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Skovari

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Everything posted by Skovari

  1. My only comment here is that Borag only has to lower his skill enough to get Orlio's Dodge to 5% in my opinion (and how I play, but I also think it is what the rules intend). So if Orlio's Dodge was 100% (to pick a number as I am not sure what it was), then Borag only has to take 95% off his attack to get him down to 5%. Why does this matter you might ask? Well it gives the critical and special chances for Borag for a 125% skill (220 - 95) instead of a 100% skill as the example gives. But great example! These are the types of things that will show someone better how they can run their RQG game. I also rule than an allied spirit in your armor or weapons (or object on you) doesn't need to get through the countermagic on the person. If in a familiar, that is different. But seems to me that countermagic covers the items, so allied spirits in them are essentially inside the countermagic.
  2. We all must remember that Greg had a bit of the trickster in him also. Great story Ken, we need to smile when we remember him also.
  3. Such a loss. But his creations will always live on and keep his memory strong. I met Greg a few times at some Cons in the USA and was always too shy to do more than simply just give him a nod of the head and a smile. I was on my own personal HQ in the UK to leave my wives ashes there and it overlapped the wonderful Con at Leicester that year, so I attended. At one point I was sitting in a chair, kinda in a haze thinking what I was going to do later in the week, and in a bit of a funk. Who sat down next to me? Greg of course. Almost as it seemed if he knew something was up. And we just talked. Not about Glorantha, not about Runequest, not about Heroquest, not about games in any way. We just talked about life. I treasure that conversation and how much it helped me. I really do think he was a shaman.
  4. I'm in the same boat. What is the Resources Book? And perhaps some way on the download page to place the date it was updated might help?
  5. I like what I have seen with it so far. But the community needs to grow.
  6. My two cents here is that the new RQG has gotten all of the people I play with excited in playing RQ and Glorantha again. They love pretty much 99% of the updates to the rules. The part that really has them excited is the strong tie to Glorantha finally. They all really like RQ, but it's Glorantha that keeps them coming back. And RQ makes a great set of crunchy rules to play it in. We do our fair share of role playing, just because you are using the RQ rule set does not mean you can't do story telling and non-crunchy things. But then you have the RQ rules there to handle the combats. And I should say most of the group purchased their first version of RQ in Ann Arbor many years ago!
  7. Google+ did do a far better job getting you to what you wanted. Facebook does entirely too much filtering and selection for you. I'm amazed at what I miss there sometimes or get VERY late.
  8. Well Google has announced due to large security breaches that Google+ is going away. I know there is alot of great RQ/Glorantha material that has been posted there and discussed. Wondering if there is any way to capture and save any of it. Info about it here: https://www.cnn.com/2018/10/08/tech/google-plus-security/index.html
  9. If course 95% is the real hit chance. I guess I still see the defender worse off. You’ve just lowered his chance for a normal success drastically and not taken anything off the attacker’s chance or special ranges. What do you do when the parry becomes lower than their chance to special? And why does this darned auto correct keep trying to change parry to party!!
  10. Then I do the math for them. Or just print a table from 1-200%. What I’ve never been happy with on this mechanic is that there were many ways to pump attacks up and not parry or dodge. Just makes defense difficult as attacks escalate up.
  11. I think it more powerful as it is reducing the other roll, still hitting at 100%, and keeping the full critical and special range. Whereas the other skill will be well below 100% now. And calculation of new specials and criticals on the fly is easy as pointed out above. Divide by 10 and then either multiply or divide by 2
  12. I think the critical and success is based on your final adjusted skill. Much like a blade sharp on your sword adjusts them up. And I always thought it came of both. You are using your over 100 skill to lower their opposing. Think this was always true. Otherwise it would make the primary skill too powerful. My experience being RQ2 and the new RQG
  13. Mine now shows going form Minnesota, to Iowa, to New Jersey .... and it needs to arrive finally in Michigan. Odd path!
  14. I believe only when you are a member of a different cult. Associated cults give some rune magic as choices to the "core" cult (normally just one spell). So for example Orlanth gets magic from other Lightbringers and they would all use the Orlanth rune pool for this. However if for some reason the PC also joined Pavis then they would have a separate pool for Pavis rune magic (assuming Pavis' magic is rune magic of course). At least that is how it reads to me!
  15. I received my shipping email with tracking order today for my order from Friday. USA shipment.
  16. Ok, at the back of the book it says iron needs to be enchanted to get the extra armor and hit points, otherwise it is the same as bronze. Also unenchanted iron has effects on spells per point of encumbrance. Now looking at the Clearwine NPCs we see at least two with iron. Let’s take the Humakt. She is getting both the extra hit points and armor for being enchanted AND the magic casting limits. How can this be?
  17. I was more looking at the width?
  18. Seems a little "small" for a Glorantha true dragon! 😂
  19. Perhaps it is not stuck. But there is a queue of boards to get through the canal region and it is just waiting it's turn? I noticed the USA one is docked in California!
  20. I was hoping to hear more of the road map from GenCon announcements / seminars. It just ended so perhaps in the coming week.
  21. I would perhaps make tusk riders start with that 1d6 charisma. But the species max should be based on 3d6. As should any race to allow proper rune levels. I’ve got this same problem with scorpion men, trollkin, and great trolls.
  22. Is there a paper cover for them with the non leatherette artwork? Will they fit into the slipcase (the first 3 releases)?
  23. I figured as much. It really is a topic that needs a book! Just hope it's sooner than later as they are great opponents. The beginnings in the Bestiary are a great start!
  24. I'm enjoying the bestiary and will use it greatly in my new campaign. Only areas I wish it had more detail in was the chaos. If it simply gave basic cult stuff for Bagog for the scorpion men and Vivamort for the vampires it would be a large step forward. Great job on fleshing out the broos and chaos features. Not sure if chaos cults will be in the upcoming Deity book or not. But would then assume a Chaos pak of some sort would come sooner than later that gave long cult writeups and backgrounds for chaos. I know I'd rather see this than something like a new troll pak supplement! As for art, I love the new art in there showing the unique creatures in Glorantha. Those are the ones people need to see pictures of! And looking very forward to further publications. I know the people I game with are very excited after we played a basic Sartar session with their created characters.
  25. Exactly how we did it. The missile becomes multiple in the air on the way to the thing you targeted.
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