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Orlanthatemyhamster

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    Bleh.
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    Ring a ring of roses
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    It got better!

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  1. It's not about simplistic, it's about actual proof. If you say, 'I don't believe in your storm god!' And I lightning bolt you a couple of times, it's going to give you serious pause for thought. Even the purest of Malioni believe in Gods, they just think they are jumped up spirits and we shouldn't be boosting their egos.
  2. Just wondering how big the continents are, and the world itself? Does it kinda overlay on the Med? Ta.
  3. I think very few in Glorantha argue there are no gods, the argument is whether we should worship them or not, or try to overthrow them etc.
  4. Tell Meso and South America that! But seriously, GRoY and Enk hint at human sacrifice in Solar worship in the past and Shargash likes a taste.
  5. Off screen and not in your face, yes. Hope. 'Dry as a funeral drum.' So, no.
  6. I think modern research suggest that most fights weren't, 'To The Death!!!'. Gladiators were expensive things, expensive to buy, expensive to train and keep. Throwing that kind of money away frequently would quickly make it a really bad investment. The point was to make money, not to throw it at the crowd saying, 'Here, have this for S&G!'
  7. 'No. Let's not go there, tis a silly rule.' *Thanks to Pendrago...Monty Python for allowing me to slightly tweak that joke.
  8. I'm not sure why it would be associated with Orlanth at all, I would have her associated with Shafesora, the rain goddess of Peloria instead and Entekos, gentle wind god of the Yelm pantheon. Wrong side of the mountains for Orlanth.
  9. So you can't cast a light spell on the boss of a shield and have the same effect? Isn't every surface made up of 'points'? Besides the obvious, I'm not sure what the difference between a globe and half a globe of light is, please enlighten me? The price thing really is immaterial for players I think and really seems unfathomable for a cult spell, do the spirits demand more sacrifice, does it take less time to teach, are there more spirits with it so they are easier to 'catch'? It seems odd that a specialist spell is cheaper.
  10. I don't think it is that strong, in fact it is the same strength as a Light spell, so the only difference is it is 180 degrees only and a slight increase in distance. Sunbright it ain't. People behind will still see the light in front of them.
  11. Now Lantern is no longer a variable spell, what is the point[sic]? Yes it has a slightly larger area of effect, but it doesn't illuminate a whole circle [is the other half just normal light?], meaning you have to faf to do anything in it, unless the caster is at the back. Anyone got any sensible fixes to this almost duplicating 'light' spell?
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