn't like the smell of the Brownberry, but there are no brownberries in the Spiky Nut Oasis, so it is just a story. The people of the Brownberry Oasis, however, are plagued by Basmoli and have no idea how to drive them out. I have myths encoded in stories, folk tales, dances, pictures, patterns in rugs and many other things. A HeroQuestor could do something like what Harmast did with the LBQ and visit all the Oases to gather the stories, patterns and so on, to reconstruct the overall myths of Genert and Tada. In fact, that's what an Oasis Folk NPC did in my current campaign, ably assisted by the PCs, he showed the Oasis Folk that they are all part of the same culture.

    The Oasis Folk are lazy, as mentioned before. partly this is because the Oases provide all they need, but it goes deeper than that. Just before Tada was killed, he bound the Oases Folk to him, for their safekeeping. He was buried in the Sleeping City and the Oasis Folk went to sleep, well not entirely, they still walk around and do something, but they seem dozy, half asleep, dullards. What happens when they wake up? They will see the stories around them mean something and will understand the stories from other Oases. There is a sickness in Prax that happens as part of the Hero Wars, this puts people to sleep, but doesn't affect the Oasis Folk. Coincidence? I don't think so.

    What about Ronance? mobility, plant and life runes? he was the ruler of the wastelands, wasnt he?. How can we revive his cult?. Thanks.

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