First session last night.
For background, I wanted to keep the mystery of the setting so rather than generating local characters the party arrived from my existing pulpy campaign in an alternate 1934.
Plane crash in the hills outside Glimminge.
To ease them in, they first met a retired British Army Colonel who filled them in on the more mundane details of where they were, while not mentioning space travel, Soot or anything else as they weren't of interest to him.
So they were rather surprised to see an Aygaan strolling across the landscape and more surprised by the Colonel's reaction of "Hmph, foreigners".
In Glimminge I introduced Max Jungerland from The Red Star scenario as a more useful source of information.
As expected, they had many questions I didnât have answers prepared for -
How are the rocket ships launched? - Er...a structure in the bay a bit like a massive oil rig.
Where are the spaceships built? - In a factory near Glimminge. (There is now a Vickers-Götaverken shipyard to the SE)
Who actually built the Philosophy Engine? - Max didn't know the answer, but I'm sure they will ask this again so I'll have to come up with some kind of answer.
Etc
Took a while to get them to engage with the scenario, but they did eventually and have just searched Aksel's apartment.
Next session is a few weeks away, so I have time to do more preparation.
Good fun!