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prinz.slasar

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About prinz.slasar

  • Rank
    Member

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  • RPG Biography
    Fan of RuneQuest/BRP since the 90s. Played legendary Stormbringer many years, returned to d100 with OpenQuest, high quality Mythras, digging the RQG quickstart and looking foward what Chaosium and TDM have to offer in the next years, overwhelmed with Glorantha, which was new to me since this year, but ...man! what a great, great setting!
  • Current games
    unfortunately I don't have any group yet. but maybe in 2018?
  • Location
    Berlin
  • Blurb
    my name is Stefan (born 1979), and I'm from berlin in germany. Fan of fantasy stuff (mainly RPG and some novels), admiring Michael Moorcock. Interested in music (mainly progrock through the ages), films ( a little bit of a cineast) and all things of creativity.

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  1. prinz.slasar

    RQG: how much RQ3 still in it?

    Indeed. It was the best idea to invest money in excellent artworkers. In times of Open Quest, Mythras, PDFs, the availability of RQ2 and RQ3 material, and the ability to easily write, compile and print RPG texts using text programs and other services; How does a modern (d100-)RPG reach the surfeited crowd? Through artwork. Because artwork is something nobody can knock out on the fly. Unless he is an artworker himself or takes a lot of money and pay for it. To stand out of the multitude of RPGs and get attention, you need good artwork. Best of all, artwork which is different from everything else that is currently seen.
  2. prinz.slasar

    Available short scenarios for RQG?

    So I've got the RQG & GSB PDFs plus The Quickstart in printed format with "The Broken Tower". Because the adventure has certainly been played by most people already, I'm looking for other scenarios. The challenge, however, is to find scenarios that can only be played with the previously published RQG stuff. Does anyone have tips for such short adventures? It doesn't have to be an official scenario, I'm looking for fanmade stuff as well. Maybe some nice scenarios buried deep in the world wide web. Thanks in advance!
  3. prinz.slasar

    Really high skills (skills over 100%)

    What about RQG p 202 and splitting attacks. A character with a combat skill 200%+ is able to make four attacks in a round as long as his actions fit in the SR 12-frame.
  4. prinz.slasar

    RQG: how much RQ3 still in it?

    A little bit OT: I played Stormbringer in the 90s so I was familiar with RQ light/d100. My return to d100 was initiated through the german translation of Mythras (2017). Not much later I discovered Glorantha and have been hooked ever since.
  5. prinz.slasar

    RQG: how much RQ3 still in it?

    I am one of those newbies who came to this "corner" through RQG. More specifically, it was the prospect of an updated rule version for RQ/Glorantha and the wonderful artwork. Only a few months ago, I knew Glorantha only by name, and now I bought the PDF just on 1st june.
  6. prinz.slasar

    RQG Fanzine When?

    That would be awesome. There are many highquality fanzines back in the days, but for newbies like me they are hard to get.
  7. prinz.slasar

    RQG Corrections Thread

    I don't know if it's an error, but: "Occupational Skills: Read/Write (any) +50%, (Sorcery spell) +10%, Orate +25%, Lore (any) +30%, (Sorcery spell) +20%, Library Use +10%, (Sorcery spell) +10%, Lore (any) +10%, Meditate +20%." (p 70) So is it correct that a Philosopher gets one Sorcery spell with +20% and two Sorcery Spells with +10%? Or would the first Sorcery spell bonus have to be higher?
  8. prinz.slasar

    RuneQuest roleplaying in Glorantha yes or no?

    I have been playing RPG for 25 years with countless people and in various groups. Mostly as GM. When I think about how many times a disarming maneuver was used, I can count it on one hand. However, it was often because in many RPGs, disarming is quite difficult and was therefore seen as a poor option. Other players may have had a different experience and have different expectations of a rule product. But let's be honest: measuring such a fantastic product only if it's include a specific rule or not, is unfair. Especially when another book (GM's Pack) will be released soon, with additional rules. Furthermore, in times of forums like this one, where house rules can be discussed and developed. My impression of the RQ community is, that it consists of many creative people. I am sure that various ideas will be showing up in the coming months and years. Let us think positively. Everything is good.
  9. prinz.slasar

    RQG Corrections Thread

    The mentioned problem is on the character sheet (p. 431)
  10. prinz.slasar

    RQG Corrections Thread

    Minor typo on page 216: "This is either padded leather (described in the notes to the chart), or tougher leather the (2-point) the thickness of shoe leather. " ------------------ Some confusing content on page 57: "The lowest value a skill can have is 00%, which represents zero chance of success. A skill never has a minus value; if a bonus would make a skill start below 00%, write in 00%." (p 57) Page 57 seems wrong and mingle two separate facts. The lowest possible skill rating of 0% and that abilities with a rating of '00' have zero chance of a success. See also Quickstart page 2: " Abilities with a rating of '00' have zero chance of a success" So a skill value of 00% is the lowest skill rating but has a chance of 5% (01-05 on d100). Furthermore a rating of '00' has zero chance of a success and the player isn't even allowed to roll the dice.
  11. The good thing is: the RQG product speaks for itself and is an instant classic. So I don't bother about gratuitous criticism. But a great pity for all the people who were attacked for no reason.
  12. prinz.slasar

    Can negative category modifiers reduce skills to 0%

    The Quickstart is a bit clearer regarding this topic and complement your reading. "Abilities with a rating of '00' have zero chance of a success" (p 2) So a skill with a rating of 0% has a 5%-chance of success and a skill with a rating of "00" a zero chance. Page 57 seems wrong and mingle two separate facts. The lowest possible skill rating of 0% and that abilities with a rating of '00' have zero chance of a success.
  13. prinz.slasar

    Can negative category modifiers reduce skills to 0%

    "The lowest value a skill can have is 00%, which represents zero chance of success. A skill never has a minus value; if a bonus would make a skill start below 00%, write in 00%." (p 57)
  14. prinz.slasar

    Scenario ideas for Dwarf Knoll?

    So I want to prepare a scenario set in or around the oasis Dwarf Knoll. ToRM#14 includes some informations concerning this area. I guess it isn't mentioned elsewhere in extensive detail? What strange scenario can I run in Dwarf Knoll and its environment? My ambition is to portray the bizarre and weird peculiarities of Glorantha and to surprise especially Glorantha-newbies. May someone help me with brainstorming?
  15. prinz.slasar

    Glorantha with OpenQuest?

    Hey folks, I want to play in Glorantha with (customized) OpenQuest. I've got OpenQuest 2nd Deluxe (print version) and tons of Mythras+ Glorantha+RQ2/RQ3 material. My intention is rules-light but I want to capture all the wonderful Glorantha flavors. Any tips and suggestions how this is handled? Thanks for any advice.
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