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Skovari

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Everything posted by Skovari

  1. Reading through it and it’s great. Only item I saw I wish it did have was info about Vivamort in the vampire entry.
  2. I’d say it’s just simply a bound spirit. To start you can only use it for magic points to fuel spells.
  3. It was a great watch for sure! Jason did some hand waving and was off the rules occasionally, but all done in the name of maximum game fun and story. It rolled along quite well. Saw a few criticals, a few fumbles, and an impale to the head. What else could you want?
  4. By deadly combat I hope we will see some great combat situations with attacks, parries, dodges, and spells flying? Would be cool to see real live examples!
  5. I’m always hesitant of giving anyone one but Chalana Arroy sleep You might want to check your common rune magic list. Some you list are not. Just move them down into cult rune spells. It certainly makes sense they have it. And no Extension in common?
  6. I just wanted to see 2 more d6 in the add set to round things out to 3 of them.
  7. We play the same way. Different spells need individual dispels. Just because they might have effects that stack together does not combine them into a single spell to be dispelled. Easier to keep track of that way also. And you did have to dispel the whole spell. So knocking down shield removed all of it's effects.
  8. Yes of course. You could fill them over the course of many seasons. But regardless it still takes 10 rune points over some period of time to do, which is what I was trying to say. And a whole bunch of permanent POW to create 10 binding echantments!
  9. And what sort of roll do you need to make if damaged in combat to maintain it?
  10. I’d assume not as parrying has to do with using a weapon or shield that you attacked with. Dodge uses no weapons. That’s how it works in my mind at least.
  11. Skovari

    RQG eTools?

    Where this gets messy is when you run it on multiple devices. Keeping them in sync (especially my iPad and then any of the players setups) became too hard to manage. So we stick with standard.
  12. Well I would think you need the 10 rune points to summon the elementals. But then they would come back as the summons really is finished at that point as someone else pointed out.
  13. Once you command the elemental into the binding item the command would be done also I would think. No need to extend it at all. You would then later on release it and cast a new command spell I think.
  14. I also think they expect you to make binding items for your summoned spirits and elements and have them ready to go. Then in a combat you only need to release and command it. Not cast a summon spell also Which leads me to wonder if I summon an elemental and bind it into an item, do I get the rune points back as the summons is not finished? This is in reference to the new rune rule document.
  15. I have an iPad Pro and it is very noticeable in the speed difference here. Did you actually try and compress and compare?
  16. I doubt you will notice the quality difference at all. You will notice how much faster you can page through it. Especially on a table device or something like a net book.
  17. Sorry to hear this. Just seems to me that having more d6 available at least as they are used in character creation would be good and not impact set sales. In this case with me and my group they have lost sales of sets because of this decision. Even something as simple as a set of two d6 so we have 3 when you add a complete set seems to make sense.
  18. An on going FAQ for the rules would be fabulous. Especially if it included examples. Then it would be completely clear.
  19. To me I think he is simply saying that if you use both weapons in parry mode, you can not use them in attack mode. But you can then parry with each of them as much as you like with the -20% for each successive one. Much the same as if you attack with one weapon, you can then parry with the other at -20% for each successive one, not just one parry and done.
  20. I never use the "tens" dice either. I just use different colored "d10" dice. And with this coming in 2 different colors, that is now possible! Just wish it came with three of the d6 dice. Or they give a way to buy extra d6 perhaps.
  21. No pay version of Adobe Pro here. I use FoxIt Reader. Can't seem to find a way to optimize in it. Will keep looking.
  22. I've noticed this new version renders much slower than the previous also. Anyone else notice this?
  23. Is there a new version to download?
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