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Bill the barbarian

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Posts posted by Bill the barbarian

  1. 2 minutes ago, svensson said:

    My big ambition is to bring my Rhino Rider, Grettir Sharpwind, into RQG and finally[!] get him to Wind Lord of Orlanth. I played the character in RQ2 and by the time we were done, I was the only initiate left in the party. And the last frikkin' skill I needed was Sword Attack. When the campaign ended I had THREE sword styles [Broad-, Bastard-, and Greatsword] at 85% each and STILL could never get any of them to ding over to 90%

    So, will you be bringing that bastard sword along as a strange artifact?

  2. 5 hours ago, svensson said:

    If the character was a Rune level in the old game, make absolutely sure that they meet the requirements for RQG, even if you have to bump up several criteria to do so. The character did the work in the old rules and shouldn't be penalized because the newer rules and environment is up-gunned.

    Correct!

    • Like 1
  3. Tell you the truth I am doing the exact opposite, I am running straight up RQ G characters (small party, and I tell the players to not min/max, it would only result in OP parties) in RQ3 and 2 modules with very little need to modify. Passions, Runes, for flavour, but I don’t need to roll augments for NPCs and can hand wave if needed. A few alterations and it works just fine. I would imagine that the RQ 3 characters going in the opposite direction will be a little underpowered as well as needing passions and runes and Rune Points.

    • Like 1
  4. 26 minutes ago, Ian Thomson said:

    Greg never revealed the full plan of Pavis to me (sadly), and I'm not sure if it was fully formed to him.

    Oh here comes that spoiler guy again Bill, what’s he want now... 

    Hey Ian, anything there need spoilers?

  5. As would I, similarity in magic. Maybe as Jajagappa has suggested,

    6 hours ago, jajagappa said:

    Perhaps the size/patterns of the tattoos conflict (i.e. overlapping might destroy the foci for each, or seeing one distracts from the other).

    so, perhaps a limited number of tatties on the hands. One would work of me... So, a bladesharp focus on a sword, A protection or a dull blade spell on a shield and

     

    8 hours ago, JustAnotherVingan said:

    Spells I use often like Heal or Befuddle I'd want the focus tattooed on my wrist or whatever, much handier than a wand.

    maybe JAV’s idea of Heal and Befuddle on hands and wrist! 

     

    5 hours ago, SevenSistersOfVinga said:

    We don't spend too much time on foci but if you are carrying a body there is no Disruption attack for you, if you know fireblade probably you know how to make it work with a blade on your hands. 

    and it looks like SSoV likes common sense and does not won’t to worry abut it too much. Common sense rules here. 

    I don’t know. This is something that has bothered me for about 40 years. Maybe I am overthinking it. Thanks SSoV for allowing a little thread drift. And thanks for joining in!

     

    1 hour ago, Kloster said:

    You can RAW. It is just longer, except for the few spells that explicitly requires a focus (of which disruption is not part).

    Yep, no need for a focus (with a few exceptions) if you wish to take you time...

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    • Thanks 1
  6. 23 minutes ago, jajagappa said:

    Hands can be removed...

    Perhaps the size/patterns of the tattoos conflict (i.e. overlapping might destroy the foci for each, or seeing one distracts from the other).

    Thanks jajagappa, but again, hazy, I would love some actual rules? Surely I am not the only one.

    • Like 2
  7. Agreed, but that is still hazy, what is the mechanism to achieve all that? If that is all that one had to do, why are there still SR penalties. Why are not all foci tattoos located near the hands, you know, for ease of use. Why limit it to spell you often use like befuddle and heal?

    Hazy...

  8. 42 minutes ago, Manimati said:

    Careful examination of the table above also reveals that in some cases, after all the shooting, there are some strike ranks left for other actions, like spell casting, for example.

    Perhaps not, did you recall adding 5 SRs for spell prep. I believe a multimissile or a speeddart focus can be carved into the bow alleviating the need for the 5 SR prep/change hand time, but the rules are a little hazy on that. It also says shields and swords can can have foci and that time will be saved as a result. Still a bit hazy, if I recall correctly.

    • Like 1
  9. 1 hour ago, AndreJarosch said:

    Aldrami are vegetarians. 
    Aldrami bodies are plant matter. 
    I am sure there are conflicts between different Aldryami groups/forests (now or in the past). 
    Would an Aldryami eat the corpse of an other Aldryami?
    Would an Aldryami KILL an enemy Aldryami for food?
     

    Change Aldryami for Human and Vegetarian for Omnivore...

    2 minutes ago, jajagappa said:

    in which case it would be the black elves

    Is Black Elves is a misnomer... I believe that they are not Aldryami.

    • Like 1
  10. 39 minutes ago, Ian Thomson said:

    Please expand on that idea and say more. I though AA was honest, but at this stage trolls are not common in Pavis City, so yes they could be sneakin around the authorities for sure. Maybe even human AA from Heortland?

    Based on what Jeff and many others have said about merchants (of late and long ago), throw in real world/silk road intrigue, and I must conclude that I see merchants as business folk/ambassadors/mobile embassies/eyes & ears (spies) and ne’er-do-wells of the first order! The market places should be alive with intrigue! Just don’t forget those wardings!

    Now we all know trolls are moral, good natured buffoons, who would never sink to engage in such shenanigans, so I must conclude the AA are innocent as lambs, all!

    😉

     

    • Thanks 1
  11. On 2/21/2022 at 4:36 PM, svensson said:

    Until they encounter them and get first-hand knowledge, very little. Just rumors mostly. If the clan has a good relationship with an Elder Race, then the rumors are closer to being actually true. But other than that, they can recognize the most commonly encountered type of the Elder Race [a Dark Troll vs. a trollkin, an Iron Dwarf, a Marching Aldryami Green or Brown Elf].

    On 2/21/2022 at 5:06 PM, Harry the Dirty Dog said:

    Not sure how old you are, but I think pre-Internet schoolyard rumours would be a good model.

    Yes sounds about right svensson

    that bad, huh, Harry. But yep, I concur.

    On 2/21/2022 at 4:36 PM, svensson said:

    Knowledge, it's storage and transmittal, isn't very sophisticated in Glorantha. It's subjective rather than objective. A person sees something happen and knows that it occurred, but rarely thinks to ask WHY it happened. VERY few humans know another race well enough to understand the 'why' and 'wherefore' that motivates that race.

     

    Hmm, I think you underestimate the pre-literary folk and oral tradition, but minor, no big deal. I should mention though; songs and poems our the meat and taters of a preliterate society, think such gems as Horatio at the Bridge (I seem to recall learning a few pages of that bad boy) or any Dylan song (used to sing and play all the many stanzas of many of his bad boys) show how one could have a treasure trove of lore on the tip of ones tongue!

     

    On 2/21/2022 at 4:36 PM, svensson said:

    Most people who receive a high school education here on Earth are taught to ask why, to compare and contrast differences and reach conclusions through independent examination. Gloranthans, even those in knowledge cults, are not.

    Agreed, they are certainly a "by the rote" type of learners.

    To begin with... real life will teach a few more lessons soon after initiation (if that long delayed) quite harshly! Hey, your military, school or street learnin’?

     

    On 2/21/2022 at 5:20 PM, Jeff said:

    I suggest checking out this old essay from Greg. It is about the Dwarves, but works for all the Elder Races.

     

    Thanks Jeff

     

    On 2/22/2022 at 10:51 AM, g33k said:

    I think Trolls are (by far) the most-known-about in and around Sartar; they are, after all "Dark Men" in the vernacular, the only Elder Race actually CALLED "men."  There are Dark-specific (Troll-wise) Tribes in Sartar.  There is a god, Argan Argar, who works the human/troll interactions.

    The torkani. their queen worships a human version of KL (?)

     

    On 2/22/2022 at 11:47 AM, Garrik said:

    I'd echo what g33k writes about the Trolls being well-known in Sartar. Was it the Trollpak or Into the Troll Realms where there were excerpts about some encounters with the new type of Great Trolls? So it seems that the people meeting with or fighting Trolls knew perfectly well what is a normal Troll or Trollkin, and could instantly recognize a change in the pattern.

    Leave us not forget the Fabled Trollballers: The Sazdorf Whackers and Tacklers (SWAT). Famous for miles around!

    • Like 1
  12. 18 minutes ago, Ian Thomson said:

    What's the protocol around that?

     

    Akhelas is in the middle of doing so with To Hunt a God, Parts One and Two, with a free update to those who have paid for Part One.

    image.png.e2984f6aa0cd01f55f0ab83f89405838.png

    Quote

    This book currently includes Part One of the titular adventure. Part Two will be released during 2022, and will be a free update to everyone who has previously purchased To Hunt a God. When Part Two is released, this supplement's price will also increase. The Cult of Hrunda and the Temple of the Bones, however, are completed are ready for the table!

     

    18 minutes ago, Ian Thomson said:

    If I publish them and then retcon myself?

    Well, there is a tradition...

    🙂

     

    40 minutes ago, soltakss said:

    The whole point of the Jonstown Compendium is that YGWV and I like the way that you P&BRC expanded Pavis and the Big Rubble in interesting ways.

     

    It looks very interesting, I am beginning to drool!

     

    18 minutes ago, Ian Thomson said:

    Fer sure, and if the new Pavis material wasn't scheduled for the very near future I wouldn't be concerned. But it is scheduled for the very near future.

     

    Tight schedule, eh?

     

    18 minutes ago, Ian Thomson said:

    Plus, as mentioned I don't mind writing a non-canon close to the series that is totally Pavis-centric and has the city rise from the ashes due to magnificent Green Age magic. (Presuming that the heroic PCs succeed in their roles of course.) 🙂

    There are many loose canons, around here, eh, @Crel? From what I have seen, you should be proud, Ian!

    • Like 2
  13. 4 hours ago, Brian Duguid said:

    This is why I prefer "DEX SR modifier". Weapon SR is never reduced. Melee SR is normally Weapon SR + DEX SR modifier + SIZ SR modifier. Saying that the "DEX SR modifier" is reduced by 1 except not below 0 then covers both melee and missile attacks.

    I never did understand why they took that handy word out of SRs.... I like DEX SR Mods, etc...

    • Like 3
  14. On 2/20/2022 at 8:30 AM, Godlearner said:

    I am not sure where I read this, but I believe that one of the reasons that the Lunars were able to win at Moonbrooth was the superiority of the Theology over the Praxian Shamanism. I just do not feel that this would be possible if shamans could access the same level of magic as organized cults.

    Well, do keep in mind that the superiority the Lunars crew about might be a result of a very superior propaganda team!

     

    On 2/20/2022 at 10:05 AM, soltakss said:

    The Lunars had Lodril Priests who could control the Oakfeds hurled at them by Oakfed Shamans.

     

    Ah right, forgot about them.

  15. As far as I know, the number between the arrows after the first shot is always 5 for prep... The first arrow is either 5 plus DEX SR or DEX SR if prepared although nothing happens prior to SR 1).

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