M Helsdon

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M Helsdon last won the day on May 12

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About M Helsdon

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    Senior Member

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  • RPG Biography
    RQ2, AD&D
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    None
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    UK
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    Proofreader.... on Guide to Glorantha, King of Sartar, HeoQuest: Glorantha. Contributor to The Coming Storm. Etc.

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  1. This Seven Mothers Mission is located at Stonegate Fort in Sartar.
  2. You ride into the Wastes, and see the Plateau of Statues...
  3. Didn't a Wyrm's Footnotes article have corrections to the spell tactics?
  4. And Charg, when it re-emerges...
  5. Bisos the Bull God of Pelanda and Carmania?
  6. Whilst there have to be sufficient strength to hold up the walls and floors, most ancient builders were constructed to a distinctly different set of priorities. Most ancient temples lacked all but a few sources of sunlight: mainly from the doorways, sometimes from window slits high on the walls, sometimes from interior courtyards, rarely from light wells. If you walk around any of the still standing Egyptian, Greek or Roman temples you will be struck by just how dark they are inside. Ancient houses tended to lack windows on the outer walls, at ground level, and sometimes above that because unless the windows were very narrow, they were a security risk; instead houses were built around an inner courtyard. The Minoan houses on Thera are an exception. The rich in Peloria and Esrolia might have access to glass, but are you going to put a glass window where it can be smashed by outsiders, or have it facing into private family courtyards? In Glorantha, things will run along religious lines. Darkness temples will be... dark; Air temples will be open to the sky; Light/Fire temples may rely upon fires for light, or, as is the case with Yelmalion Sun Domes, the outer shell will magically permit sunlight through; Earth temples are likely to be entirely enclosed, lit perhaps by torches or oil lamps; Water temples... might be outside or open to the weather. And of course the main temple building won't host all the worshippers: the inner sanctum will be the preserve of the priesthood, so ordinary worshippers will probably gather outside. Moon temples... I imagine that some have an open roof to permit the Red Moon to be seen, but others will be enclosed, as seems to be the case for the Seven Mothers temples that appear on canon maps.
  7. The warrior in A is intended to provide scale - unfortunately whilst the originals are the same 'size', the forum resizes the uploaded pictures. Possibly there are narrow windows at the front, and perhaps skylights. The chambers on the ground floor don't have ceilings of the same height - the main chamber and the side shrines have tall ceilings, but the other rooms do not. The stairwells to the rear lead to the upper floor via about three flights of stairs (not all are shown). The greyed out area on the upper floor isn't a chamber but a narrow (at the edges) ceiling space only accessible for maintenance. There's a further set of stairs up to the chambers at the front of the building. I did start drawing a cut-away to show the stairs, but it became too messy. Am slowly creating more floor plans - this is the second. The first was of one of Saronil’s Towers. The next one may be of a Temple of Ernalda... Here are all images at the same scale.
  8. My (non-canonical) interpretation of a Lunar temple to Hon-eel (exterior based upon an illustration by Kalin Kadiev) and interior floor plans.
  9. And to further muddle the waters... One of several myths relating to Urox fathering the first bull-headed minotaur, has the mother as Orunatawara (a cow goddess – and note the similarity in name to Tawar).
  10. There will be an expanded and updated version in the Glorantha Source Book.
  11. Logistics. Any army in the field requires constant resupply: by foraging, plundering, supply depots or allies willing to provide supplies. Plundering, and even foraging will alienate people on the line of march, and there's the risk of ongoing ambuscade (a favorite tactic of Orlanthi and related peoples) and eventually open warfare. To gain and maintain supply would have either required conquest, or winning allies - both processes that would take a very long time. An army on the march needs supply depots every sixty miles or so, otherwise its effectiveness starts to reduce. A more recent example is Lunar expansion south, with major supply depots at Miren's Cross, Furthest, Alda-Chur... And by the time the Lunars reached Corflu and Nochet they were in an increasingly weak position, if their local allies disappeared. Arkat, and Talor, relied upon friendly peoples on the line of march, because their supply lines were either over extended or gradually withering away behind them. Arkat used the tactic of adopting the ways of the people closest to him in a position to supply his army: eventually becoming a Troll to be able to push into southern Peloria.
  12. Scenes of violence...
  13. Except that often even where the versions seem to relate to the same event, they are often contradictory. It is possible to say what different cultures believe to be the Truth, but it is not possible to uncover the actual Truth. In-world, this is apparent because the Goddess of Truth is now very distant and aloof from the mortal world. This is why I cited sources but didn't come to any conclusions when assessing Bull or Horse deities. There are some apparent connections, most of which suggest underlying complexities we can't resolve. And, if we could, it would make the world too black and white. Now, that certainty is necessary in roleplaying most player characters (unless they are Illuminated) but it doesn't reflect the 'real' world where well defined areas of doubt and uncertainty enhance the richness of the fictional world. There seem to be far fewer gods in Glorantha that might be assumed: Shargash and Tolat seem to be different (very different) aspects of the same entity, and of course some Dara Happans believe Orlanth is a version of Shargash... Most of the detailed mythic material we have relates to a fairly small geographic area for the core cultures, with a few outliers, which are often wildly divergent. And I suspect the core cultures are far less monolithic than they appear.
  14. Perhaps, but The White Goddess is unlikely to reflect any ancient terrestrial culture. The baby cannot be recovered. Too much time and too much interference. The only things that can be studied with any pretense of accuracy are cultures in Time, before that, there's too much contradiction, which makes it just like terrestrial mythologies that are rarely as neat and tidy as often assumed. For example, there's an obvious correlation between Zeus, Teshub, Dyaus, Jupiter, etc. but when you burrow further down you find that the attributes of Zeus of one place are different to the Zeus of another place. This makes the mythology of Glorantha more satisfying because it isn't all delineated like most fictional mythologies.
  15. Perhaps. Perhaps not. http://www.glorantha.com/docs/bluepeople/ I suspect that the imprint of God Time can be eroded by heroquesters and their beliefs. It is dubious whether all the cities correlate to Yelm's sons.