-
Posts
282 -
Joined
-
Last visited
-
Days Won
1
Content Type
Forums
Blogs
Gallery
Downloads
Profiles
Events
Posts posted by Puckohue
-
-
I contacted customer support. Jason sent me the correct pdf.
QuoteDue to a mislabeling it was not included in the download as another map had the same title. This has been renamed and will be added to future downloads.
-
10 hours ago, Bill the barbarian said:
based on your experiences how do you find my thinking then?
We've just finished our first session ("Scouting the Lands") so there's not really much experience to talk about. Your model for skill point reduction sounds good if you want a lower skill level game. I've also slightly reduced skill levels, although I've kept the "auto-initiation" as I remember missing that aspect of the game when I ran RQ3 way back.
I will say though, that reading this thread it's apparent to me that I have a very different perspective on the game than some. For example, I don't really care about the details in the combat system. We ran one combat and there's no way I was following RAW. I simply don't know the rules that well, the players are new to the game, and my main priority was MGF. I'll learn the rules as we go, and ignore the parts that I don't think make sense (or are, in my opinion, too crunchy).
I could run RQ3 or RQ:G - I really don't care - but I'll stick to RQ:G as far as possible as it's the current edition. My players lack the rpg experience needed to suggest rule changes, and rely on me telling them what goes and how. As far as they (and I) are having fun, I'm satisfied.
I'm thankful other people debate the rules though, as I think that might lead to improvements being posted as house rules, or as official rules errata.
- 1
-
I've recently started a Borderlands-campaign with players who are mostly completely new to tabletop roleplaying. I use the RQ:G rules but have moved back the time to 1615.
Blog: https://basicroleplaying.org/blogs/blog/63-red-cows-in-the-borderlands/
- 3
-
9 hours ago, David Scott said:
Leona the Basmoli
Guess what - just like Carthalo in the Quickstart she's "considered insane". There's this great line at the end of the article: "Leona lives half of her existence on the spirit plane, like all good shamans. This means she often acts in ways that seem insane."
-
The cult description (p 305) doesn't explicitly state that Storm Khans of Storm Bull have to be male, but it does state that
QuoteStorm Khans may marry only priestesses of Earth goddesses, although they may freely take concubines.
So, are there any female Storm Khans of Storm Bull in your Glorantha?
-
1600
Participating Homelands: Sartar
Modifiers: Noble, Priest +5
1 Killed by random cause.
2-19 A normal year.
20 Witnessed king Terasarin killed by dinosaur. Gain Fear (Dinosaurs)- 1
- 1
-
Is there a fully statted NPC RQ:G Shaman published anywhere to date?
- 2
-
Are there any estimations of population numbers?
-
Is there a password reminder function somewhere?
-
Thanks. Do you think it's worth the energy? The alternative being just going with the RQ2 stats.
-
Anyone else have two "South Peloria" map pdf:s, but no pdf of the map that "joins it" to the south?
My two South Peloria map pdf:s are identical except one is 3 mb and one is 22 mb. The smaller file has the tag line "CHA4029 South Peloria Darya Map" and the larger file "South Peloria Map".
-
- 5
- 3
-
But... I want BOTH a reason for them to go to Prax and get a crappy employment as mercenaries for a loser, AND a reason to return to the center of the story of the Eleven Lights.
-
In the RQ:G family history for year 1613 there’s both a ”relocated to Prax” and an ”outlawed by the Lunars” possibility. With no question about clan membership.
- 1
-
You're right. Making them Colymar makes the exile thing easier to explain.
-
I'm planning a new campaign starting with Borderlands campaign set in 1615. I want the PCs to be Sartar exiles from the same clan. I was pondering if I should make them be Red Cow exiles, just to keep the Eleven Lights-campaign as a possibility in the future. Otherwise I'd make them Ernaldori because of the newly published material.
Any thoughts?
- 1
-
-
-
-
Sorry to interrupt but in the Adventures book of the Gamemaster Screen Pack one adventure taking place in early Dark Season involves some herders herding their herd. I guess they must have been home for the slaughter and then returned to the grazing pastures? Before returning again for winter shelter?
I know nothing about herding or cows so would appreciate any help understanding why they're out there after slaughter (which I imagine would be on Reaping Day in Earth Season).
- 2
-
-
4 hours ago, kilgs said:
active or not
I was unable to run the game during the summer, and now I’ve had a hard time finding the time. My ambition is to get it up and running again ”soon”. If you’re interested you should sign up and have a look.
-
I reacted when reading it as the events differ slightly from the once described in Vasana's saga in RQ:G. Like
spoiler: Kallyr disappearing when she is killed in the Battle of the Queens.
-
Does anyone recognize the attached text called "How Argrath became Prince of Sartar"? It's from a printed doc I found in a box the other day. I must be at least ten years since I printed it.
GM Screen Pack coming in PDF on September 14
in RuneQuest
Posted
Not sure what you mean. I had two files in my download section, with different file names and sizes, but both containing the same map:
When I told customer support, I was emailed the missing pdf named "CHA4029 South Dragon Pass Map.pdf".