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Covenant of Eater & Eaten?


g33k

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Wasn't it Waha who established this?  And isn't there a Rune Spell to reverse the role -- make one of the Eaten sentient, or strip sentience from an Eater?

But it isn't in the "Cults" write-up for Waha... with this notion invented later?  Or am I mis-remembering entirely?  Or...?

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17 minutes ago, g33k said:

Wasn't it Waha who established this?  And isn't there a Rune Spell to reverse the role -- make one of the Eaten sentient, or strip sentience from an Eater?

It was Waha who established the Covenant.

17 minutes ago, g33k said:

But it isn't in the "Cults" write-up for Waha... with this notion invented later?  Or am I mis-remembering entirely?  Or...?

RQ3: Fix Intelligence - which transforms a sapient into a beast; Release Intelligence - which transforms a beast into a sapient. Detailed in Gods of Glorantha.

In HeroQuest: Glorantha these seem to have become the charms Suppress Man and Awaken Beast, and Beast or Man.

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Waha established the Covenant with Eirtha and her mother Ernada, individually with each tribe. Each pairing of people's were allowed to bet to see who would loose and have to look after the other. Waha held in his hand two pieces of string, one long - one short, with the ends hidden. Those who picked the long string would lose and have to look after the other. Everytime but one the 2 leggeds lost and had to look after the 4 leggeds. The winners were those who remained closest to Eiritha and lived off the land. The Morokanth were upset to have won and made a special arrangement with Waha and his mother. They got to remain eating the provender of the land at the cost of supporting their herd with meat. All the other two legs tribe thought this was wrong and said they cheated. They should be looking after the 4 leggeds, but Waha said this was the arrangement, any could have had it. And so it remains.

Cults of prax - No it wasn't there, but can they can easily be retrofitted from RQ3 as Runepower magics  

The HeroQuest Glorantha Waha charms are examples. The first two are indeed derived from the RQ3 Rune magic. Waha cultists without the spirit rune could do this with their Mastery rune. The third one, beast or man was derived from the idea that Praxians can tell the difference between the two. Other examples (all mastery charms) are Hide Person, Hide Beast, Waha's Truth, Embrace Covenant, etc. 

Edited by David Scott
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